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changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()

Anselm R. Garbe 19 years ago
parent
commit
d37dfa1bed
2 changed files with 13 additions and 11 deletions
  1. 1 1
      draw.c
  2. 12 10
      event.c

+ 1 - 1
draw.c

@@ -94,7 +94,7 @@ drawall()
 void
 drawstatus()
 {
-	static const char *mode[] = { "~", "|" };
+	static const char *mode[] = { "><", "|=" };
 	int i, x;
 
 	dc.x = dc.y = 0;

+ 12 - 10
event.c

@@ -106,16 +106,18 @@ buttonpress(XEvent *e)
 
 	if(barwin == ev->window) {
 		if(ev->x < modew)
-			return;
-		x = modew;
-		for(a.i = 0; a.i < ntags; a.i++) {
-			x += textw(tags[a.i]);
-			if(ev->x < x) {
-				if(ev->button == Button1)
-					view(&a);
-				else if(ev->button == Button3)
-					toggleview(&a);
-				return;
+			togglemode(NULL);
+		else {
+			x = modew;
+			for(a.i = 0; a.i < ntags; a.i++) {
+				x += textw(tags[a.i]);
+				if(ev->x < x) {
+					if(ev->button == Button1)
+						view(&a);
+					else if(ev->button == Button3)
+						toggleview(&a);
+					return;
+				}
 			}
 		}
 	}