deformer_definitions.py 8.6 KB

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  1. import bpy
  2. from bpy.types import NodeTree, Node, NodeSocket
  3. from .base_definitions import MantisUINode, DeformerNode, get_signature_from_edited_tree
  4. from .utilities import (prRed, prGreen, prPurple, prWhite, prOrange,
  5. wrapRed, wrapGreen, wrapPurple, wrapWhite,
  6. wrapOrange,)
  7. def TellClasses():
  8. return [
  9. DeformerArmatureNode,
  10. DeformerHook,
  11. DeformerMorphTargetDeform,
  12. DeformerMorphTarget,
  13. ]
  14. def default_traverse(self, socket):
  15. if (socket == self.outputs["Deformer"]):
  16. return self.inputs["Deformer"]
  17. if (socket == self.inputs["Deformer"]):
  18. return self.outputs["Deformer"]
  19. return None
  20. class DeformerArmatureNode(Node, DeformerNode):
  21. '''A node representing an Armature Deformer'''
  22. bl_idname = 'DeformerArmature'
  23. bl_label = "Armature Deform"
  24. bl_icon = 'MOD_ARMATURE'
  25. initialized : bpy.props.BoolProperty(default = False)
  26. mantis_node_class_name=bl_idname
  27. def init(self, context):
  28. # self.inputs.new ("RelationshipSocket", "Input Relationship")
  29. self.inputs.new('xFormSocket', "Armature Object")
  30. self.inputs.new('StringSocket', "Blend Vertex Group")
  31. # self.inputs.new('StringSocket', "Preserve Volume Vertex Group") #TODO figure out the right UX for automatic dual-quat blending
  32. self.inputs.new('BooleanSocket', "Invert Vertex Group")
  33. self.inputs.new('BooleanSocket', "Preserve Volume")
  34. # TODO: make the above controlled by a vertex group instead.
  35. self.inputs.new('BooleanSocket', "Use Multi Modifier")# might just set this auto
  36. self.inputs.new('BooleanSocket', "Use Envelopes")
  37. self.inputs.new('BooleanSocket', "Use Vertex Groups")
  38. self.inputs.new("DeformerSocket", "Deformer")
  39. s = self.inputs.new("xFormSocket", "Copy Skin Weights From")
  40. s.hide = True
  41. self.inputs.new("EnumSkinning", "Skinning Method")
  42. self.outputs.new('DeformerSocket', "Deformer")
  43. self.initialized = True
  44. def display_update(self, parsed_tree, context):
  45. self.inputs["Copy Skin Weights From"].hide = True
  46. node_tree = context.space_data.path[0].node_tree
  47. nc = parsed_tree.get(get_signature_from_edited_tree(self, context))
  48. if nc:
  49. self.inputs["Copy Skin Weights From"].hide = not (nc.evaluate_input("Skinning Method") == "COPY_FROM_OBJECT")
  50. class DeformerHook(Node, DeformerNode):
  51. '''A node representing a Hook Deformer'''
  52. bl_idname = 'DeformerHook'
  53. bl_label = "Hook Deform"
  54. bl_icon = 'HOOK'
  55. initialized : bpy.props.BoolProperty(default = False)
  56. mantis_node_class_name=bl_idname
  57. def init(self, context):
  58. self.inputs.new("DeformerSocket", "Deformer")
  59. self.inputs.new('xFormSocket', "Hook Target")
  60. self.inputs.new('IntSocket', "Index")
  61. # self.inputs.new('StringSocket', "Blend Vertex Group")
  62. # self.inputs.new('BooleanSocket', "Invert Vertex Group")
  63. self.outputs.new('DeformerSocket', "Deformer")
  64. self.initialized = True
  65. # def display_update(self, parsed_tree, context):
  66. from .utilities import get_socket_maps, relink_socket_map
  67. # TODO this should probably not be in this file but intstead in Utilities or something
  68. def simple_do_relink(node, map, in_out='INPUT'):
  69. from bpy.types import NodeSocket
  70. for key, val in map.items():
  71. s = node.inputs.get(key) if in_out == "INPUT" else node.outputs.get(key)
  72. if s is None:
  73. if in_out == "INPUT":
  74. if node.num_targets > 0:
  75. s = node.inputs["Target."+str(node.num_targets-1).zfill(3)]
  76. else:
  77. continue
  78. if isinstance(val, list):
  79. for sub_val in val:
  80. if isinstance(sub_val, NodeSocket):
  81. if in_out =='INPUT':
  82. node.id_data.links.new(input=sub_val, output=s)
  83. else:
  84. node.id_data.links.new(input=s, output=sub_val)
  85. else:
  86. try:
  87. s.default_value = val
  88. except (AttributeError, ValueError, TypeError): # must be readonly or maybe it doesn't have a d.v.. TypeError if the d.v. is None at this point
  89. pass
  90. # Dynamic
  91. # - each Morph Target gets a MT input
  92. # - each Morph Target gets an influence input
  93. class DeformerMorphTargetDeform(Node, DeformerNode):
  94. '''A node representing a Morph Target Deformer'''
  95. bl_idname = 'DeformerMorphTargetDeform'
  96. bl_label = "Morph Deform"
  97. bl_icon = 'MOD_ARMATURE'
  98. initialized : bpy.props.BoolProperty(default = False)
  99. num_targets : bpy.props.IntProperty(default = 0)
  100. mantis_node_class_name=bl_idname
  101. def init(self, context):
  102. self.id_data.do_live_update = False
  103. self.inputs.new('DeformerSocket', 'Deformer', )
  104. self.inputs.new('BooleanSocket', 'Use Shape Key', )
  105. s = self.inputs.new('BooleanSocket', 'Use Offset', )
  106. s.default_value = True
  107. self.inputs.new('WildcardSocket', '', identifier='__extend__')
  108. self.outputs.new('DeformerSocket', "Deformer")
  109. self.update_morph_deformer()
  110. def update_morph_deformer(self, force=False):
  111. self.initialized = False
  112. # use_offset = self.inputs["Use Offset"].default_value
  113. socket_maps = get_socket_maps(self)
  114. if socket_maps is None:
  115. return
  116. input_map = socket_maps[0]
  117. # checc to see if targets have been removed... then modify the input map if necessary
  118. targets_deleted = 0 # this should usually be either 0 or 1
  119. for i in range(self.num_targets):
  120. name = "Target."+str(i).zfill(3); inf_name = "Value."+str(i).zfill(3)
  121. if self.inputs[name].is_linked == False:
  122. del input_map[name]; del input_map[inf_name]
  123. targets_deleted+=1
  124. elif targets_deleted: # move it back
  125. new_name = "Target."+str(i-targets_deleted).zfill(3); new_inf_name = "Value."+str(i-targets_deleted).zfill(3)
  126. input_map[new_name] = input_map[name]; input_map[new_inf_name] = input_map[inf_name]
  127. del input_map[name]; del input_map[inf_name]
  128. self.num_targets-=targets_deleted
  129. if self.inputs[-1].is_linked and self.inputs[-1].bl_idname == 'WildcardSocket':
  130. self.num_targets+=1
  131. self.inputs.clear()
  132. self.inputs.new('DeformerSocket', 'Deformer', )
  133. self.inputs.new('BooleanSocket', 'Use Shape Key', )
  134. self.inputs.new('BooleanSocket', 'Use Offset', )
  135. for i in range(self.num_targets):
  136. self.inputs.new("MorphTargetSocket", "Target."+str(i).zfill(3))
  137. self.inputs.new("FloatSocket", "Value."+str(i).zfill(3))
  138. simple_do_relink(self, input_map, in_out='INPUT')
  139. if self.inputs[-1].bl_idname not in ["WildcardSocket"]:
  140. self.inputs.new('WildcardSocket', '', identifier='__extend__')
  141. self.initialized = True
  142. def update(self):
  143. if self.id_data.is_executing:
  144. return # so that we don't update it while saving/loading the tree
  145. def display_update(self, parsed_tree, context):
  146. if self.inputs["Deformer"].is_linked:
  147. if self.inputs["Deformer"].links[0].from_node.bl_idname not in [self.bl_idname, "NodeGroupInput"]:
  148. self.inputs["Use Shape Key"].default_value = False
  149. self.inputs["Use Shape Key"].hide = True
  150. elif self.inputs["Deformer"].links[0].from_node.inputs["Use Shape Key"].default_value == False:
  151. self.inputs["Use Shape Key"].default_value = False
  152. self.inputs["Use Shape Key"].hide = True
  153. if self.inputs["Use Offset"] == False:
  154. self.inputs["Use Shape Key"].hide = True
  155. self.inputs["Use Shape Key"].default_value = False
  156. # TODO: there is no reason for this to be a separate node!
  157. class DeformerMorphTarget(Node, DeformerNode):
  158. '''A node representing a single Morph Target'''
  159. bl_idname = 'DeformerMorphTarget'
  160. bl_label = "Morph Target"
  161. bl_icon = 'SHAPEKEY_DATA'
  162. initialized : bpy.props.BoolProperty(default = False)
  163. num_targets : bpy.props.IntProperty(default = 0)
  164. mantis_node_class_name=bl_idname
  165. def init(self, context):
  166. self.inputs.new('xFormSocket', "Relative to")
  167. self.inputs.new('xFormSocket', "Object")
  168. self.inputs.new('StringSocket', "Vertex Group")
  169. self.outputs.new('MorphTargetSocket', "Morph Target")
  170. self.initialized = True
  171. # Set up the class property that ties the UI classes to the Mantis classes.
  172. for cls in TellClasses():
  173. cls.set_mantis_class()