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- # this is the I/O part of mantis. I eventually intend to make this a markup language. not right now tho lol
- from .utilities import (prRed, prGreen, prPurple, prWhite,
- prOrange,
- wrapRed, wrapGreen, wrapPurple, wrapWhite,
- wrapOrange,)
- from mathutils import Vector, Matrix
- NODES_REMOVED=["xFormRootNode"]
- # Node bl_idname, # Socket Name
- SOCKETS_REMOVED=[("UtilityDriverVariable", "Transform Channel"),
- ("xFormRootNode","World Out"),
- ("UtilitySwitch","xForm"),
- ("LinkDrivenParameter", "Enable")]
- # Node Class #Prior bl_idname # prior name # new bl_idname # new name, # Multi
- # Debugging values.
- print_read_only_warning = False
- print_link_failure = False
- # ignore these because they are either unrelated python stuff or useless or borked
- prop_ignore = [ "__dict__", "__doc__", "__module__", "__weakref__",# "name",
- "bl_height_default", "bl_height_max", "bl_height_min",
- "bl_icon", "bl_rna", "bl_static_type", "bl_description",
- "bl_width_default", "bl_width_max", "bl_width_min",
- "__annotations__", "original", "rna_type", "view_center",
- "links", "nodes", "internal_links", "inputs", "outputs",
- "__slots__", "dimensions", "type", "interface",
- "library_weak_reference", "parsed_tree", "node_tree_updater",
- "asset_data", "preview", # blender asset stuff
- "object_reference", # this one is here to hold on to widgets when appending
- "color_tag" , # added in blender 4.4, not used by Mantis, readonly.
- # more blender properties...
- "bl_use_group_interface", "default_group_node_width", "id_type",
- # blender runtime stuff
- "animation_data", "description", "grease_pencil", "is_editable",
- "is_embedded_data", "is_evaluated", "is_library_indirect", "is_missing",
- "is_runtime_data", "library", "name_full", "override_library",
- "session_uid", "tag", "use_extra_user", "use_fake_user", "users",
- # some Mantis stuff I don't need to save
- "do_live_update", "is_executing", "is_exporting", "hash", "filepath",
- "prevent_next_exec", "execution_id", "num_links", "tree_valid",
- "interface_helper",
- # node stuff
- "mantis_node_class_name", "color", "height", "initialized", "select",
- "show_options", "show_preview", "show_texture", "use_custom_color",
- "warning_propagation",
- # these are in Bone
- "socket_count", "display_bb_settings", "display_def_settings",
- "display_ik_settings", "display_vp_settings",
- ]
- # don't ignore: "bl_idname", "bl_label",
- # ignore the name, it's the dict - key for the node props
- # no that's stupid don't ignore the name good grief
- # I am doing this because these are interactions with other addons that cause problems and probably don't exist for any given user
- prop_ignore.extend(['keymesh'])
- # trees
- prop_ignore_tree = prop_ignore.copy()
- prop_ignore_tree.extend(["bl_label", "name"])
- prop_ignore_interface = prop_ignore.copy()
- # Geometry Nodes stuff that Mantis doesn't use
- prop_ignore_interface.extend( [ "attribute_domain",
- "default_attribute_name",
- "default_input",
- "force_non_field",
- "hide_in_modifier",
- "hide_value",
- # no idea what this is, also don't care
- "is_inspect_output",
- "is_panel_toggle",
- "layer_selection_field",
- "structure_type", ] )
- from bpy.app import version
- if version >= (4,5,0):
- SOCKETS_REMOVED.append( ("LinkSplineIK", "Use Original Scale"))
- add_inputs_bl_idnames = [
- "UtilityDriver", "UtilityFCurve", "DeformerMorphTargetDeform",
- "LinkArmature",
- "xFormBoneNode"
- # for custom properties, right?
- # For a long time this wasn't in here and I guess there weren't problems
- # I really don't know if adding it here is right...
- ]
- # this works but it is really ugly and probably quite inneficient
- # TODO: make hotkeys for export and import and reload from file
- # we need to give the tree a filepath attribute and update it on saving
- # then we need to use the filepath attribute to load from
- # finally we need to use a few operators to choose whether to open a menu or not
- # and we need a message to display on save/load so that the user knows it is happening
- # TODO:
- # Additionally export MetaRig and Curve and other referenced data
- # Meshes can be exported as .obj and imported via GN
- def TellClasses():
- return [ MantisExportNodeTreeSaveAs,
- MantisExportNodeTreeSave,
- MantisExportNodeTree,
- MantisImportNodeTree,
- MantisImportNodeTreeNoMenu,
- MantisReloadNodeTree]
- # https://stackoverflow.com/questions/42033142/is-there-an-easy-way-to-check-if-an-object-is-json-serializable-in-python - thanks!
- def is_jsonable(x):
- import json
- try:
- json.dumps(x)
- return True
- except (TypeError, OverflowError):
- return False
- # https://stackoverflow.com/questions/295135/turn-a-stritree-into-a-valid-filename - thank you user "Sophie Gage"
- def remove_special_characters(name):
- import re; return re.sub('[^\w_.)( -]', '', name)# re = regular expressions
- def fix_custom_parameter(n, property_definition, ):
- if n.bl_idname in ['xFormNullNode', 'xFormBoneNode', 'xFormArmatureNode', 'xFormGeometryObjectNode',]:
- prop_name = property_definition["name"]
- prop_type = property_definition["bl_idname"]
- if prop_type in ['ParameterBoolSocket', 'ParameterIntSocket', 'ParameterFloatSocket', 'ParameterVectorSocket' ]:
- # is it good to make both of them?
- input = n.inputs.new( prop_type, prop_name)
- output = n.outputs.new( prop_type, prop_name)
- if property_definition["is_output"] == True:
- return output
- return input
- elif n.bl_idname in ['LinkArmature']:
- prop_name = property_definition["name"]
- prop_type = property_definition["bl_idname"]
- input = n.inputs.new( prop_type, prop_name)
- return input
- return None
- # def scan_tree_for_objects(base_tree, current_tree):
- # # goal: find all referenced armature and curve objects
- # # return [set(armatures), set(curves)]
- # armatures = set()
- # curves = set()
- # for node in base_tree.parsed_tree.values():
- # from .utilities import get_node_prototype
- # if node.ui_signature is None:
- # continue
- # ui_node = get_node_prototype(node.ui_signature, node.base_tree)
- # if ui_node is None or ui_node.id_data != current_tree:
- # continue
- # if hasattr(node, "bGetObject"):
- # ob = node.bGetObject()
- # print(node, ob)
- # if ob is None:
- # continue
- # if not hasattr(node, "type"):
- # continue
- # if ob.type == 'ARMATURE':
- # armatures.add(ob)
- # if ob.type == 'CURVE':
- # curves.add(ob)
- # return (armatures, curves)
- # Currently this isn't very robust and doesn't seek backwards
- # to see if a dependency is created by node connections.
- # TODO it remains to be seen if that is even a desirable behaviour.
- def scan_tree_for_objects(base_tree, current_tree):
- # this should work
- armatures, curves = set(), set()
- if current_tree == base_tree:
- scan_tree_dependencies(base_tree, curves, armatures,)
- return (curves, armatures )
- def scan_tree_dependencies(base_tree, curves:set, armatures:set, ):
- from .utilities import check_and_add_root
- from collections import deque
- from bpy import context, data
- xForm_pass = deque()
- if base_tree.tree_valid:
- nodes = base_tree.parsed_tree
- else:
- base_tree.update_tree(context=context)
- nodes = base_tree.parsed_tree
- for nc in nodes.values():
- nc.reset_execution()
- check_and_add_root(nc, xForm_pass)
- from .readtree import sort_execution
- from .utilities import get_node_prototype
- sorted_nodes, execution_failed = sort_execution(nodes, xForm_pass)
- if execution_failed:
- prRed("Error reading dependencies from tree, skipping")
- return curves, armatures
- for n in sorted_nodes:
- if n.ui_signature is None:
- continue # doesn't matter
- ui_node = get_node_prototype(n.ui_signature, n.base_tree)
- if not ui_node:
- continue
- # we need to see if it is receiving a Curve
- # so check the ui_node if it is a socket that takes an object
- for s in ui_node.inputs:
- if s.bl_idname in 'EnumCurveSocket':
- curve_name = n.evaluate_input(s.name)
- if curve := data.objects.get(curve_name):
- curves.add(curve)
- else:
- raise NotImplementedError(curve_name)
- match ui_node.bl_idname:
- case "UtilityMetaRig":
- armature_name = n.evaluate_input("Meta-Armature")
- if armature := data.objects.get(armature_name):
- armatures.add(armature)
- case "InputExistingGeometryObjectNode":
- object_name = n.evaluate_input("Name")
- if object := data.objects.get(object_name):
- if object.type == "ARMATURE":
- armatures.add(object)
- elif object.type == "CURVE":
- curves.add(object)
- # Usually we don't want an object that is generated by the tree
- # case "xFormArmatureNode":
- # armature_name = n.evaluate_input("Name")
- # prWhite(armature_name)
- # if armature := data.objects.get(armature_name):
- # armatures.add(armature)
- case "xFormGeometryObjectNode":
- object_name = n.evaluate_input("Name")
- if object := data.objects.get(object_name):
- if object.type == "ARMATURE":
- armatures.add(object)
- elif object.type == "CURVE":
- curves.add(object)
- return (curves, armatures )
- # TODO move these dataclasses into a new file
- from dataclasses import dataclass, field, asdict
- # some basic classes to define curve point types
- @dataclass
- class crv_pnt_data():
- co : tuple[float, float, float] = field(default=(0,0,0,))
- handle_left : tuple[float, float, float] = field(default=(0,0,0,))
- handle_right : tuple[float, float, float] = field(default=(0,0,0,))
- handle_left_type : str = field(default="ALIGNED")
- handle_right_type : str = field(default="ALIGNED")
- radius : float = field(default=0.0)
- tilt : float = field(default=0.0)
- w : float = field(default=0.0)
- @dataclass
- class spline_data():
- type : str = field(default='POLY')
- points : list[dict] = field(default_factory=[])
- order_u : int = field(default=4)
- radius_interpolation : str = field(default="LINEAR")
- tilt_interpolation : str = field(default="LINEAR")
- resolution_u : int = field(default=12)
- use_bezier_u : bool = field(default=False)
- use_cyclic_u : bool = field(default=False)
- use_endpoint_u : bool = field(default=False)
- index : int = field(default=0)
- object_name : str = field(default='Curve')
- def get_curve_for_pack(object):
- splines = []
- for i, spline in enumerate(object.data.splines):
- points = []
- if spline.type == 'BEZIER':
- for point in spline.bezier_points:
- export_pnt = crv_pnt_data(
- co = tuple(point.co),
- radius = point.radius,
- tilt = point.tilt,
- handle_left = tuple(point.handle_left),
- handle_right = tuple(point.handle_right),
- handle_left_type = point.handle_left_type,
- handle_right_type = point.handle_right_type,
- )
- points.append(asdict(export_pnt))
- else:
- for point in spline.points:
- export_pnt = crv_pnt_data(
- co = point.co[:3], # exclude the w value
- radius = point.radius,
- tilt = point.tilt,
- w = point.co[3],
- )
- points.append(asdict(export_pnt))
- export_spl = spline_data(
- type = spline.type,
- points = points,
- order_u = spline.order_u,
- radius_interpolation = spline.radius_interpolation,
- tilt_interpolation = spline.tilt_interpolation,
- resolution_u = spline.resolution_u,
- use_bezier_u = spline.use_bezier_u,
- use_cyclic_u = spline.use_cyclic_u,
- use_endpoint_u = spline.use_endpoint_u,
- index = i,
- object_name = object.name,)
- splines.append(asdict(export_spl))
- return splines
- def matrix_as_tuple(matrix):
- return ( matrix[0][0], matrix[0][1], matrix[0][2], matrix[0][3],
- matrix[1][0], matrix[1][1], matrix[1][2], matrix[1][3],
- matrix[2][0], matrix[2][1], matrix[2][2], matrix[2][3],
- matrix[3][0], matrix[3][1], matrix[3][2], matrix[3][3], )
- @dataclass
- class metabone_data:
- object_name : str = field(default='')
- name : str = field(default=''),
- type : str = field(default='BONE'),
- matrix : tuple[float] = field(default=()),
- parent : str = field(default=''),
- length : float = field(default=-1.0),
- children : list[str] = field(default_factory=[]),
- # keep it really simple for now. I'll add BBone and envelope later on
- # when I make them accessible from the meta-rig
- def get_armature_for_pack(object):
- metarig_data = {}
- armature_children = []
- for bone in object.data.bones:
- parent_name = ''
- if bone.parent is None:
- armature_children.append(bone.name)
- else:
- parent_name=bone.parent.name
- children=[]
- for c in bone.children:
- children.append(c.name)
- bone_data = metabone_data( object_name = object.name,
- name=bone.name, type='BONE',
- matrix=matrix_as_tuple(bone.matrix_local),
- parent=parent_name, length = bone.length, children = children,
- )
- metarig_data[bone.name]=asdict(bone_data)
- armature_data = metabone_data( object_name = object.name,
- name=object.name, type='ARMATURE',
- matrix=matrix_as_tuple(object.matrix_world),
- parent="", # NOTE that this is not always a fair assumption!
- length = -1.0, children = armature_children,)
- metarig_data[object.name] = asdict(armature_data)
- metarig_data["MANTIS_RESERVED"] = asdict(armature_data) # just in case a bone is named the same as the armature
- return metarig_data
- def get_socket_data(socket, ignore_if_default=False):
- # TODO: don't get stuff in the socket templates
- # PROBLEM: I don't have easy access to this from the ui class (or mantis class)
- socket_data = {}
- socket_data["name"] = socket.name
- socket_data["bl_idname"] = socket.bl_idname
- socket_data["is_output"] = socket.is_output
- socket_data["is_multi_input"] = socket.is_multi_input
- # here is where we'll handle a socket_data'socket special data
- if socket.bl_idname == "EnumMetaBoneSocket":
- socket_data["bone"] = socket.bone
- if socket.bl_idname in ["EnumMetaBoneSocket", "EnumMetaRigSocket", "EnumCurveSocket"]:
- if sp := socket.get("search_prop"): # may be None
- socket_data["search_prop"] = sp.name # this is an object.
- #
- if hasattr(socket, "default_value"):
- value = socket.default_value
- else:
- value = None
- return socket_data # we don't need to store any more.
- if not is_jsonable(value): # FIRST try and make a tuple out of it because JSON doesn't like mutables
- value = tuple(value)
- if not is_jsonable(value): # now see if it worked and crash out if it didn't
- raise RuntimeError(f"Error serializing data in {socket.node.name}::{socket.name} for value of type {type(value)}")
- socket_data["default_value"] = value
- # TODO TODO implement "ignore if default" feature here
- # at this point we can get the custom parameter ui hints if we want
- if not socket.is_output:
- # try and get this data
- if value := getattr(socket,'min', None):
- socket_data["min"] = value
- if value := getattr(socket,'max', None):
- socket_data["max"] = value
- if value := getattr(socket,'soft_min', None):
- socket_data["soft_min"] = value
- if value := getattr(socket,'soft_max', None):
- socket_data["soft_max"] = value
- if value := getattr(socket,'description', None):
- socket_data["description"] = value
- return socket_data
- #
- def get_node_data(ui_node):
- # if this is a node-group, force it to update its interface, because it may be messed up.
- # can remove this HACK when I have stronger guarentees about node-group's keeping the interface
- from .base_definitions import node_group_update
- if hasattr(ui_node, "node_tree"):
- ui_node.is_updating = True
- try: # HERE BE DANGER
- node_group_update(ui_node, force=True)
- finally: # ensure this line is run even if there is an error
- ui_node.is_updating = False
- node_props, inputs, outputs = {}, {}, {}
- node_props["inputs"], node_props['outputs'] = {}, {} # just good to have a default
- for propname in dir(ui_node):
- value = getattr(ui_node, propname)
- if propname in ['fake_fcurve_ob']:
- value=value.name
- if (propname in prop_ignore) or ( callable(value) ):
- continue
- if value.__class__.__name__ in ["Vector", "Color"]:
- value = tuple(value)
- if isinstance(value, bpy.types.NodeTree):
- value = value.name
- if isinstance(value, bpy.types.bpy_prop_array):
- value = tuple(value)
- if propname == "parent" and value:
- value = value.name
- if not is_jsonable(value):
- raise RuntimeError(f"Could not export... {ui_node.name}, {propname}, {type(value)}")
- if value is None:
- continue
- node_props[propname] = value
- # so we have to accumulate the parent location because the location is not absolute
- if propname == "location" and ui_node.parent is not None:
- location_acc = Vector((0,0))
- parent = ui_node.parent
- while (parent):
- location_acc += parent.location
- parent = parent.parent
- location_acc += getattr(ui_node, propname)
- node_props[propname] = tuple(location_acc)
- # this works!
- if ui_node.bl_idname in ['RerouteNode']:
- return node_props # we don't need to get the socket information.
- for i, ui_socket in enumerate(ui_node.inputs):
- socket = get_socket_data(ui_socket)
- socket["index"]=i
- inputs[ui_socket.identifier] = socket
- for i, ui_socket in enumerate(ui_node.outputs):
- socket = get_socket_data(ui_socket)
- socket["index"]=i
- outputs[ui_socket.identifier] = socket
- node_props["inputs"] = inputs
- node_props["outputs"] = outputs
- return node_props
- def get_tree_data(tree):
- tree_info = {}
- for propname in dir(tree):
- # if getattr(tree, propname):
- # pass
- if (propname in prop_ignore_tree) or ( callable(getattr(tree, propname)) ):
- continue
- v = getattr(tree, propname)
- if isinstance(getattr(tree, propname), bpy.types.bpy_prop_array):
- v = tuple(getattr(tree, propname))
- if not is_jsonable( v ):
- raise RuntimeError(f"Not JSON-able: {propname}, type: {type(v)}")
- tree_info[propname] = v
- tree_info["name"]=tree.name
- return tree_info
- def get_interface_data(tree, tree_in_out):
- for sock in tree.interface.items_tree:
- sock_data={}
- if sock.item_type == 'PANEL':
- sock_data["name"] = sock.name
- sock_data["item_type"] = sock.item_type
- sock_data["description"] = sock.description
- sock_data["default_closed"] = sock.default_closed
- tree_in_out[sock.name] = sock_data
- # if it is a socket....
- else:
- # we need to get the socket class from the bl_idname
- bl_socket_idname = sock.bl_socket_idname
- # try and import it
- from . import socket_definitions
- # some mistakes in versioning makes it possible for older trees to have
- # standard Blender types instead of Mantis types
- if bl_socket_idname == 'NodeSocketFloat':
- bl_socket_idname = 'FloatSocket'
- elif bl_socket_idname == 'NodeSocketVector':
- bl_socket_idname = 'VectorSocket'
- elif bl_socket_idname == 'NodeSocketInt':
- bl_socket_idname = 'IntSocket'
- try:
- socket_class = getattr(socket_definitions, bl_socket_idname)
- except AttributeError: # sometimes the class doesn't work.
- # I think this happens because of an oversight in versioning. Sorry.
- socket_class = getattr(socket_definitions, "FloatSocket")
- prRed(f"Cannot export interface socket of type {bl_socket_idname}.\n"
- f"See interface socket: {sock.name} in tree {tree.name}.\n"
- f"Try to change the socket type to a Mantis type.\n"
- f"Exporting a FloatSocket instead. This will not alter Mantis' "
- f"usability or behavior.")
- sock_parent = None
- if sock.parent:
- sock_parent = sock.parent.name
- for propname in dir(sock):
- if propname in prop_ignore_interface:
- continue
- if (propname == "parent"):
- sock_data[propname] = sock_parent
- continue
- v = getattr(sock, propname)
- if (propname in prop_ignore) or ( callable(v) ):
- continue
- if isinstance(getattr(sock, propname), bpy.types.bpy_prop_array):
- v = tuple(getattr(sock, propname))
- if not is_jsonable( v ):
- raise RuntimeError(f"{propname}, {type(v)}")
- sock_data[propname] = v
- # this is a property. pain.
- from bpy.types import NodeSocketColor
- if hasattr(sock, "interface_type"):
- sock_data["socket_type"] = socket_class.interface_type.fget(socket_class)
- else:
- sock_data["socket_type"] = sock.bl_socket_idname
- tree_in_out[sock.identifier] = sock_data
- def export_to_json(trees, base_tree=None, path="", write_file=True, only_selected=False, ):
- export_data = {}
- for tree in trees:
- current_tree_is_base_tree = False
- if tree is trees[-1]:
- current_tree_is_base_tree = True
- tree_info, tree_in_out = {}, {}
- tree_info = get_tree_data(tree)
- curves, metarig_data = {}, {}
- embed_metarigs=True
- if base_tree and embed_metarigs:
- curves_in_tree, metarigs_in_tree = scan_tree_for_objects(base_tree, tree)
- for crv in curves_in_tree:
- curves[crv.name] = get_curve_for_pack(crv)
- for mr in metarigs_in_tree:
- metarig_data[mr.name] = get_armature_for_pack(mr)
- # if only_selected:
- # # all in/out links, relative to the selection, should be marked and used to initialize tree properties
- if not only_selected: # we'll handle this later with the links
- for sock in tree.interface.items_tree:
- get_interface_data(tree, tree_in_out) # it concerns me that this one modifies
- # the collection instead of getting the data and returning it. TODO refactor this
- nodes = {}
- for node in tree.nodes:
- if only_selected and node.select == False:
- continue
- nodes[node.name] = get_node_data(node)
- links = []
- in_sockets, out_sockets = {}, {}
- unique_sockets_from, unique_sockets_to = {}, {}
- # TODO BUG HACK BAD UGLY WRONG this code should NOT be isolated from the node generation code!
- # in the future, try to use dataclasses to enforce defaults and such. then as_dict() or whatever
- in_node = {"name":"MANTIS_AUTOGEN_GROUP_INPUT", "bl_idname":"NodeGroupInput", "inputs":in_sockets, "outputs":{}}
- out_node = {"name":"MANTIS_AUTOGEN_GROUP_OUTPUT", "bl_idname":"NodeGroupOutput", "inputs":{}, "outputs":out_sockets}
- add_input_node, add_output_node = False, False
- for link in tree.links:
- from_node_name, from_socket_id = link.from_node.name, link.from_socket.identifier
- to_node_name, to_socket_id = link.to_node.name, link.to_socket.identifier
- from_socket_name, to_socket_name = link.from_socket.name, link.to_socket.name
- # get the indices of the sockets to be absolutely sure
- for from_output_index, outp in enumerate(link.from_node.outputs):
- # for some reason, 'is' does not return True no matter what...
- # so we are gonn compare the memory address directly, this is stupid
- if (outp.as_pointer() == link.from_socket.as_pointer()): break
- else:
- problem=link.from_node.name + "::" + link.from_socket.name
- raise RuntimeError(wrapRed(f"Error saving index of socket: {problem}"))
- for to_input_index, inp in enumerate(link.to_node.inputs):
- if (inp.as_pointer() == link.to_socket.as_pointer()): break
- else:
- problem = link.to_node.name + "::" + link.to_socket.name
- raise RuntimeError(wrapRed(f"Error saving index of socket: {problem}"))
- if current_tree_is_base_tree:
- if (only_selected and link.from_node.select) and (not link.to_node.select):
- # handle an output in the tree
- add_output_node=True
- if not (sock_name := unique_sockets_to.get(link.from_socket.node.name+link.from_socket.identifier)):
- sock_name = link.to_socket.name; name_stub = sock_name
- used_names = list(tree_in_out.keys()); i=0
- while sock_name in used_names:
- sock_name=name_stub+'.'+str(i).zfill(3); i+=1
- unique_sockets_to[link.from_socket.node.name+link.from_socket.identifier]=sock_name
- out_sock = out_sockets.get(sock_name)
- if not out_sock:
- out_sock = {}; out_sockets[sock_name] = out_sock
- out_sock["index"]=len(out_sockets) # zero indexed, so zero length makes zero the first index and so on, this works
- # what in the bad word is happening here?
- # why?
- # why no de-duplication?
- # what was I thinking?
- # TODO REFACTOR THIS SOON
- out_sock["name"] = sock_name
- out_sock["identifier"] = sock_name
- out_sock["bl_idname"] = link.to_socket.bl_idname
- out_sock["is_output"] = False
- out_sock["source"]=[link.to_socket.node.name,link.to_socket.identifier]
- out_sock["is_multi_input"] = False # this is not something I can even set on tree interface items, and this code is not intended for making Schema
- sock_data={}
- sock_data["name"] = sock_name
- sock_data["item_type"] = "SOCKET"
- sock_data["default_closed"] = False
- # record the actual bl_idname and the proper interface type.
- if hasattr(link.from_socket, "interface_type"):
- sock_data["socket_type"] = link.from_socket.interface_type
- else:
- sock_data["socket_type"] = link.from_socket.bl_idname
- sock_data["bl_socket_idname"] = link.from_socket.bl_idname
- sock_data["identifier"] = sock_name
- sock_data["in_out"]="OUTPUT"
- sock_data["index"]=out_sock["index"]
- tree_in_out[sock_name] = sock_data
- to_node_name=out_node["name"]
- to_socket_id=out_sock["identifier"]
- to_input_index=out_sock["index"]
- to_socket_name=out_sock["name"]
- elif (only_selected and (not link.from_node.select)) and link.to_node.select:
- add_input_node=True
- # we need to get a unique name for this
- # use the Tree IN/Out because we are dealing with Group in/out
- if not (sock_name := unique_sockets_from.get(link.from_socket.node.name+link.from_socket.identifier)):
- sock_name = link.from_socket.name; name_stub = sock_name
- used_names = list(tree_in_out.keys()); i=0
- while sock_name in used_names:
- sock_name=name_stub+'.'+str(i).zfill(3); i+=1
- unique_sockets_from[link.from_socket.node.name+link.from_socket.identifier]=sock_name
- in_sock = in_sockets.get(sock_name)
- if not in_sock:
- in_sock = {}; in_sockets[sock_name] = in_sock
- in_sock["index"]=len(in_sockets) # zero indexed, so zero length makes zero the first index and so on, this works
- #
- in_sock["name"] = sock_name
- in_sock["identifier"] = sock_name
- in_sock["bl_idname"] = link.from_socket.bl_idname
- in_sock["is_output"] = True
- in_sock["is_multi_input"] = False # this is not something I can even set on tree interface items, and this code is not intended for making Schema
- in_sock["source"] = [link.from_socket.node.name,link.from_socket.identifier]
- sock_data={}
- sock_data["name"] = sock_name
- sock_data["item_type"] = "SOCKET"
- sock_data["default_closed"] = False
- # record the actual bl_idname and the proper interface type.
- if hasattr(link.from_socket, "interface_type"):
- sock_data["socket_type"] = link.from_socket.interface_type
- else:
- sock_data["socket_type"] = link.from_socket.bl_idname
- sock_data["bl_socket_idname"] = link.from_socket.bl_idname
- sock_data["identifier"] = sock_name
- sock_data["in_out"]="INPUT"
- sock_data["index"]=in_sock["index"]
- tree_in_out[sock_name] = sock_data
- from_node_name=in_node.get("name")
- from_socket_id=in_sock["identifier"]
- from_output_index=in_sock["index"]
- from_socket_name=in_node.get("name")
- # parentheses matter here...
- elif (only_selected and not (link.from_node.select and link.to_node.select)):
- continue
- elif only_selected and not (link.from_node.select and link.to_node.select):
- continue # pass if both links are not selected
- links.append( (from_node_name,
- from_socket_id,
- to_node_name,
- to_socket_id,
- from_output_index,
- to_input_index,
- from_socket_name,
- to_socket_name) ) # it's a tuple
- if add_input_node or add_output_node:
- all_nodes_bounding_box=[Vector((float("inf"),float("inf"))), Vector((-float("inf"),-float("inf")))]
- for n in nodes.values():
- if n["location"][0] < all_nodes_bounding_box[0].x:
- all_nodes_bounding_box[0].x = n["location"][0]
- if n["location"][1] < all_nodes_bounding_box[0].y:
- all_nodes_bounding_box[0].y = n["location"][1]
- #
- if n["location"][0] > all_nodes_bounding_box[1].x:
- all_nodes_bounding_box[1].x = n["location"][0]
- if n["location"][1] > all_nodes_bounding_box[1].y:
- all_nodes_bounding_box[1].y = n["location"][1]
- if add_input_node:
- in_node["location"] = Vector((all_nodes_bounding_box[0].x-400, all_nodes_bounding_box[0].lerp(all_nodes_bounding_box[1], 0.5).y))
- nodes["MANTIS_AUTOGEN_GROUP_INPUT"]=in_node
- if add_output_node:
- out_node["location"] = Vector((all_nodes_bounding_box[1].x+400, all_nodes_bounding_box[0].lerp(all_nodes_bounding_box[1], 0.5).y))
- nodes["MANTIS_AUTOGEN_GROUP_OUTPUT"]=out_node
- export_data[tree.name] = (tree_info, tree_in_out, nodes, links, curves, metarig_data,) # f_curves)
- return export_data
- def write_json_data(data, path):
- import json
- with open(path, "w") as file:
- print(wrapWhite("Writing mantis tree data to: "), wrapGreen(file.name))
- file.write( json.dumps(data, indent = 4) )
- def get_link_sockets(link, tree, tree_socket_id_map):
- from_node_name = link[0]
- from_socket_id = link[1]
- to_node_name = link[2]
- to_socket_id = link[3]
- from_output_index = link[4]
- to_input_index = link[5]
- from_socket_name = link[6]
- to_socket_name = link[7]
- # TODO: make this a loop and swap out the in/out stuff
- # this is OK but I want to avoid code-duplication, which this almost is.
- from_node = tree.nodes.get(from_node_name)
- # first try and get by name. we'll use this if the ID and the name do not match.
- # from_sock = from_node.outputs.get(from_socket_name)
- id1 = from_socket_id
- if hasattr(from_node, "node_tree") or \
- from_node.bl_idname in ["SchemaArrayInput",
- "SchemaArrayInputGet",
- "SchemaArrayInputAll",
- "SchemaConstInput",
- "SchemaIncomingConnection", ]: # now we have to map by something else
- try:
- id1 = from_node.outputs[from_socket_name].identifier
- except KeyError: # we'll try index if nothing else works
- try:
- id1 = from_node.outputs[from_output_index].identifier
- except IndexError as e:
- prRed("failed to create link: "
- f"{from_node_name}:{from_socket_id} --> {to_node_name}:{to_socket_id}")
- return (None, None)
- elif from_node.bl_idname in ["NodeGroupInput"]:
- id1 = tree_socket_id_map.get(from_socket_id)
- for from_sock in from_node.outputs:
- if from_sock.identifier == id1: break
- else:
- from_sock = None
- id2 = to_socket_id
- to_node = tree.nodes[to_node_name]
- if hasattr(to_node, "node_tree") or \
- to_node.bl_idname in ["SchemaArrayOutput",
- "SchemaConstOutput",
- "SchemaOutgoingConnection", ]: # now we have to map by something else
- try:
- id2 = to_node.inputs[to_socket_name].identifier
- except KeyError: # we'll try index if nothing else works
- try: # nesting try/except is ugly but it is right...
- id2 = to_node.inputs[to_input_index].identifier
- except IndexError as e:
- prRed("failed to create link: "
- f"{from_node_name}:{from_socket_id} --> {to_node_name}:{to_socket_id}")
- return (from_sock, None)
- elif to_node.bl_idname in ["NodeGroupOutput"]:
- id2 = tree_socket_id_map.get(to_socket_id)
- for to_sock in to_node.inputs:
- if to_sock.identifier == id2: break
- else:
- to_sock = None
- return from_sock, to_sock
- def setup_sockets(node, propslist, in_out="inputs"):
- sockets_removed = []
- socket = None
- for i, (s_id, s_val) in enumerate(propslist[in_out].items()):
- if node.bl_idname in ['NodeReroute']:
- break # Reroute Nodes do not have anything I can set or modify.
- for socket_removed in SOCKETS_REMOVED:
- if node.bl_idname == socket_removed[0] and s_id == socket_removed[1]:
- prWhite(f"INFO: Ignoring import of socket {s_id}; it has been removed.")
- sockets_removed.append(s_val["index"])
- sockets_removed.sort()
- continue
- if s_val["is_output"]:
- if node.bl_idname in "MantisSchemaGroup":
- node.is_updating = True
- try:
- socket = node.outputs.new(s_val["bl_idname"], s_val["name"], identifier=s_id)
- finally:
- node.is_updating=False
- elif s_val["index"] >= len(node.outputs):
- if node.bl_idname in add_inputs_bl_idnames:
- socket = node.outputs.new(s_val["bl_idname"], s_val["name"], identifier=s_id, )
- else: # first try to get by ID AND name. ID's switch around a bit so we need both to match.
- for socket in node.outputs:
- if socket.identifier == s_id and socket.name == s_val['name']:
- break
- # this often fails for group outputs and such
- # because the socket ID may not be the same when it is re-generated
- else: # otherwise try to get the index
- # IT IS NOT CLEAR but this is what throws the index error below BAD
- # try to get by name
- socket = node.outputs.get(s_val['name'])
- if not socket:
- try:
- socket = node.outputs[int(s_val["index"])]
- except IndexError as e:
- print (node.id_data.name)
- print (propslist['name'])
- print (s_id, s_val['name'], s_val['index'])
- raise e
- if socket.name != s_val["name"]:
- right_name = s_val['name']
- prRed( "There has been an error getting a socket while importing data."
- f"found name: {socket.name}; should have found: {right_name}.")
- else:
- for removed_index in sockets_removed:
- if s_val["index"] > removed_index:
- s_val["index"]-=1
- if s_val["index"] >= len(node.inputs):
- if node.bl_idname in add_inputs_bl_idnames:
- socket = node.inputs.new(s_val["bl_idname"], s_val["name"], identifier=s_id, use_multi_input=s_val["is_multi_input"])
- elif node.bl_idname in ["MantisSchemaGroup"]:
- node.is_updating = True
- try:
- socket = node.inputs.new(s_val["bl_idname"], s_val["name"], identifier=s_id, use_multi_input=s_val["is_multi_input"])
- finally:
- node.is_updating=False
- elif node.bl_idname in ["NodeGroupOutput"]:
- pass # this is dealt with separately
- else:
- prWhite("Not found: ", propslist['name'], s_val["name"], s_id)
- prRed("Index: ", s_val["index"], "Number of inputs", len(node.inputs))
- for thing1, thing2 in zip(propslist[in_out].keys(), getattr(node, in_out).keys()):
- print (thing1, thing2)
- raise NotImplementedError(wrapRed(f"{node.bl_idname} in {node.id_data.name} needs to be handled in JSON load."))
- else: # first try to get by ID AND name. ID's switch around a bit so we need both to match.
- for socket in node.inputs:
- if socket.identifier == s_id and socket.name == s_val['name']:
- break
- # failing to find the socket by ID is less common for inputs than outputs.
- # it usually isn't a problem.
- else: # otherwise try to get the index
- # IT IS NOT CLEAR but this is what throws the index error below BAD
- socket = node.inputs.get(s_val["name"])
- if not socket:
- socket = node.inputs[int(s_val["index"])]
- # finally we need to check that the name matches.
- if socket.name != s_val["name"]:
- right_name = s_val['name']
- prRed( "There has been an error getting a socket while importing data."
- f"found name: {socket.name}; should have found: {right_name}.")
- if socket is None:
- # Error?
- return
- # set the value
- for s_p, s_v in s_val.items():
- if s_p not in ["default_value"]:
- if s_p == "search_prop" and node.bl_idname == 'UtilityMetaRig':
- socket.node.armature= s_v
- socket.search_prop=bpy.data.objects.get(s_v)
- if s_p == "search_prop" and node.bl_idname in ['UtilityMatrixFromCurve', 'UtilityMatricesFromCurve']:
- socket.search_prop=bpy.data.objects.get(s_v)
- elif s_p == "bone" and socket.bl_idname == 'EnumMetaBoneSocket':
- socket.bone = s_v
- socket.node.pose_bone = s_v
- continue # not editable and NOT SAFE
- #
- if socket.bl_idname in ["BooleanThreeTupleSocket"]:
- value = bool(s_v[0]), bool(s_v[1]), bool(s_v[2]),
- s_v = value
- try:
- setattr(socket, s_p , s_v)
- except TypeError as e:
- prRed("Can't set socket due to type mismatch: ", node.name, socket.name, s_p, s_v)
- # raise e
- except ValueError as e:
- prRed("Can't set socket due to type mismatch: ", node.name, socket.name, s_p, s_v)
- # raise e
- except AttributeError as e:
- if print_read_only_warning == True:
- prWhite("Tried to write a read-only property, ignoring...")
- prWhite(f"{socket.node.name}[{socket.name}].{s_p} is read only, cannot set value to {s_v}")
- def do_import_from_file(filepath, context):
- import json
- all_trees = [n_tree for n_tree in bpy.data.node_groups if n_tree.bl_idname in ["MantisTree", "SchemaTree"]]
- for tree in all_trees:
- tree.is_exporting = True
- tree.do_live_update = False
- def do_cleanup(tree):
- tree.is_exporting = False
- tree.do_live_update = True
- tree.prevent_next_exec = True
- with open(filepath, 'r', encoding='utf-8') as f:
- data = json.load(f)
- do_import(data,context, search_multi_files=True, filepath=filepath)
- for tree in all_trees:
- do_cleanup(tree)
- tree = bpy.data.node_groups[list(data.keys())[-1]]
- try:
- context.space_data.node_tree = tree
- except AttributeError: # not hovering over the Node Editor
- pass
- return {'FINISHED'}
- # otherwise:
- # repeat this because we left the with, this is bad and ugly but I don't care
- for tree in all_trees:
- do_cleanup(tree)
- return {'CANCELLED'}
- # TODO figure out the right way to dedupe this stuff (see above)
- # I need this function for recursing through multi-file components
- # but I am using the with statement in the above function...
- # it should be easy to refactor but I don't know 100% for sure
- # the behaviour will be identical or if that matters.
- def get_graph_data_from_json(filepath) -> dict:
- import json
- with open(filepath, 'r', encoding='utf-8') as f:
- data = json.load(f)
- return data
- def do_import(data, context, search_multi_files=False, filepath='', skip_existing=False):
- trees = []
- tree_sock_id_maps = {}
- skip_trees = set()
- # First: init the interface of the node graph
- for tree_name, tree_data in data.items():
- tree_info = tree_data[0]
- tree_in_out = tree_data[1]
- print (tree_info)
- # TODO: IMPORT THIS DATA HERE!!!
- try:
- curves = tree_data[4]
- armatures = tree_data[5]
- except IndexError: # shouldn't happen but maybe someone has an old file
- curves = {}
- armatures = {}
- for curve_name, curve_data in curves.items():
- from .utilities import import_curve_data_to_object, import_metarig_data
- import_curve_data_to_object(curve_name, curve_data)
- for armature_name, armature_data in armatures.items():
- import_metarig_data(armature_data)
- # need to make a new tree; first, try to get it:
- tree = bpy.data.node_groups.get(tree_info["name"])
- if tree and skip_existing:
- skip_trees.add(tree.name)
- continue # already done here because the tree already exists.
- if tree is None:
- tree = bpy.data.node_groups.new(tree_info["name"], tree_info["bl_idname"])
- tree.mantis_version = tree_info['mantis_version']
- tree.nodes.clear(); tree.links.clear(); tree.interface.clear()
- # this may be a bad bad thing to do without some kind of warning TODO TODO
- tree.is_executing = True
- tree.do_live_update = False
- trees.append(tree)
- tree_sock_id_map = {}
- tree_sock_id_maps[tree.name] = tree_sock_id_map
- interface_parent_me = {}
- # I need to guarantee that the interface items are in the right order.
- interface_sockets = [] # I'll just sort them afterwards so I hold them here.
- default_position=0 # We'll use this if the position attribute is not set when e.g. making groups.
- for s_name, s_props in tree_in_out.items():
- if s_props["item_type"] == 'SOCKET':
- if s_props["socket_type"] == "LayerMaskSocket":
- continue
- if (socket_type := s_props["socket_type"]) == "NodeSocketColor":
- socket_type = "ColorSetSocket"
- if bpy.app.version != (4,5,0):
- sock = tree.interface.new_socket(s_props["name"], in_out=s_props["in_out"], socket_type=socket_type)
- else: # blender 4.5.0 LTS, have to workaround a bug!
- from .versioning import workaround_4_5_0_interface_update
- sock = workaround_4_5_0_interface_update(tree=tree, name=s_props["name"], in_out=s_props["in_out"],
- sock_type=socket_type, parent_name=s_props.get("parent", ''))
- tree_sock_id_map[s_name] = sock.identifier
- if not (socket_position := s_props.get('position')):
- socket_position=default_position; default_position+=1
- interface_sockets.append( (sock, socket_position) )
- # TODO: set whatever properties are needed (default, etc)
- if panel := s_props.get("parent"): # this get is just to maintain compatibility with an older form of this script... and it is harmless
- interface_parent_me[sock] = (panel, s_props["position"])
- else: # it's a panel
- panel = tree.interface.new_panel(s_props["name"], description=s_props.get("description"), default_closed=s_props.get("default_closed"))
- for socket, (panel, index) in interface_parent_me.items():
- tree.interface.move_to_parent(
- socket,
- tree.interface.items_tree.get(panel),
- index,
- )
- # BUG this was screwing up the order of things
- # so I want to fix it and re-enable it
- if True:
- # Go BACK through and set the index/position now that all items exist.
- interface_sockets.sort(key=lambda a : a[1])
- for (socket, position) in interface_sockets:
- tree.interface.move(socket, position)
- # Now go and do nodes and links
- for tree_name, tree_data in data.items():
- if tree_name in skip_trees:
- continue
- print ("Importing sub-graph: %s with %s nodes" % (wrapGreen(tree_name), wrapPurple(len(tree_data[2]))) )
- tree_info = tree_data[0]
- nodes = tree_data[2]
- links = tree_data[3]
- parent_me = []
- tree = bpy.data.node_groups.get(tree_info["name"])
- tree.is_executing = True
- tree.do_live_update = False
- trees.append(tree)
- tree_sock_id_map=tree_sock_id_maps[tree.name]
- interface_parent_me = {}
- # from mantis.utilities import prRed, prWhite, prOrange, prGreen
- for name, propslist in nodes.items():
- bl_idname = propslist["bl_idname"]
- do_socket_setup = True
- if bl_idname in NODES_REMOVED:
- prWhite(f"INFO: Ignoring import of node {name} of type {bl_idname}; it has been removed.")
- continue
- n = tree.nodes.new(bl_idname)
- if bl_idname in ["DeformerMorphTargetDeform"]:
- n.inputs.remove(n.inputs[-1]) # get rid of the wildcard
- elif bl_idname in ['UtilityDeclareCollections']:
- n.collection_declarations = propslist['collection_declarations']
- n.update_interface()
- do_socket_setup = False
- elif bl_idname in ['InputColorSetPallete']:
- # because the user can add and remove sockets, we need to match the names.
- # since the user's sockets could be 000, 001, 003, 004 or something like
- socket_names = list(propslist['outputs'].keys())
- for i in range(len(propslist['outputs'])):
- socket = n.outputs.new("ColorSetSocket", socket_names[i] )
- color_values = propslist['outputs'][socket.name]['default_value']
- socket.active_color = color_values[:3]
- socket.normal_color = color_values[3:6]
- socket.selected_color = color_values[6:9]
- do_socket_setup = False
- elif bl_idname in [ "SchemaArrayInput",
- "SchemaArrayInputGet",
- "SchemaArrayInputAll",
- "SchemaArrayOutput",
- "SchemaConstInput",
- "SchemaConstOutput",
- "SchemaOutgoingConnection",
- "SchemaIncomingConnection",]:
- n.update()
- if sub_tree := propslist.get("node_tree"):
- # now that I am doing multi-file exports, this is tricky
- # we need to see if the tree exists and if not, recurse
- # and import that tree before continuing.
- grp_tree = bpy.data.node_groups.get(sub_tree)
- if grp_tree is None: # for multi-file component this is intentional
- if search_multi_files: # we'll get the filename and recurse
- from bpy.path import native_pathsep, clean_name
- from os import path as os_path
- native_filepath = native_pathsep(filepath)
- directory = os_path.split(native_filepath)[0]
- subtree_filepath = os_path.join(directory, clean_name(sub_tree)+'.rig')
- subtree_data = get_graph_data_from_json(subtree_filepath)
- do_import(subtree_data, context,
- search_multi_files=True,
- filepath=subtree_filepath)
- #now get the grp_tree lol
- grp_tree = bpy.data.node_groups[sub_tree]
- else: # otherwise it is an error
- raise RuntimeError(f"Tree {sub_tree} not available to import.")
- n.node_tree = grp_tree
- from .base_definitions import node_group_update
- n.is_updating = True
- try:
- node_group_update(n, force = True)
- finally:
- n.is_updating=False
- # set up sockets
- if do_socket_setup:
- setup_sockets(n, propslist, in_out="inputs")
- setup_sockets(n, propslist, in_out="outputs")
- for p, v in propslist.items():
- if p in ["node_tree",
- "sockets",
- "inputs",
- "outputs",
- "warning_propagation",
- "socket_idname"]:
- continue
- # will throw AttributeError if read-only
- # will throw TypeError if wrong type...
- if n.bl_idname == "NodeFrame" and p in ["width, height, location"]:
- continue
- if version < (4,4,0) and p == 'location_absolute':
- continue
- if p == "parent" and v is not None:
- parent_me.append( (n.name, v) )
- v = None # for now) #TODO
- try:
- setattr(n, p, v)
- except Exception as e:
- prRed (p)
- raise e
- for l in links:
- from_socket_name = l[6]
- to_socket_name = l[7]
- name1=l[0]
- name2=l[2]
- from_sock, to_sock = get_link_sockets(l, tree, tree_sock_id_map)
- try:
- link = tree.links.new(from_sock, to_sock)
- except TypeError:
- prPurple (from_sock)
- prOrange (to_sock)
- if print_link_failure:
- from_node_name = l[0]; from_socket_id = l[1]
- to_node_name = l[2]; to_socket_id = l[3]
- prWhite(f"looking for... {from_node_name}:{from_socket_id}, {to_node_name}:{to_socket_id}")
- prRed (f"Failed: {l[0]}:{l[1]} --> {l[2]}:{l[3]}")
- prRed (f" got node: {from_node_name}, {to_node_name}")
- prRed (f" got socket: {from_sock}, {to_sock}")
- prWhite(f"Failed to add link in {tree.name}: {name1}:{from_socket_name}, {name2}:{to_socket_name}")
- raise RuntimeError
- else:
- prRed(f"Failed to add link in {tree.name}: {name1}:{from_socket_name}, {name2}:{to_socket_name}")
- # if at this point it doesn't work... we need to fix
- for name, p in parent_me:
- if (n := tree.nodes.get(name)) and (p := tree.nodes.get(p)):
- n.parent = p
- # otherwise the frame node is missing because it was not included in the data e.g. when grouping nodes.
- tree.is_executing = False
- tree.do_live_update = True
- def export_multi_file(trees : list, base_tree, filepath : str, base_name :str) -> None:
- for t in trees:
- # this should name them the name of the tree...
- from bpy.path import native_pathsep, clean_name
- from os import path as os_path
- from os import mkdir
- native_filepath = native_pathsep(filepath)
- directory = os_path.split(native_filepath)[0]
- export_data = export_to_json([t], base_tree, os_path.join(directory,
- clean_name(t.name)+'.rig'))
- write_json_data(export_data, os_path.join(directory,
- clean_name(t.name)+'.rig'))
- import bpy
- from bpy_extras.io_utils import ImportHelper, ExportHelper
- from bpy.props import StringProperty, BoolProperty, EnumProperty
- from bpy.types import Operator
- # Save As
- class MantisExportNodeTreeSaveAs(Operator, ExportHelper):
- """Export a Mantis Node Tree by filename."""
- bl_idname = "mantis.export_save_as"
- bl_label = "Export Mantis Tree as ...(.rig)"
- # ExportHelper mix-in class uses this.
- filename_ext = ".rig"
- filter_glob: StringProperty(
- default="*.rig",
- options={'HIDDEN'},
- maxlen=255, # Max internal buffer length, longer would be clamped.
- )
- export_trees_together : BoolProperty(
- default=False,
- name="Pack All Sub-Trees",
- description="Pack all Sub-trees into one file?")
- @classmethod
- def poll(cls, context):
- return hasattr(context.space_data, 'path')
- def execute(self, context):
- # we need to get the dependent trees from self.tree...
- # there is no self.tree
- # how do I choose a tree?
- base_tree=context.space_data.path[-1].node_tree
- from .utilities import all_trees_in_tree
- trees = all_trees_in_tree(base_tree)[::-1]
- prGreen("Exporting node graph with dependencies...")
- for t in trees:
- prGreen ("Node graph: \"%s\"" % (t.name))
- base_tree.is_exporting = True
- if self.export_trees_together:
- export_data = export_to_json(trees, base_tree, self.filepath)
- write_json_data(export_data, self.filepath)
- else:
- export_multi_file(trees, base_tree, self.filepath, base_tree.name)
- base_tree.is_exporting = False
- base_tree.prevent_next_exec = True
- # set the properties on the base tree for re-exporting with alt-s
- base_tree.filepath = self.filepath
- base_tree.export_all_subtrees_together = self.export_trees_together
- return {'FINISHED'}
- # Save
- class MantisExportNodeTreeSave(Operator):
- """Save a Mantis Node Tree to disk."""
- bl_idname = "mantis.export_save"
- bl_label = "Export Mantis Tree (.rig)"
- @classmethod
- def poll(cls, context):
- return hasattr(context.space_data, 'path')
- def execute(self, context):
- base_tree=context.space_data.path[-1].node_tree
- filepath = base_tree.filepath
- from .utilities import all_trees_in_tree
- trees = all_trees_in_tree(base_tree)[::-1]
- prGreen("Exporting node graph with dependencies...")
- for t in trees:
- prGreen ("Node graph: \"%s\"" % (t.name))
- base_tree.is_exporting = True
- if base_tree.export_all_subtrees_together:
- export_data = export_to_json(trees, base_tree, filepath)
- write_json_data(export_data, filepath)
- else:
- export_multi_file(trees, base_tree, filepath, base_tree.name)
- base_tree.is_exporting = False
- base_tree.prevent_next_exec = True
- return {'FINISHED'}
- # Save Choose:
- class MantisExportNodeTree(Operator):
- """Save a Mantis Node Tree to disk."""
- bl_idname = "mantis.export_save_choose"
- bl_label = "Export Mantis Tree (.rig)"
- @classmethod
- def poll(cls, context):
- return hasattr(context.space_data, 'path')
- def execute(self, context):
- base_tree=context.space_data.path[-1].node_tree
- if base_tree.filepath:
- prRed(base_tree.filepath)
- return bpy.ops.mantis.export_save()
- else:
- return bpy.ops.mantis.export_save_as('INVOKE_DEFAULT')
- # here is what needs to be done...
- # - modify this to work with a sort of parsed-tree instead (sort of)
- # - this needs to treat each sub-graph on its own
- # - is this a problem? do I need to reconsider how I treat the graph data in mantis?
- # - I should learn functional programming / currying
- # - then the parsed-tree this builds must be executed as Blender nodes
- # - I think... this is not important right now. not yet.
- # - KEEP IT SIMPLE, STUPID
- class MantisImportNodeTree(Operator, ImportHelper):
- """Import a Mantis Node Tree."""
- bl_idname = "mantis.import_tree"
- bl_label = "Import Mantis Tree (.rig)"
- # ImportHelper mixin class uses this
- filename_ext = ".rig"
- filter_glob : StringProperty(
- default="*.rig",
- options={'HIDDEN'},
- maxlen=255, # Max internal buffer length, longer would be clamped.
- )
- def execute(self, context):
- import cProfile
- from os import environ
- do_profile=False
- if environ.get("DOPROFILE"):
- do_profile=True
- pass_error = True
- if do_profile:
- import pstats, io
- from pstats import SortKey
- with cProfile.Profile() as pr:
- return_value = do_import_from_file(self.filepath, context)
- s = io.StringIO()
- sortby = SortKey.TIME
- # sortby = SortKey.CUMULATIVE
- ps = pstats.Stats(pr, stream=s).strip_dirs().sort_stats(sortby)
- ps.print_stats(20) # print the top 20
- print(s.getvalue())
- return return_value
- else:
- return do_import_from_file(self.filepath, context)
- class MantisImportNodeTreeNoMenu(Operator):
- """Import a Mantis Node Tree."""
- bl_idname = "mantis.import_tree_no_menu"
- bl_label = "Import Mantis Tree (.rig)"
- filepath : StringProperty()
- def execute(self, context):
- return do_import_from_file(self.filepath, context)
- # this is useful:
- # https://blender.stackexchange.com/questions/73286/how-to-call-a-confirmation-dialog-box
- # class MantisReloadConfirmMenu(bpy.types.Panel):
- # bl_label = "Confirm?"
- # bl_idname = "OBJECT_MT_mantis_reload_confirm"
- # def draw(self, context):
- # layout = self.layout
- # layout.operator("mantis.reload_tree")
- class MantisReloadNodeTree(Operator):
- # """Import a Mantis Node Tree."""
- # bl_idname = "mantis.reload_tree"
- # bl_label = "Import Mantis Tree"
- """Reload Mantis Tree"""
- bl_idname = "mantis.reload_tree"
- bl_label = "Confirm reload tree?"
- bl_options = {'REGISTER', 'INTERNAL'}
- @classmethod
- def poll(cls, context):
- if hasattr(context.space_data, 'path'):
- return True
- return False
- def invoke(self, context, event):
- return context.window_manager.invoke_confirm(self, event)
- def execute(self, context):
- base_tree=context.space_data.path[-1].node_tree
- if not base_tree.filepath:
- self.report({'ERROR'}, "Tree has not been saved - so it cannot be reloaded.")
- return {'CANCELLED'}
- self.report({'INFO'}, "reloading tree")
- return do_import_from_file(base_tree.filepath, context)
- # todo:
- # - export metarig and option to import it
- # - same with controls
- # - it would be nice to have a library of these that can be imported alongside the mantis graph
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