utilities.py 51 KB

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  1. #fool: should be wrColor like prColor... dumb
  2. def wrapRed(skk): return "\033[91m{}\033[00m".format(skk)
  3. def wrapGreen(skk): return "\033[92m{}\033[00m".format(skk)
  4. def wrapPurple(skk): return "\033[95m{}\033[00m".format(skk)
  5. def wrapWhite(skk): return "\033[97m{}\033[00m".format(skk)
  6. def wrapOrange(skk): return "\033[0;33m{}\033[00m".format(skk)
  7. # these should reimplement the print interface..
  8. def prRed(*args): print (*[wrapRed(arg) for arg in args])
  9. def prGreen(*args): print (*[wrapGreen(arg) for arg in args])
  10. def prPurple(*args): print (*[wrapPurple(arg) for arg in args])
  11. def prWhite(*args): print (*[wrapWhite(arg) for arg in args])
  12. def prOrange(*args): print (*[wrapOrange(arg) for arg in args])
  13. # add THIS to the top of a file for easy access:
  14. # from mantis.utilities import (prRed, prGreen, prPurple, prWhite,
  15. # prOrange,
  16. # wrapRed, wrapGreen, wrapPurple, wrapWhite,
  17. # wrapOrange,)
  18. def float_lerp(a : float, b : float, factor : float) -> float:
  19. return (a * (1.0 - factor)) + (b * factor)
  20. # A fuction for getting to the end of a Reroute.
  21. # TODO: this seems really inefficient!
  22. def socket_seek(start_link, links):
  23. link = start_link
  24. while(link.from_socket):
  25. for newlink in links:
  26. if link.from_socket.node.inputs:
  27. if link.from_node.bl_idname != 'NodeReroute':
  28. return link.from_socket
  29. if newlink.to_socket == link.from_socket.node.inputs[0]:
  30. link=newlink; break
  31. else:
  32. break
  33. return link.from_socket
  34. # this creates fake links that have the same interface as Blender's
  35. # so that I can bypass Reroutes
  36. def clear_reroutes(links):
  37. from .base_definitions import DummyLink
  38. kept_links, rerouted_starts = [], []
  39. rerouted = []
  40. all_links = links.copy()
  41. while(all_links):
  42. link = all_links.pop()
  43. to_cls = link.to_socket.node.bl_idname
  44. from_cls = link.from_socket.node.bl_idname
  45. reroute_classes = ["NodeReroute"]
  46. if (to_cls in reroute_classes and
  47. from_cls in reroute_classes):
  48. rerouted.append(link)
  49. elif (to_cls in reroute_classes and not
  50. from_cls in reroute_classes):
  51. rerouted.append(link)
  52. elif (from_cls in reroute_classes and not
  53. to_cls in reroute_classes):
  54. rerouted_starts.append(link)
  55. else:
  56. kept_links.append(link)
  57. for start in rerouted_starts:
  58. from_socket = socket_seek(start, rerouted)
  59. new_link = DummyLink(from_socket=from_socket, to_socket=start.to_socket, nc_from=None, nc_to=None, multi_input_sort_id=start.multi_input_sort_id )
  60. kept_links.append(new_link)
  61. return kept_links
  62. def tree_from_nc(sig, base_tree):
  63. if (sig[0] == 'MANTIS_AUTOGENERATED'):
  64. sig = sig[:-2] # cut off the end part of the signature (because it uses socket.name and socket.identifier)
  65. # this will lead to totally untraceble bugs in the event of a change in how signatures are assigned
  66. tree = base_tree
  67. for i, path_item in enumerate(sig):
  68. if (i == 0) or (i == len(sig) - 1):
  69. continue
  70. tree = tree.nodes.get(path_item).node_tree
  71. return tree
  72. def get_node_prototype(sig, base_tree):
  73. return tree_from_nc(sig, base_tree).nodes.get( sig[-1] )
  74. ##################################################################################################
  75. # groups and changing sockets -- this is used extensively by Schema.
  76. ##################################################################################################
  77. # this one returns None if there is an error.
  78. def get_socket_maps(node, force=False):
  79. maps = [{}, {}]
  80. node_collection = ["inputs", "outputs"]
  81. links = ["from_socket", "to_socket"]
  82. for collection, map, linked_socket in zip(node_collection, maps, links):
  83. for sock in getattr(node, collection):
  84. if sock.is_linked:
  85. other_sockets = []
  86. # Sort the links first (in case they are mult-input), because Blender doesn't
  87. links = sorted(list(sock.links), key = lambda l : l.multi_input_sort_id)
  88. # HACK here because Blender will crash if the socket values in the NodeReroute
  89. # are mutated. Because this seems to happen in a deffered way, I can't account
  90. # for it except by checking the node later...
  91. # TODO: The fact that I need this hack means I can probably solve this problem
  92. # for all node types in a safer way, since they may also be dynamic somehow
  93. for l in links:
  94. if "from" in linked_socket and l.from_node.bl_idname == "NodeReroute":
  95. other_sockets.append(l.from_node)
  96. elif "to" in linked_socket and l.to_node.bl_idname == "NodeReroute":
  97. other_sockets.append(l.to_node)
  98. else:
  99. other_sockets.append(getattr(l, linked_socket))
  100. map[sock.identifier]= other_sockets
  101. elif hasattr(sock, "default_value"):
  102. if sock.get("default_value") is not None:
  103. val = sock['default_value']
  104. elif sock.bl_idname == "EnumCurveSocket" and sock.get("default_value") is None:
  105. # HACK I need to add this special case because during file-load,
  106. # this value is None and should not be altered until it is set once.
  107. continue
  108. elif "Enum" in sock.bl_idname and isinstance(sock.get("default_value"), int):
  109. continue # for string enum properties that have not yet initialized (at startup)
  110. elif (val := sock.default_value) is not None:
  111. pass
  112. elif not force:
  113. continue
  114. map[sock.identifier]=val
  115. else:
  116. from .socket_definitions import no_default_value
  117. if sock.bl_idname in no_default_value:
  118. map[sock.identifier]=None
  119. else:
  120. raise RuntimeError(f"ERROR: Could not get socket data for socket of type: {sock.bl_idname}")
  121. if node.name == 'Morph Target XZ 4-shape':
  122. raise NotImplementedError
  123. return maps
  124. # this function is completely overloaded with different purposes and code paths
  125. # TODO refactor everything that funnels into this function
  126. # make this stuff simpler.
  127. def do_relink(node, s, map, in_out='INPUT', parent_name = ''):
  128. if not node.__class__.is_registered_node_type(): return
  129. tree = node.id_data; interface_in_out = 'OUTPUT' if in_out == 'INPUT' else 'INPUT'
  130. if hasattr(node, "node_tree"):
  131. tree = node.node_tree
  132. interface_in_out=in_out
  133. from bpy.types import NodeSocket, Node
  134. get_string = '__extend__'
  135. if s: get_string = s.identifier
  136. from .base_definitions import SchemaUINode
  137. if (hasattr(node, "node_tree") or isinstance(node, SchemaUINode)) and get_string not in map.keys():
  138. # this happens when we are creating a new node group and need to update it from nothing.
  139. return
  140. val = map[get_string] # this will throw an error if the socket isn't there. Good!
  141. if isinstance(val, list):
  142. for sub_val in val:
  143. # this will only happen once because it assigns s, so it is safe to do in the for loop.
  144. if s is None:
  145. name = unique_socket_name(node, sub_val, tree)
  146. sock_type = sub_val.bl_idname
  147. if parent_name:
  148. interface_socket = update_interface(tree.interface, name, interface_in_out, sock_type, parent_name)
  149. if in_out =='INPUT':
  150. s = node.inputs.new(sock_type, name, identifier=interface_socket.identifier)
  151. else:
  152. s = node.outputs.new(sock_type, name, identifier=interface_socket.identifier)
  153. if parent_name == 'Array': s.display_shape='SQUARE_DOT'
  154. if parent_name == 'Constant': s.display_shape='CIRCLE_DOT'
  155. # then move it up and delete the other link.
  156. # this also needs to modify the interface of the node tree.
  157. if isinstance(sub_val, NodeSocket):
  158. l = None
  159. if in_out =='INPUT':
  160. l = node.id_data.links.new(input=sub_val, output=s)
  161. else:
  162. l = node.id_data.links.new(input=s, output=sub_val)
  163. if l is None:
  164. raise RuntimeError("Could not create link")
  165. elif isinstance(sub_val, Node):
  166. l = None
  167. # this happens when it is a NodeReroute
  168. if not s.is_output:
  169. l = node.id_data.links.new(input=sub_val.outputs[0], output=s)
  170. else:
  171. l = node.id_data.links.new(input=s, output=sub_val.inputs[0])
  172. if l is None:
  173. raise RuntimeError("Could not create link")
  174. else:
  175. raise RuntimeError("Unhandled case in do_relink()")
  176. elif get_string != "__extend__":
  177. if not s.is_output:
  178. try:
  179. s.default_value = val
  180. except (AttributeError, ValueError): # must be readonly or maybe it doesn't have a d.v.
  181. pass
  182. def update_interface(interface, name, in_out, sock_type, parent_name):
  183. if parent_name:
  184. if not (interface_parent := interface.items_tree.get(parent_name)):
  185. interface_parent = interface.new_panel(name=parent_name)
  186. socket = interface.new_socket(name=name,in_out=in_out, socket_type=sock_type, parent=interface_parent)
  187. if parent_name == 'Connection':
  188. in_out = 'OUTPUT' if in_out == 'INPUT' else 'INPUT' # flip this make sure connections always do both
  189. interface.new_socket(name=name,in_out=in_out, socket_type=sock_type, parent=interface_parent)
  190. return socket
  191. else:
  192. raise RuntimeError(wrapRed("Cannot add interface item to tree without specifying type."))
  193. #UGLY BAD REFACTOR
  194. def relink_socket_map_add_socket(node, socket_collection, item, in_out=None,):
  195. if not in_out: in_out=item.in_out
  196. if node.bl_idname in ['MantisSchemaGroup'] and item.parent and item.parent.name == 'Array':
  197. multi = True if in_out == 'INPUT' else False
  198. s = socket_collection.new(type=item.socket_type, name=item.name, identifier=item.identifier, use_multi_input=multi)
  199. else:
  200. s = socket_collection.new(type=item.socket_type, name=item.name, identifier=item.identifier)
  201. if item.parent.name == 'Array': s.display_shape = 'SQUARE_DOT'
  202. elif item.parent.name == 'Constant': s.display_shape='CIRCLE_DOT'
  203. return s
  204. # TODO REFACTOR THIS
  205. # I did this awful thing because I needed the above code
  206. # but I have provided this interface to Mantis
  207. # I did not follow the Single Responsibility Principle
  208. # I am now suffering for it, as I rightly deserve.
  209. def relink_socket_map(node, socket_collection, map, item, in_out=None,):
  210. s = relink_socket_map_add_socket(node, socket_collection, item, in_out=None,)
  211. do_relink(node, s, map)
  212. def unique_socket_name(node, other_socket, tree):
  213. name_stem = other_socket.bl_label; num=0
  214. # if hasattr(other_socket, "default_value"):
  215. # name_stem = type(other_socket.default_value).__name__
  216. for item in tree.interface.items_tree:
  217. if item.item_type == 'PANEL': continue
  218. if other_socket.is_output and item.in_out == 'INPUT': continue
  219. if not other_socket.is_output and item.in_out == 'OUTPUT': continue
  220. if name_stem in item.name: num+=1
  221. name = name_stem + '.' + str(num).zfill(3)
  222. return name
  223. ##############################
  224. # READ TREE and also Schema Solve!
  225. ##############################
  226. # TODO: refactor the following two functions, they should be one function with arguments.
  227. def init_connections(nc):
  228. c, hc = [], []
  229. for i in nc.outputs.values():
  230. for l in i.links:
  231. # if l.from_node != nc:
  232. # continue
  233. if l.is_hierarchy:
  234. hc.append(l.to_node)
  235. c.append(l.to_node)
  236. nc.hierarchy_connections = hc
  237. nc.connections = c
  238. def init_dependencies(nc):
  239. c, hc = [], []
  240. for i in nc.inputs.values():
  241. for l in i.links:
  242. # if l.to_node != nc:
  243. # continue
  244. if l.is_hierarchy:
  245. hc.append(l.from_node)
  246. c.append(l.from_node)
  247. nc.hierarchy_dependencies = hc
  248. nc.dependencies = c
  249. def schema_dependency_handle_item(schema, all_nc, item,):
  250. hierarchy = True
  251. from .base_definitions import from_name_filter, to_name_filter
  252. if item.in_out == 'INPUT':
  253. dependencies = schema.dependencies
  254. hierarchy_dependencies = schema.hierarchy_dependencies
  255. if item.parent and item.parent.name == 'Array':
  256. for schema_idname in ['SchemaArrayInput', 'SchemaArrayInputGet', 'SchemaArrayInputAll']:
  257. if (nc := all_nc.get( (*schema.signature, schema_idname) )):
  258. for to_link in nc.outputs[item.name].links:
  259. if to_link.to_socket in to_name_filter:
  260. # hierarchy_reason='a'
  261. hierarchy = False
  262. for from_link in schema.inputs[item.identifier].links:
  263. if from_link.from_socket in from_name_filter:
  264. hierarchy = False
  265. # hierarchy_reason='b'
  266. if from_link.from_node not in dependencies:
  267. if hierarchy:
  268. hierarchy_dependencies.append(from_link.from_node)
  269. dependencies.append(from_link.from_node)
  270. if item.parent and item.parent.name == 'Constant':
  271. if nc := all_nc.get((*schema.signature, 'SchemaConstInput')):
  272. for to_link in nc.outputs[item.name].links:
  273. if to_link.to_socket in to_name_filter:
  274. # hierarchy_reason='dependencies'
  275. hierarchy = False
  276. for from_link in schema.inputs[item.identifier].links:
  277. if from_link.from_socket in from_name_filter:
  278. # hierarchy_reason='d'
  279. hierarchy = False
  280. if from_link.from_node not in dependencies:
  281. if hierarchy:
  282. hierarchy_dependencies.append(from_link.from_node)
  283. dependencies.append(from_link.from_node)
  284. if item.parent and item.parent.name == 'Connection':
  285. if nc := all_nc.get((*schema.signature, 'SchemaIncomingConnection')):
  286. for to_link in nc.outputs[item.name].links:
  287. if to_link.to_socket in to_name_filter:
  288. # hierarchy_reason='e'
  289. hierarchy = False
  290. for from_link in schema.inputs[item.identifier].links:
  291. if from_link.from_socket in from_name_filter:
  292. # hierarchy_reason='f'
  293. hierarchy = False
  294. if from_link.from_node not in dependencies:
  295. if hierarchy:
  296. hierarchy_dependencies.append(from_link.from_node)
  297. dependencies.append(from_link.from_node)
  298. def init_schema_dependencies(schema, all_nc):
  299. """ Initialize the dependencies for Schema, and mark them as hierarchy or non-hierarchy dependencies
  300. Non-hierarchy dependencies are e.g. drivers and custom transforms.
  301. """
  302. tree = schema.prototype.node_tree
  303. if tree is None:
  304. raise RuntimeError(f"Cannot get dependencies for schema {schema}")
  305. schema.dependencies = []
  306. schema.hierarchy_dependencies = []
  307. for l in schema.inputs["Schema Length"].links:
  308. schema.hierarchy_dependencies.append(l.from_node)
  309. if tree.interface:
  310. for item in tree.interface.items_tree:
  311. if item.item_type == 'PANEL':
  312. continue
  313. schema_dependency_handle_item(schema, all_nc, item,)
  314. def check_and_add_root(n, roots, include_non_hierarchy=False):
  315. if (include_non_hierarchy * len(n.dependencies)) > 0:
  316. return
  317. elif len(n.hierarchy_dependencies) > 0:
  318. return
  319. roots.append(n)
  320. def get_link_in_out(link):
  321. from .base_definitions import replace_types
  322. from_name, to_name = link.from_socket.node.name, link.to_socket.node.name
  323. # catch special bl_idnames and bunch the connections up
  324. if link.from_socket.node.bl_idname in replace_types:
  325. from_name = link.from_socket.node.bl_idname
  326. if link.to_socket.node.bl_idname in replace_types:
  327. to_name = link.to_socket.node.bl_idname
  328. return from_name, to_name
  329. def link_node_containers(tree_path_names, link, local_nc, from_suffix='', to_suffix=''):
  330. dummy_types = ["DUMMY", "DUMMY_SCHEMA"]
  331. from_name, to_name = get_link_in_out(link)
  332. nc_from = local_nc.get( (*tree_path_names, from_name+from_suffix) )
  333. nc_to = local_nc.get( (*tree_path_names, to_name+to_suffix))
  334. if (nc_from and nc_to):
  335. from_s, to_s = link.from_socket.name, link.to_socket.name
  336. if nc_to.node_type in dummy_types: to_s = link.to_socket.identifier
  337. if nc_from.node_type in dummy_types: from_s = link.from_socket.identifier
  338. try:
  339. connection = nc_from.outputs[from_s].connect(node=nc_to, socket=to_s, sort_id=link.multi_input_sort_id)
  340. if connection is None:
  341. prWhite(f"Already connected: {from_name}:{from_s}->{to_name}:{to_s}")
  342. return connection
  343. except KeyError as e:
  344. prRed(f"{nc_from}:{from_s} or {nc_to}:{to_s} missing; review the connections printed below:")
  345. print (nc_from.outputs.keys())
  346. print (nc_to.inputs.keys())
  347. raise e
  348. else:
  349. prRed(nc_from, nc_to, (*tree_path_names, from_name+from_suffix), (*tree_path_names, to_name+to_suffix))
  350. raise RuntimeError(wrapRed("Link not connected: %s -> %s in tree %s" % (from_name, to_name, tree_path_names[-1])))
  351. def get_all_dependencies(nc):
  352. from .base_definitions import GraphError
  353. """ find all dependencies for a mantis node"""
  354. nodes = []
  355. check_nodes = [nc]
  356. nodes_checked = set()
  357. while (len(check_nodes) > 0):
  358. node = check_nodes.pop()
  359. nodes_checked.add (node)
  360. connected_nodes = node.hierarchy_dependencies
  361. for new_node in connected_nodes:
  362. if new_node in nodes:
  363. continue
  364. nodes.append(new_node)
  365. if new_node not in nodes_checked:
  366. check_nodes.append(new_node)
  367. return nodes
  368. def get_all_nodes_of_type(base_tree, bl_idname):
  369. nodes = []
  370. check_nodes = list(base_tree.nodes)
  371. while (len(check_nodes) > 0):
  372. node = check_nodes.pop()
  373. if node.bl_idname in bl_idname:
  374. nodes.append(node)
  375. if hasattr(node, "node_tree"):
  376. check_nodes.extend(list(node.node_tree.nodes))
  377. return nodes
  378. def trace_all_nodes_from_root(root, nodes):
  379. from .base_definitions import GraphError
  380. """ find all dependencies for a mantis node"""
  381. nodes.add(root); check_nodes = [root]
  382. nodes_checked = set()
  383. while (len(check_nodes) > 0):
  384. node = check_nodes.pop(); nodes_checked.add (node)
  385. connected_nodes = []
  386. for output in node.outputs:
  387. for l in output.links:
  388. if l.to_node not in nodes:
  389. connected_nodes.append(l.to_node)
  390. for new_node in connected_nodes:
  391. nodes.add(new_node)
  392. if new_node not in nodes_checked:
  393. check_nodes.append(new_node)
  394. return nodes
  395. ##################################################################################################
  396. # misc
  397. ##################################################################################################
  398. # TODO: get the matrix to return a mathutils.Matrix so I don't need a function call here
  399. def to_mathutils_value(socket):
  400. if hasattr(socket, "default_value"):
  401. val = socket.default_value
  402. if socket.bl_idname in ['MatrixSocket']:
  403. return socket.TellValue()
  404. else:
  405. return val
  406. else:
  407. return None
  408. def all_trees_in_tree(base_tree, selected=False):
  409. """ Recursively finds all trees referenced in a given base-tree."""
  410. # note that this is recursive but not by tail-end recursion
  411. # a while-loop is a better way to do recursion in Python.
  412. trees = [base_tree]
  413. can_descend = True
  414. check_trees = [base_tree]
  415. while (len(check_trees) > 0): # this seems innefficient, why 2 loops?
  416. new_trees = []
  417. while (len(check_trees) > 0):
  418. tree = check_trees.pop()
  419. for node in tree.nodes:
  420. if selected == True and node.select == False:
  421. continue
  422. if new_tree := getattr(node, "node_tree", None):
  423. if new_tree in trees: continue
  424. new_trees.append(new_tree)
  425. trees.append(new_tree)
  426. check_trees = new_trees
  427. return trees
  428. # this is a destructive operation, not a pure function or whatever. That isn't good but I don't care.
  429. def SugiyamaGraph(tree, iterations):
  430. from grandalf.graphs import Vertex, Edge, Graph, graph_core
  431. class defaultview(object):
  432. w,h = 1,1
  433. xz = (0,0)
  434. graph = Graph()
  435. no_links = set()
  436. verts = {}
  437. for n in tree.nodes:
  438. if n.select == True:
  439. v = Vertex(n.name)
  440. v.view = defaultview()
  441. v.view.xy = n.location
  442. v.view.h = n.height*2.5
  443. v.view.w = n.width*2.2
  444. verts[n.name] = v
  445. no_links.add(n.name)
  446. graph.add_vertex(v)
  447. n.select=False
  448. edges = []
  449. inverted_edges=[]
  450. not_a_root = set()
  451. for link in tree.links:
  452. if (link.from_node.name not in verts.keys()) or (link.to_node.name not in verts.keys()):
  453. continue # problem??
  454. weight = 1 # maybe this is useful
  455. not_a_root.add(link.to_node.name) # if it has a edge-input it is not a root.
  456. e = Edge(verts[link.from_node.name], verts[link.to_node.name], weight)
  457. graph.add_edge(e)
  458. edges.append(e )
  459. if link.is_valid == False:
  460. inverted_edges.append(e)
  461. if link.from_node.name in no_links:
  462. no_links.remove(link.from_node.name)
  463. if link.to_node.name in no_links:
  464. no_links.remove(link.to_node.name)
  465. try:
  466. from grandalf.layouts import SugiyamaLayout
  467. # .C[0] is the first "graph core" that contains a connected graph.
  468. sug = SugiyamaLayout(graph.C[0])
  469. sug.init_all()
  470. sug.draw(iterations)
  471. # Digco is good for small graphs.
  472. # from grandalf.layouts import DigcoLayout
  473. # dco = DigcoLayout(graph.C[0])
  474. # dco.init_all()
  475. # dco.draw(iterations)
  476. except KeyboardInterrupt:
  477. pass # just use what it has calculated so far, I guess
  478. for v in graph.C[0].sV:
  479. for n in tree.nodes:
  480. if n.name == v.data:
  481. n.location.x = v.view.xy[1]
  482. n.location.y = v.view.xy[0]
  483. n.select = True
  484. # now we can take all the input nodes and try to put them in a sensible place
  485. # not sure why but this absolutely does not do anything
  486. for n_name in no_links:
  487. n = tree.nodes.get(n_name)
  488. next_node = None
  489. for output in n.outputs:
  490. if output.is_linked == True:
  491. next_node = output.links[0].to_node
  492. break
  493. # let's see if the next node
  494. if next_node:
  495. # need to find the other node in the same layer...
  496. other_node = None
  497. for s_input in next_node.inputs:
  498. if s_input.is_linked:
  499. other_node = s_input.links[0].from_node
  500. if other_node is n:
  501. continue
  502. else:
  503. break
  504. if other_node:
  505. n.location = other_node.location
  506. n.location.y -= other_node.height*2
  507. else: # we'll just position it next to the next node
  508. n.location = next_node.location
  509. n.location.x -= next_node.width*1.5
  510. def project_point_to_plane(point, origin, normal):
  511. return point - normal.dot(point- origin)*normal
  512. ##################################################################################################
  513. # stuff I should probably refactor!!
  514. ##################################################################################################
  515. # This is really, really stupid way to do this
  516. def gen_nc_input_for_data(socket):
  517. # Class List #TODO deduplicate
  518. from . import xForm_containers, link_containers, misc_nodes, primitives_containers, deformer_containers, math_containers, schema_containers
  519. from .internal_containers import NoOpNode
  520. classes = {}
  521. for module in [xForm_containers, link_containers, misc_nodes, primitives_containers, deformer_containers, math_containers, schema_containers]:
  522. for cls in module.TellClasses():
  523. classes[cls.__name__] = cls
  524. #
  525. socket_class_map = {
  526. "MatrixSocket" : classes["InputMatrix"],
  527. "xFormSocket" : None,
  528. "RelationshipSocket" : NoOpNode,
  529. "DeformerSocket" : NoOpNode,
  530. "GeometrySocket" : classes["InputExistingGeometryData"],
  531. "EnableSocket" : classes["InputBoolean"],
  532. "HideSocket" : classes["InputBoolean"],
  533. #
  534. "DriverSocket" : None,
  535. "DriverVariableSocket" : None,
  536. "FCurveSocket" : None,
  537. "KeyframeSocket" : None,
  538. "BoneCollectionSocket" : classes["InputString"],
  539. #
  540. "xFormParameterSocket" : None,
  541. "ParameterBoolSocket" : classes["InputBoolean"],
  542. "ParameterIntSocket" : classes["InputFloat"], #TODO: make an Int node for this
  543. "ParameterFloatSocket" : classes["InputFloat"],
  544. "ParameterVectorSocket" : classes["InputVector"],
  545. "ParameterStringSocket" : classes["InputString"],
  546. #
  547. "TransformSpaceSocket" : classes["InputTransformSpace"],
  548. "BooleanSocket" : classes["InputBoolean"],
  549. "BooleanThreeTupleSocket" : classes["InputBooleanThreeTuple"],
  550. "RotationOrderSocket" : classes["InputRotationOrder"],
  551. "QuaternionSocket" : None,
  552. "QuaternionSocketAA" : None,
  553. "UnsignedIntSocket" : classes["InputFloat"],
  554. "IntSocket" : classes["InputFloat"],
  555. "StringSocket" : classes["InputString"],
  556. #
  557. "BoolUpdateParentNode" : classes["InputBoolean"],
  558. "IKChainLengthSocket" : classes["InputFloat"],
  559. "EnumInheritScale" : classes["InputString"],
  560. "EnumRotationMix" : classes["InputString"],
  561. "EnumRotationMixCopyTransforms" : classes["InputString"],
  562. "EnumMaintainVolumeStretchTo" : classes["InputString"],
  563. "EnumRotationStretchTo" : classes["InputString"],
  564. "EnumTrackAxis" : classes["InputString"],
  565. "EnumUpAxis" : classes["InputString"],
  566. "EnumLockAxis" : classes["InputString"],
  567. "EnumLimitMode" : classes["InputString"],
  568. "EnumYScaleMode" : classes["InputString"],
  569. "EnumXZScaleMode" : classes["InputString"],
  570. "EnumCurveSocket" : classes["InputString"],
  571. "EnumMetaRigSocket" : classes["InputString"],
  572. # Deformers
  573. "EnumSkinning" : classes["InputString"],
  574. #
  575. "FloatSocket" : classes["InputFloat"],
  576. "FloatFactorSocket" : classes["InputFloat"],
  577. "FloatPositiveSocket" : classes["InputFloat"],
  578. "FloatAngleSocket" : classes["InputFloat"],
  579. "VectorSocket" : classes["InputVector"],
  580. "VectorEulerSocket" : classes["InputVector"],
  581. "VectorTranslationSocket" : classes["InputVector"],
  582. "VectorScaleSocket" : classes["InputVector"],
  583. # Drivers
  584. "EnumDriverVariableType" : classes["InputString"],
  585. "EnumDriverVariableEvaluationSpace" : classes["InputString"],
  586. "EnumDriverRotationMode" : classes["InputString"],
  587. "EnumDriverType" : classes["InputString"],
  588. "EnumKeyframeInterpTypeSocket" : classes["InputString"],
  589. "EnumKeyframeBezierHandleTypeSocket" : classes["InputString"],
  590. # Math
  591. "MathFloatOperation" : classes["InputString"],
  592. "MathVectorOperation" : classes["InputString"],
  593. "MatrixTransformOperation" : classes["InputString"],
  594. # Schema
  595. "WildcardSocket" : None,
  596. }
  597. return socket_class_map.get(socket.bl_idname, None)
  598. ####################################
  599. # CURVE STUFF
  600. ####################################
  601. def make_perpendicular(v1, v2):
  602. from .base_definitions import FLOAT_EPSILON
  603. if (v1.length_squared < FLOAT_EPSILON) or (v2.length_squared < FLOAT_EPSILON):
  604. raise RuntimeError("Cannot generate perpendicular vetor for zero-length vector")
  605. projected = (v2.dot(v1) / v1.dot(v1)) * v1
  606. perpendicular = v2 - projected
  607. return perpendicular
  608. # this stuff could be branchless but I don't use it much TODO
  609. def cap(val, maxValue):
  610. if (val > maxValue):
  611. return maxValue
  612. return val
  613. def capMin(val, minValue):
  614. if (val < minValue):
  615. return minValue
  616. return val
  617. def wrap(min : float, max : float, value: float) -> float:
  618. range = max-min; remainder = value % range
  619. if remainder > max: return min + remainder-max
  620. else: return remainder
  621. def lerpVal(a, b, fac = 0.5):
  622. return a + ( (b-a) * fac)
  623. #wtf this doesn't do anything even remotely similar to wrap
  624. # HACK BAD FIXME UNBREAK ME BAD
  625. # I don't understand what this function does but I am using it in multiple places?
  626. def old_bad_wrap_that_should_be_refactored(val, maxValue, minValue = None):
  627. if (val > maxValue):
  628. return (-1 * ((maxValue - val) + 1))
  629. if ((minValue) and (val < minValue)):
  630. return (val + maxValue)
  631. return val
  632. #TODO clean this up
  633. def extract_spline_suffix(spline_index):
  634. return ".spline."+str(spline_index).zfill(3)+".extracted"
  635. def do_extract_spline(data, spline):
  636. remove_me = []
  637. for other_spline in data.splines:
  638. if other_spline != spline: remove_me.append(other_spline)
  639. while remove_me: data.splines.remove(remove_me.pop())
  640. def extract_spline(curve, spline_index):
  641. """ Given a curve object and spline index, returns a new object
  642. containing only the selcted spline. The new object is bound to
  643. the original curve.
  644. """
  645. if len(curve.data.splines) == 1:
  646. return curve # nothing to do here.
  647. spline_suffix = extract_spline_suffix(spline_index)
  648. from bpy import data
  649. if (new_ob := data.objects.get(curve.name+spline_suffix)) is None:
  650. new_ob=curve.copy(); new_ob.name=curve.name+spline_suffix
  651. # if the data exists, it is probably stale, so delete it and start over.
  652. if (old_data := data.objects.get(curve.data.name+spline_suffix)) is not None:
  653. data.curves.remove(old_data)
  654. new_data=curve.data.copy(); new_data.name=curve.data.name+spline_suffix
  655. new_ob.data = new_data
  656. # do not check for index error here, it is the calling function's responsibility
  657. do_extract_spline(new_data, new_data.splines[spline_index])
  658. return new_ob
  659. def bind_extracted_spline_to_curve(new_ob, curve):
  660. # Set up a relationship between the new object and the old object
  661. # now, weirdly enough - we can't use parenting very easily because Blender
  662. # defines the parent on a curve relative to the evaluated path animation
  663. # Setting the inverse matrix is too much work. Use Copy Transforms instead.
  664. from .xForm_containers import reset_object_data
  665. reset_object_data(new_ob)
  666. c = new_ob.constraints.new("COPY_TRANSFORMS"); c.target=curve
  667. new_ob.parent=curve
  668. return new_ob
  669. def get_extracted_spline_object(proto_curve, spline_index, mContext):
  670. # we're storing it separately like this to ensure all nodes use the same
  671. # object if they extract the same spline for use by Mantis.
  672. # this should be transparent to the user since it is working around a
  673. # a limitation in Blender.
  674. extracted_spline_name = proto_curve.name+extract_spline_suffix(spline_index)
  675. if curve := mContext.b_objects.get(extracted_spline_name):
  676. return curve
  677. else:
  678. curve = extract_spline(proto_curve, spline_index)
  679. if curve.name != proto_curve.name: # if there is only one spline, no
  680. bind_extracted_spline_to_curve(curve, proto_curve)# dupe is created.
  681. mContext.b_objects[extracted_spline_name] = curve
  682. return curve
  683. def nurbs_copy_bez_spline(curve, bez_spline, do_setup=True):
  684. other_spline= curve.data.splines.new('NURBS')
  685. other_spline.use_endpoint_u=True
  686. other_spline.use_bezier_u=True
  687. bez_pts = bez_spline.bezier_points
  688. bez_data=[]
  689. for i, bez_pt in enumerate(bez_pts):
  690. if i > 0:
  691. bez_data.append(bez_pt.handle_left.copy())
  692. bez_data.append(bez_pt.co.copy())
  693. if i != len(bez_pts)-1:
  694. bez_data.append(bez_pt.handle_right.copy())
  695. other_spline.points.add(len(bez_data)-1)
  696. for i, pt in enumerate(bez_data):
  697. other_spline.points[i].co=(*pt,1.0) # add the W value here
  698. if do_setup: # do the stuff that makes it behave the same as a bez spline
  699. other_spline.use_endpoint_u = True; other_spline.use_bezier_u = True
  700. other_spline.order_u=4 # set to 1 for poly
  701. return other_spline
  702. def RibbonMeshEdgeLengths(m, ribbon):
  703. tE = ribbon[0]; bE = ribbon[1]; c = ribbon[2]
  704. lengths = []
  705. for i in range( len( tE ) ): #tE and bE are same length
  706. if (c == True):
  707. v1NextInd = tE[old_bad_wrap_that_should_be_refactored((i+1), len(tE) - 1)]
  708. else:
  709. v1NextInd = tE[cap((i+1) , len(tE) - 1 )]
  710. v1 = m.vertices[tE[i]]; v1Next = m.vertices[v1NextInd]
  711. if (c == True):
  712. v2NextInd = bE[old_bad_wrap_that_should_be_refactored((i+1), len(bE) - 1)]
  713. else:
  714. v2NextInd = bE[cap((i+1) , len(bE) - 1 )]
  715. v2 = m.vertices[bE[i]]; v2Next = m.vertices[v2NextInd]
  716. v = v1.co.lerp(v2.co, 0.5); vNext = v1Next.co.lerp(v2Next.co, 0.5)
  717. # get the center, edges may not be straight so total length
  718. # of one edge may be more than the ribbon center's length
  719. lengths.append(( v - vNext ).length)
  720. return lengths
  721. def EnsureCurveIsRibbon(crv, defaultRadius = 0.1):
  722. from .base_definitions import FLOAT_EPSILON
  723. crvRadius = 0
  724. crv.data.offset = 0
  725. if (crv.data.bevel_depth < FLOAT_EPSILON):
  726. crvRadius = crv.data.extrude
  727. else: #Set ribbon from bevel depth
  728. crvRadius = crv.data.bevel_depth
  729. crv.data.bevel_depth = 0
  730. crv.data.extrude = crvRadius
  731. if (crvRadius < FLOAT_EPSILON):
  732. crv.data.extrude = defaultRadius
  733. def SetRibbonData(m, ribbon):
  734. #maybe this could be incorporated into the DetectWireEdges function?
  735. #maybe I can check for closed poly curves here? under what other circumstance
  736. # will I find the ends of the wire have identical coordinates?
  737. ribbonData = []
  738. tE = ribbon[0].copy(); bE = ribbon[1].copy()# circle = ribbon[2]
  739. #
  740. lengths = RibbonMeshEdgeLengths(m, ribbon)
  741. lengths.append(0)
  742. totalLength = sum(lengths)
  743. # m.calc_normals() #calculate normals
  744. # it appears this has been removed.
  745. for i, (t, b) in enumerate(zip(tE, bE)):
  746. ind = old_bad_wrap_that_should_be_refactored( (i + 1), len(tE) - 1 )
  747. tNext = tE[ind]; bNext = bE[ind]
  748. ribbonData.append( ( (t,b), (tNext, bNext), lengths[i] ) )
  749. #if this is a circle, the last v in vertData has a length, otherwise 0
  750. return ribbonData, totalLength
  751. def WireMeshEdgeLengths(m, wire):
  752. circle = False
  753. vIndex = wire.copy()
  754. for e in m.edges:
  755. if ((e.vertices[0] == vIndex[-1]) and (e.vertices[1] == vIndex[0])):
  756. #this checks for an edge between the first and last vertex in the wire
  757. circle = True
  758. break
  759. lengths = []
  760. for i in range(len(vIndex)):
  761. v = m.vertices[vIndex[i]]
  762. if (circle == True):
  763. vNextInd = vIndex[old_bad_wrap_that_should_be_refactored((i+1), len(vIndex) - 1)]
  764. else:
  765. vNextInd = vIndex[cap((i+1), len(vIndex) - 1 )]
  766. vNext = m.vertices[vNextInd]
  767. lengths.append(( v.co - vNext.co ).length)
  768. #if this is a circular wire mesh, this should wrap instead of cap
  769. return lengths
  770. def GetDataFromWire(m, wire):
  771. vertData = []
  772. vIndex = wire.copy()
  773. lengths = WireMeshEdgeLengths(m, wire)
  774. lengths.append(0)
  775. totalLength = sum(lengths)
  776. for i, vInd in enumerate(vIndex):
  777. #-1 to avoid IndexError
  778. vNext = vIndex[ (old_bad_wrap_that_should_be_refactored(i+1, len(vIndex) - 1)) ]
  779. vertData.append((vInd, vNext, lengths[i]))
  780. #if this is a circle, the last v in vertData has a length, otherwise 0
  781. return vertData, totalLength
  782. def DetectWireEdges(mesh):
  783. # Returns a list of vertex indices belonging to wire meshes
  784. # NOTE: this assumes a mesh object with only wire meshes
  785. ret = []
  786. import bmesh
  787. bm = bmesh.new()
  788. try:
  789. bm.from_mesh(mesh)
  790. ends = []
  791. for v in bm.verts:
  792. if (len(v.link_edges) == 1):
  793. ends.append(v.index)
  794. for e in bm.edges:
  795. assert (e.is_wire == True),"This function can only run on wire meshes"
  796. if (e.verts[1].index - e.verts[0].index != 1):
  797. ends.append(e.verts[1].index)
  798. ends.append(e.verts[0].index)
  799. for i in range(len(ends)//2): # // is floor division
  800. beg = ends[i*2]
  801. end = ends[(i*2)+1]
  802. indices = [(j + beg) for j in range ((end - beg) + 1)]
  803. ret.append(indices)
  804. finally:
  805. bm.free()
  806. return ret
  807. def FindNearestPointOnWireMesh(m, pointsList):
  808. from mathutils import Vector
  809. from mathutils.geometry import intersect_point_line
  810. from math import sqrt
  811. wires = DetectWireEdges(m)
  812. ret = []
  813. # prevFactor = None
  814. for wire, points in zip(wires, pointsList):
  815. vertData, total_length = GetDataFromWire(m, wire)
  816. factorsOut = []
  817. for p in points:
  818. prevDist = float('inf')
  819. curDist = float('inf')
  820. v1 = None
  821. v2 = None
  822. for i in range(len(vertData) - 1):
  823. #but it shouldn't check the last one
  824. if (p == m.vertices[i].co):
  825. v1 = vertData[i]
  826. v2 = vertData[i+1]
  827. offset = 0
  828. break
  829. else:
  830. curDist = ( ((m.vertices[vertData[i][0]].co - p).length) +
  831. ((m.vertices[vertData[i][1]].co - p).length) )/2
  832. if (curDist < prevDist):
  833. v1 = vertData[i]
  834. v2 = vertData[i+1]
  835. prevDist = curDist
  836. offset = intersect_point_line(p, m.vertices[v1[0]].co,
  837. m.vertices[v2[0]].co)[1]
  838. if (offset < 0):
  839. offset = 0
  840. elif (offset > 1):
  841. offset = 1
  842. # Assume the vertices are in order
  843. v1Length = 0
  844. v2Length = v2[2]
  845. for i in range(v1[0]):
  846. v1Length += vertData[i][2]
  847. factor = ((offset * (v2Length)) + v1Length )/total_length
  848. factor = wrap(0, 1, factor) # doesn't hurt to wrap it if it's over 1 or less than 0
  849. factorsOut.append(factor)
  850. ret.append( factorsOut )
  851. return ret
  852. def mesh_from_curve(crv, context, ribbon=True):
  853. """Utility function for converting a mesh to a curve
  854. which will return the correct mesh even with modifiers"""
  855. import bpy
  856. m = None
  857. bevel = crv.data.bevel_depth
  858. extrude = crv.data.extrude
  859. offset = crv.data.offset
  860. try:
  861. if (len(crv.modifiers) > 0):
  862. do_unlink = False
  863. if (not context.scene.collection.all_objects.get(crv.name)):
  864. context.collection.objects.link(crv) # i guess this forces the dg to update it?
  865. do_unlink = True
  866. dg = context.view_layer.depsgraph
  867. # just gonna modify it for now lol
  868. if ribbon:
  869. EnsureCurveIsRibbon(crv)
  870. else:
  871. crv.data.bevel_depth=0
  872. crv.data.extrude=0
  873. crv.data.offset=0
  874. # try:
  875. dg.update()
  876. mOb = crv.evaluated_get(dg)
  877. m = bpy.data.meshes.new_from_object(mOb)
  878. m.name=crv.data.name+'_mesh'
  879. if (do_unlink):
  880. context.collection.objects.unlink(crv)
  881. else: # (ಥ﹏ಥ) why can't I just use this !
  882. # for now I will just do it like this
  883. if ribbon:
  884. EnsureCurveIsRibbon(crv)
  885. else:
  886. crv.data.bevel_depth=0
  887. crv.data.extrude=0
  888. crv.data.offset=0
  889. m = bpy.data.meshes.new_from_object(crv)
  890. finally:
  891. crv.data.bevel_depth = bevel
  892. crv.data.extrude = extrude
  893. crv.data.offset = offset
  894. return m
  895. def DetectRibbon(f, bm, skipMe):
  896. fFirst = f.index
  897. cont = True
  898. circle = False
  899. tEdge, bEdge = [],[]
  900. while (cont == True):
  901. skipMe.add(f.index)
  902. tEdge.append (f.loops[0].vert.index) # top-left
  903. bEdge.append (f.loops[3].vert.index) # bottom-left
  904. nEdge = bm.edges.get([f.loops[1].vert, f.loops[2].vert])
  905. nFaces = nEdge.link_faces
  906. if (len(nFaces) == 1):
  907. cont = False
  908. else:
  909. for nFace in nFaces:
  910. if (nFace != f):
  911. f = nFace
  912. break
  913. if (f.index == fFirst):
  914. cont = False
  915. circle = True
  916. if (cont == False): # we've reached the end, get the last two:
  917. tEdge.append (f.loops[1].vert.index) # top-right
  918. bEdge.append (f.loops[2].vert.index) # bottom-right
  919. # this will create a loop for rings --
  920. # "the first shall be the last and the last shall be first"
  921. return (tEdge,bEdge,circle)
  922. def DetectRibbons(m, fReport = None):
  923. # Returns list of vertex indices belonging to ribbon mesh edges
  924. # NOTE: this assumes a mesh object with only ribbon meshes
  925. # ---DO NOT call this script with a mesh that isn't a ribbon!--- #
  926. import bmesh
  927. bm = bmesh.new()
  928. bm.from_mesh(m)
  929. mIslands, mIsland = [], []
  930. skipMe = set()
  931. bm.faces.ensure_lookup_table()
  932. #first, get a list of mesh islands
  933. for f in bm.faces:
  934. if (f.index in skipMe):
  935. continue #already done here
  936. checkMe = [f]
  937. while (len(checkMe) > 0):
  938. facesFound = 0
  939. for f in checkMe:
  940. if (f.index in skipMe):
  941. continue #already done here
  942. mIsland.append(f)
  943. skipMe.add(f.index)
  944. for e in f.edges:
  945. checkMe += e.link_faces
  946. if (facesFound == 0):
  947. #this is the last iteration
  948. mIslands.append(mIsland)
  949. checkMe, mIsland = [], []
  950. ribbons = []
  951. skipMe = set() # to store ends already checked
  952. for mIsl in mIslands:
  953. ribbon = None
  954. first = float('inf')
  955. for f in mIsl:
  956. if (f.index in skipMe):
  957. continue #already done here
  958. if (f.index < first):
  959. first = f.index
  960. adjF = 0
  961. for e in f.edges:
  962. adjF+= (len(e.link_faces) - 1)
  963. # every face other than this one is added to the list
  964. if (adjF == 1):
  965. ribbon = (DetectRibbon(f, bm, skipMe) )
  966. break
  967. if (ribbon == None):
  968. ribbon = (DetectRibbon(bm.faces[first], bm, skipMe) )
  969. ribbons.append(ribbon)
  970. # print (ribbons)
  971. return ribbons
  972. def data_from_ribbon_mesh(m, factorsList, mat, ribbons = None, fReport = None):
  973. #Note, factors list should be equal in length the the number of wires
  974. #Now working for multiple wires, ugly tho
  975. if (ribbons == None):
  976. ribbons = DetectRibbons(m, fReport=fReport)
  977. if (ribbons is None):
  978. if (fReport):
  979. fReport(type = {'ERROR'}, message="No ribbon to get data from.")
  980. else:
  981. print ("No ribbon to get data from.")
  982. return None
  983. ret = []
  984. for factors, ribbon in zip(factorsList, ribbons):
  985. points = []
  986. widths = []
  987. normals = []
  988. ribbonData, totalLength = SetRibbonData(m, ribbon)
  989. for fac in factors:
  990. if (fac == 0):
  991. data = ribbonData[0]
  992. curFac = 0
  993. elif (fac == 1):
  994. data = ribbonData[-1]
  995. curFac = 0
  996. else:
  997. targetLength = totalLength * fac
  998. data = ribbonData[0]
  999. curLength = 0
  1000. for ( (t, b), (tNext, bNext), length,) in ribbonData:
  1001. if (curLength >= targetLength):
  1002. break
  1003. curLength += length
  1004. data = ( (t, b), (tNext, bNext), length,)
  1005. targetLengthAtEdge = (curLength - targetLength)
  1006. if (targetLength == 0):
  1007. curFac = 0
  1008. elif (targetLength == totalLength):
  1009. curFac = 1
  1010. else:
  1011. # NOTE: This can be Zero. Find out why!
  1012. if data[2] == 0:
  1013. curFac=0
  1014. else:
  1015. curFac = 1 - (targetLengthAtEdge/ data[2]) #length
  1016. t1 = m.vertices[data[0][0]]; b1 = m.vertices[data[0][1]]
  1017. t2 = m.vertices[data[1][0]]; b2 = m.vertices[data[1][1]]
  1018. #location
  1019. loc1 = (t1.co).lerp(b1.co, 0.5)
  1020. loc2 = (t2.co).lerp(b2.co, 0.5)
  1021. #width
  1022. w1 = (t1.co - b1.co).length/2
  1023. w2 = (t2.co - b2.co).length/2 #radius, not diameter
  1024. #normal
  1025. n1 = (t1.normal).slerp(b1.normal, 0.5)
  1026. n2 = (t1.normal).slerp(b2.normal, 0.5)
  1027. if ((data[0][0] > data[1][0]) and (ribbon[2] == False)):
  1028. curFac = 0
  1029. #don't interpolate if at the end of a ribbon that isn't circular
  1030. if ( 0 < curFac < 1):
  1031. outPoint = loc1.lerp(loc2, curFac)
  1032. outNorm = n1.lerp(n2, curFac)
  1033. outWidth = w1 + ( (w2-w1) * curFac)
  1034. elif (curFac <= 0):
  1035. outPoint = loc1.copy()
  1036. outNorm = n1
  1037. outWidth = w1
  1038. elif (curFac >= 1):
  1039. outPoint = loc2.copy()
  1040. outNorm = n2
  1041. outWidth = w2
  1042. outPoint = mat @ outPoint
  1043. outNorm.normalize()
  1044. points.append ( outPoint.copy() ) #copy because this is an actual vertex location
  1045. widths.append ( outWidth )
  1046. normals.append( outNorm )
  1047. ret.append( (points, widths, normals) )
  1048. return ret # this is a list of tuples containing three lists
  1049. #This bisection search is generic, and it searches based on the
  1050. # magnitude of the error, rather than the sign.
  1051. # If the sign of the error is meaningful, a simpler function
  1052. # can be used.
  1053. def do_bisect_search_by_magnitude(
  1054. owner,
  1055. attribute,
  1056. index = None,
  1057. test_function = None,
  1058. modify = None,
  1059. max_iterations = 10000,
  1060. threshold = 0.0001,
  1061. thresh2 = 0.0005,
  1062. context = None,
  1063. update_dg = None,
  1064. ):
  1065. from math import floor
  1066. i = 0; best_so_far = 0; best = float('inf')
  1067. min = 0; center = max_iterations//2; max = max_iterations
  1068. # enforce getting the absolute value, in case the function has sign information
  1069. # The sign may be useful in a sign-aware bisect search, but this one is more robust!
  1070. test = lambda : abs(test_function(owner, attribute, index, context = context,))
  1071. while (i <= max_iterations):
  1072. upper = (max - ((max-center))//2)
  1073. modify(owner, attribute, index, upper, context = context); error1 = test()
  1074. lower = (center - ((center-min))//2)
  1075. modify(owner, attribute, index, lower, context = context); error2 = test()
  1076. if (error1 < error2):
  1077. min = center
  1078. center, check = upper, upper
  1079. error = error1
  1080. else:
  1081. max = center
  1082. center, check = lower, lower
  1083. error = error2
  1084. if (error <= threshold) or (min == max-1):
  1085. break
  1086. if (error < thresh2):
  1087. j = min
  1088. while (j < max):
  1089. modify(owner, attribute, index, j * 1/max_iterations, context = context)
  1090. error = test()
  1091. if (error < best):
  1092. best_so_far = j; best = error
  1093. if (error <= threshold):
  1094. break
  1095. j+=1
  1096. else: # loop has completed without finding a solution
  1097. i = best_so_far; error = test()
  1098. modify(owner, attribute, index, best_so_far, context = context)
  1099. break
  1100. if (error < best):
  1101. best_so_far = check; best = error
  1102. i+=1
  1103. if update_dg:
  1104. update_dg.update()
  1105. else: # Loop has completed without finding a solution
  1106. i = best_so_far
  1107. modify(owner, attribute, best_so_far, context = context); i+=1