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removed a bunch of lines, made mode symbols configurable

Anselm R. Garbe 19 years ago
parent
commit
aa471f2d65
4 changed files with 7 additions and 8 deletions
  1. 2 0
      config.arg.h
  2. 2 0
      config.default.h
  3. 2 7
      draw.c
  4. 1 1
      main.c

+ 2 - 0
config.arg.h

@@ -15,6 +15,8 @@ const char *tags[] = { "work", "net", "fnord", NULL };
 #define NORMFGCOLOR		"#cccccc"
 #define STATUSBGCOLOR		"#dddddd"
 #define STATUSFGCOLOR		"#222222"
+#define FLOATSYMBOL		"><"
+#define TILEDSYMBOL		"|="
 
 #define MODKEY			Mod1Mask
 #define MASTERW			60 /* percent */

+ 2 - 0
config.default.h

@@ -15,6 +15,8 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
 #define NORMFGCOLOR		"#cccccc"
 #define STATUSBGCOLOR		"#dddddd"
 #define STATUSFGCOLOR		"#222222"
+#define FLOATSYMBOL		"~"
+#define TILEDSYMBOL		"#"
 
 #define MODKEY			Mod1Mask
 #define MASTERW			60 /* percent */

+ 2 - 7
draw.c

@@ -94,18 +94,13 @@ drawall()
 void
 drawstatus()
 {
-	static const char *mode[] = { "><", "|=" };
 	int i, x;
 
 	dc.x = dc.y = 0;
 	dc.w = bw;
 
-	if(!modew)
-		modew = textw(mode[0]) > textw(mode[1]) ? textw(mode[0]) : textw(mode[1]);
-	drawtext(mode[arrange == dotile ? 1 : 0], dc.status, False);
-
-	dc.w = 0;
-	dc.x = modew;
+	drawtext(arrange == dotile ? TILEDSYMBOL : FLOATSYMBOL, dc.status, False);
+	dc.w = modew;
 	for(i = 0; i < ntags; i++) {
 		dc.x += dc.w;
 		dc.w = textw(tags[i]);

+ 1 - 1
main.c

@@ -129,7 +129,7 @@ setup()
 	dc.status[ColFG] = getcolor(STATUSFGCOLOR);
 	setfont(FONT);
 
-	modew = 0;
+	modew = textw(FLOATSYMBOL) > textw(TILEDSYMBOL) ? textw(FLOATSYMBOL) : textw(TILEDSYMBOL);
 	sx = sy = 0;
 	sw = DisplayWidth(dpy, screen);
 	sh = DisplayHeight(dpy, screen);