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| from .node_container_common import *from .base_definitions import MantisNode, NodeSocket, FLOAT_EPSILONfrom .xForm_nodes import xFormArmature, xFormBonefrom .misc_nodes_socket_templates import *from math import pi, taudef TellClasses():    return [             # utility             InputFloat,             InputIntNode,             InputVector,             InputBoolean,             InputBooleanThreeTuple,             InputRotationOrder,             InputTransformSpace,             InputString,             InputMatrix,             InputWidget,             InputExistingGeometryObject,             InputExistingGeometryData,             InputThemeBoneColorSets,             InputColorSetPallete,             UtilityDeclareCollections,             UtilityCollectionJoin,             UtilityCollectionHierarchy,             UtilityGeometryOfXForm,             UtilityNameOfXForm,             UtilityPointFromCurve,             UtilityMatrixFromCurve,             UtilityMatricesFromCurve,             UtilityNumberOfCurveSegments,             UtilityNumberOfSplines,             UtilityMatrixFromCurveSegment,             UtilityGetCurvePoint,             UtilityGetNearestFactorOnCurve,             UtilityKDChoosePoint,             UtilityKDChooseXForm,             UtilityMetaRig,             UtilityBoneProperties,             UtilityDriverVariable,             UtilityDriver,             UtilityFCurve,             UtilityKeyframe,             UtilitySwitch,             UtilityCombineThreeBool,             UtilityCombineVector,             UtilitySeparateVector,             UtilityCatStrings,             UtilityGetBoneLength,             UtilityPointFromBoneMatrix,             UtilitySetBoneLength,             UtilityMatrixSetLocation,             UtilityMatrixGetLocation,             UtilityMatrixFromXForm,             UtilityAxesFromMatrix,             UtilityBoneMatrixHeadTailFlip,             UtilityMatrixTransform,             UtilityMatrixInvert,             UtilityMatrixCompose,             UtilityMatrixAlignRoll,             UtilityTransformationMatrix,             UtilityIntToString,             UtilityArrayGet,             UtilityArrayLength,             UtilitySetBoneMatrixTail,             # Control flow switches             UtilityCompare,             UtilityChoose,             # useful NoOp:             UtilityPrint,            ]def matrix_from_head_tail(head, tail, normal=None):    from mathutils import Vector, Matrix    if normal is None:        rotation = Vector((0,1,0)).rotation_difference((tail-head).normalized()).to_matrix()        m= Matrix.LocRotScale(head, rotation, None)    else: # construct a basis matrix        m = Matrix.Identity(3)        axis = (tail-head).normalized()        conormal = axis.cross(normal)        m[0]=conormal        m[1]=axis        m[2]=normal        m = m.transposed().to_4x4()        m.translation=head.copy()    m[3][3]=(tail-head).length    return mdef get_mesh_from_curve(curve_name : str, execution_id : str, bContext, ribbon=True):        from bpy import data        curve = data.objects.get(curve_name)        assert curve.type == 'CURVE', f"ERROR: object is not a curve: {curve_name}"        from .utilities import mesh_from_curve        curve_type='ribbon' if ribbon else 'wire'        m_name = curve_name+'.'+str(hash(curve_name+'.'+curve_type+'.'+execution_id))        if not (m := data.meshes.get(m_name)):            m = mesh_from_curve(curve, bContext, ribbon)            m.name = m_name        return mdef cleanup_curve(curve_name : str, execution_id : str) -> None:        import bpy        curve = bpy_object_get_guarded(curve_name)        m_name = curve_name+'.'+str(hash(curve.name+'.'+ execution_id))        if (mesh := bpy.data.meshes.get(m_name)):            bpy.data.meshes.remove(mesh)def kd_find(node, points, ref_pt, num_points):        if num_points == 0:            raise RuntimeError(f"Cannot find 0 points for {node}")        from mathutils import kdtree        kd = kdtree.KDTree(len(points))        for i, pt in enumerate(points):            try:                kd.insert(pt, i)            except (TypeError, ValueError) as e:                prRed(f"Cannot get point from for {node}")                raise e        kd.balance()        try:            if num_points == 1: # make it a list to keep it consistent with                result = [kd.find(ref_pt)] # find_n which returns a list            else:                result = kd.find_n(ref_pt, num_points)            # the result of kd.find has some other stuff we don't care about        except (TypeError, ValueError) as e:            prRed(f"Reference Point {ref_pt} invalid for {node}")            raise e        return resultdef array_link_init_hierarchy(new_link):    " Sets up hierarchy connection/dependencies for links created by Arrays."    if new_link.is_hierarchy:        connections = new_link.from_node.hierarchy_connections        dependencies = new_link.to_node.hierarchy_dependencies    else:        connections = new_link.from_node.connections        dependencies = new_link.to_node.dependencies    connections.append(new_link.to_node)    dependencies.append(new_link.from_node)def array_choose_relink(node, indices, array_input, output, ):    """        Used to choose the correct link to send out of an array-choose node.    """    prGreen(node)    for l in node.inputs[array_input].links:        print(l)    keep_links = []    for index in indices:        prOrange(index)        l = node.inputs[array_input].links[index]        keep_links.append(l)    for link in node.outputs[output].links:        prOrange(link)        to_node = link.to_node        for l in keep_links:            new_link = l.from_node.outputs[l.from_socket].connect(to_node, link.to_socket)            array_link_init_hierarchy(new_link)            node.rerouted.append(new_link) # so I can access this in Schema Solve            prPurple(new_link)        link.die()def array_choose_data(node, data, output):    """        Used to choose the correct data to send out of an array-choose node.    """    # We need to make new outputs and link from each one based on the data in the array...    node.outputs.init_sockets([output+"."+str(i).zfill(4) for i in range(len(data)) ])    for i, data_item in enumerate(data):        node.parameters[output+"."+str(i).zfill(4)] = data_item    for link in node.outputs[output].links:        to_node = link.to_node        for i in range(len(data)):            # Make a link from the new output.            new_link = node.outputs[output+"."+str(i).zfill(4)].connect(to_node, link.to_socket)            array_link_init_hierarchy(new_link)        link.die()def zero_radius_error_message(node, curve):    return f"ERROR: cannot get matrix from zero-radius curve point "\            "in curve object: {curve.name} for node: {node}. "\            "This is a limitation of Mantis (For now). Please inspect the curve and ensure "\            "that each curve point has a radius greater than 0. Sometimes, this error is " \            "caused by drivers. "def bpy_object_get_guarded(get_name, node=None):    result=None    if not isinstance(get_name, str):        raise RuntimeError(f"Cannot get object for {node} because the """                   f"requested name is not a string, but {type(get_name)}. ")    try:        import bpy        result = bpy.data.objects.get(get_name)    except SystemError:        raise SystemError(f"184 {node} Cannot get object, {get_name}"                          " please report this as a bug.")    return result#*#-------------------------------#++#-------------------------------#*## B A S E  C L A S S E S#*#-------------------------------#++#-------------------------------#*#class SimpleInputNode(MantisNode):    def __init__(self, signature, base_tree, socket_templates=[]):        super().__init__(signature, base_tree, socket_templates)        self.node_type = 'UTILITY'        self.prepared, self.executed = True, True#*#-------------------------------#++#-------------------------------#*## U T I L I T Y   N O D E S#*#-------------------------------#++#-------------------------------#*#class InputFloat(SimpleInputNode):    '''A node representing float input'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = ["Float Input"]        self.outputs.init_sockets(outputs)        self.init_parameters()class InputIntNode(SimpleInputNode):    '''A node representing integer input'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = ["Integer"]        self.outputs.init_sockets(outputs)        self.init_parameters()    class InputVector(SimpleInputNode):    '''A node representing vector input'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()class InputBoolean(SimpleInputNode):    '''A node representing boolean input'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()class InputBooleanThreeTuple(SimpleInputNode):    '''A node representing a tuple of three booleans'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()    class InputRotationOrder(SimpleInputNode):    '''A node representing string input for rotation order'''            def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()    class InputTransformSpace(SimpleInputNode):    '''A node representing string input for transform space'''            def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()            def evaluate_input(self, input_name):        return self.parameters[""]    class InputString(SimpleInputNode):    '''A node representing string input'''            def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [""]        self.outputs.init_sockets(outputs)        self.init_parameters()class InputMatrix(SimpleInputNode):    '''A node representing axis-angle quaternion input'''            def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs  = ["Matrix",]        self.outputs.init_sockets(outputs)        self.init_parameters()class InputThemeBoneColorSets(SimpleInputNode):    '''A node representing the theme's colors'''            def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        from .base_definitions import MantisSocketTemplate        outputs = []        for i in range(20):            outputs.append (MantisSocketTemplate(                name = f"Color {str(i).zfill(2)}",            ))        self.outputs.init_sockets(outputs)        self.init_parameters()        # we'll go ahead and fill them here    def fill_parameters(self, ui_node=None):        if not ui_node:            from .utilities import get_node_prototype            ui_node = get_node_prototype(self.ui_signature, self.base_tree)        for i in range(20):            self.parameters[f"Color {str(i).zfill(2)}"] = ui_node.outputs[i].default_value        return super().fill_parameters(ui_node)class InputColorSetPallete(SimpleInputNode):    '''A node representing the theme's colors'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        def fill_parameters(self, ui_node=None):        if not ui_node:            from .utilities import get_node_prototype            ui_node = get_node_prototype(self.ui_signature, self.base_tree)        from .base_definitions import MantisSocketTemplate        outputs = []        for o in ui_node.outputs:            outputs.append (MantisSocketTemplate( name = o.name,))        self.outputs.init_sockets(outputs)        self.init_parameters()        for o in ui_node.outputs:            self.parameters[o.name] = o.default_value        return super().fill_parameters(ui_node)class UtilityMatrixFromCurve(MantisNode):    '''Get a matrix from a curve'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatrixFromCurveSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Matrix        import bpy        mat = Matrix.Identity(4)        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            prRed(f"WARN: No curve found for {self}. Using an identity matrix instead.")            mat[3][3] = 1.0        elif curve.type != "CURVE":            prRed(f"WARN: Object {curve.name} is not a curve. Using an identity matrix instead.")            mat[3][3] = 1.0        else:            if bContext is None: bContext = bpy.context # is this wise?            m = get_mesh_from_curve(curve.name, self.base_tree.execution_id, bContext)            from .utilities import data_from_ribbon_mesh            #            num_divisions = self.evaluate_input("Total Divisions")            if num_divisions <= 0:                raise GraphError("The number of divisions in the curve must be 1 or greater.")            m_index = self.evaluate_input("Matrix Index")            if m_index >= num_divisions:                prRed(m_index, num_divisions)                raise GraphError(f"{self} tried to get a matrix-index greater the total number of divisions."                                  "The matrix index starts at 0. You're probably off by +1.")            spline_index = self.evaluate_input("Spline Index")            if spline_index > len(curve.data.splines)-1:                raise GraphError(f"{self} is attempting to read from a spline in {curve.name} that does not exist."                                  " Try and reduce the value of Spline Index.")            splines_factors = [ [] for i in range (spline_index)]            factors = [1/num_divisions*m_index, 1/num_divisions*(m_index+1)]            splines_factors.append(factors)            data = data_from_ribbon_mesh(m, splines_factors, curve.matrix_world)            if data[spline_index][1][0] < FLOAT_EPSILON: # radius is None:                raise RuntimeError(zero_radius_error_message(self, curve))            head=data[spline_index][0][0]            tail= data[spline_index][0][1]            axis = (tail-head).normalized()            if axis.length_squared < FLOAT_EPSILON:                raise RuntimeError(f"Failed to read the curve {curve.name}.")            normal=data[spline_index][2][0]            # make sure the normal is perpendicular to the tail            from .utilities import make_perpendicular            normal = make_perpendicular(axis, normal)            mat = matrix_from_head_tail(head, tail, normal)            # this is in world space... let's just convert it back            mat.translation = head - curve.location            # TODO HACK TODO            # all the nodes should work in world-space, and it should be the responsibility            # of the xForm node to convert!        self.parameters["Matrix"] = mat        self.prepared = True        self.executed = True        def bFinalize(self, bContext=None):        cleanup_curve(self.evaluate_input("Curve"), self.base_tree.execution_id)class UtilityPointFromCurve(MantisNode):    '''Get a point from a curve'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, PointFromCurveSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        import bpy        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            raise RuntimeError(f"No curve found for {self}.")        elif curve.type != "CURVE":            raise GraphError(f"ERROR: Object {curve.name} is not a curve.")        else:            if bContext is None: bContext = bpy.context # is this wise?            m = get_mesh_from_curve(curve.name, self.base_tree.execution_id, bContext)            from .utilities import data_from_ribbon_mesh            #            num_divisions = 1            spline_index = self.evaluate_input("Spline Index")            splines_factors = [ [] for i in range (spline_index)]            factors = [self.evaluate_input("Factor")]            splines_factors.append(factors)            data = data_from_ribbon_mesh(m, splines_factors, curve.matrix_world)            p = data[spline_index][0][0] - curve.location        self.parameters["Point"] = p        self.prepared, self.executed = True, True        def bFinalize(self, bContext=None):        cleanup_curve(self.evaluate_input("Curve"), self.base_tree.execution_id)class UtilityMatricesFromCurve(MantisNode):    '''Get matrices from a curve'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatricesFromCurveSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        import time        # start_time = time.time()        #        from mathutils import Matrix        import bpy        m = Matrix.Identity(4)        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            prRed(f"WARN: No curve found for {self}. Using an identity matrix instead.")            m[3][3] = 1.0        elif curve.type != "CURVE":            prRed(f"WARN: Object {curve.name} is not a curve. Using an identity matrix instead.")            m[3][3] = 1.0        else:            if bContext is None: bContext = bpy.context # is this wise?            mesh = get_mesh_from_curve(curve.name, self.base_tree.execution_id, bContext)            from .utilities import data_from_ribbon_mesh            num_divisions = self.evaluate_input("Total Divisions")            spline_index = self.evaluate_input("Spline Index")            splines_factors = [ [] for i in range (spline_index)]            factors = [0.0] + [(1/num_divisions*(i+1)) for i in range(num_divisions)]            splines_factors.append(factors)            data = data_from_ribbon_mesh(mesh, splines_factors, curve.matrix_world)            # [spline_index][points,tangents,normals][datapoint_index]            from .utilities import make_perpendicular            matrices=[]            for i in range(num_divisions):                if data[spline_index][1][i] < FLOAT_EPSILON: # radius is None:                    raise RuntimeError(zero_radius_error_message(self, curve))                m = matrix_from_head_tail (                data[spline_index][0][i], data[spline_index][0][i+1],                make_perpendicular((data[spline_index][0][i+1]-data[spline_index][0][i]).normalized(), data[spline_index][2][i]),)                m.translation = data[spline_index][0][i] - curve.location                matrices.append(m)        for link in self.outputs["Matrices"].links:            for i, m in enumerate(matrices):                name = "Matrix"+str(i).zfill(4)                if not (out := self.outputs.get(name)): # reuse them if there are multiple links.                    out = self.outputs[name] = NodeSocket(name = name, node=self)                c = out.connect(link.to_node, link.to_socket)                # prOrange(c)                self.parameters[name] = m                # print (mesh)            link.die()        self.prepared = True        self.executed = True        # prGreen(f"Matrices from curves took {time.time() - start_time} seconds.")        def bFinalize(self, bContext=None):        import bpy        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        m_name = curve.name+'.'+self.base_tree.execution_id        if (mesh := bpy.data.meshes.get(m_name)):            prGreen(f"Freeing mesh data {m_name}...")            bpy.data.meshes.remove(mesh)class UtilityNumberOfCurveSegments(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Curve"            ,          "Spline Index"     ,        ]        outputs = [          "Number of Segments" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        spline = curve.data.splines[self.evaluate_input("Spline Index")]        if spline.type == "BEZIER":            self.parameters["Number of Segments"] = len(spline.bezier_points)-1        else:            self.parameters["Number of Segments"] = len(spline.points)-1        self.prepared = True        self.executed = Trueclass UtilityNumberOfSplines(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, NumberOfSplinesSockets)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        self.parameters["Number of Splines"] = len(curve.data.splines)        self.prepared, self.executed = True, Trueclass UtilityMatrixFromCurveSegment(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatrixFromCurveSegmentSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        import bpy        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            raise RuntimeError(f"No curve found for {self}.")        elif curve.type != "CURVE":            raise GraphError(f"ERROR: Object {curve.name} is not a curve.")        else:            if bContext is None: bContext = bpy.context # is this wise?            m = get_mesh_from_curve(curve.name, self.base_tree.execution_id, bContext)            from .utilities import data_from_ribbon_mesh            # this section is dumb, but it is because the data_from_ribbon_mesh            #  function is designed to pull data from many splines at once (for optimization)            #  so we have to give it empty splines for each one we skip.            # TODO: Refactor this to make it so I can select spline index            spline_index = self.evaluate_input("Spline Index")            spline = curve.data.splines[spline_index]            splines_factors = [ [] for i in range (spline_index)]            factors = [0.0]            points = spline.bezier_points if spline.type == 'BEZIER' else spline.points            total_length=0.0            for i in range(len(points)-1):                total_length+= (seg_length := (points[i+1].co - points[i].co).length)                factors.append(seg_length)            prev_length = 0.0            for i in range(len(factors)):                factors[i] = prev_length+factors[i]/total_length                prev_length=factors[i]                # Why does this happen? Floating point error?                if factors[i]>1.0: factors[i] = 1.0            splines_factors.append(factors)            #            data = data_from_ribbon_mesh(m, splines_factors, curve.matrix_world)            segment_index = self.evaluate_input("Segment Index")            if data[spline_index][1][segment_index] < FLOAT_EPSILON: # radius is None:                raise RuntimeError(zero_radius_error_message(self, curve))            head=data[spline_index][0][segment_index]            tail= data[spline_index][0][segment_index+1]            axis = (tail-head).normalized()            normal=data[spline_index][2][segment_index]            # make sure the normal is perpendicular to the tail            from .utilities import make_perpendicular            normal = make_perpendicular(axis, normal)            m = matrix_from_head_tail(head, tail, normal)            m.translation = head - curve.location            self.parameters["Matrix"] = m        self.prepared, self.executed = True, True        def bFinalize(self, bContext=None):        cleanup_curve(self.evaluate_input("Curve"), self.base_tree.execution_id)class UtilityGetCurvePoint(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, GetCurvePointSockets)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext=None):        import bpy        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            raise RuntimeError(f"No curve found for {self}.")        elif curve.type != "CURVE":            raise GraphError(f"ERROR: Object {curve.name} is not a curve.")        spline = curve.data.splines[self.evaluate_input("Spline Index")]        if spline.type == 'BEZIER':            bez_pt = spline.bezier_points[self.evaluate_input("Index")]            self.parameters["Point"]=bez_pt.co            self.parameters["Left Handle"]=bez_pt.handle_left            self.parameters["Right Handle"]=bez_pt.handle_right        else:            pt = spline.points[self.evaluate_input("Index")]            self.parameters["Point"]=(pt.co[0], pt.co[1], pt.co[2])        self.prepared, self.executed = True, Trueclass UtilityGetNearestFactorOnCurve(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, GetNearestFactorOnCurveSockets)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        import bpy        curve_name = self.evaluate_input("Curve")        curve = bpy_object_get_guarded( curve_name, self)        if not curve:            raise RuntimeError(f"No curve found for {self}.")        elif curve.type != "CURVE":            raise GraphError(f"ERROR: Object {curve.name} is not a curve.")        else:            if bContext is None: bContext = bpy.context # is this wise?            m = get_mesh_from_curve(curve.name,                                    self.base_tree.execution_id,                                    bContext, ribbon=False)            # this is confusing but I am not re-writing these old functions            from .utilities import FindNearestPointOnWireMesh as nearest_point            spline_index = self.evaluate_input("Spline Index")            ref_pt = self.evaluate_input("Reference Point")            splines_points = [ [] for i in range (spline_index)]            splines_points.append([ref_pt])            pt =  nearest_point(m, splines_points)[spline_index][0]            self.parameters["Factor"] = pt        self.prepared, self.executed = True, Trueclass UtilityKDChoosePoint(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Reference Point"  ,          "Points"           ,          "Number to Find"   ,        ]        outputs = [          "Result Point"     ,          "Result Index"     ,          "Result Distance"  ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        self.rerouted=[]    def bPrepare(self, bContext = None,):        from mathutils import Vector        points= []        ref_point = self.evaluate_input('Reference Point')        num_points = self.evaluate_input('Number to Find')        for i, l in enumerate(self.inputs['Points'].links):            pt = self.evaluate_input('Points', i)            points.append(pt)            if not isinstance(pt, Vector):                prRed(f"Cannot get point from {l.from_node} for {self}")        assert ref_point is not None, wrapRed(f"Reference Point {ref_point} is invalid in node {self}")        result = kd_find(self, points, ref_point, num_points)        indices = [ found_point[1] for found_point in result  ]        distances  = [ found_point[2] for found_point in result  ]        array_choose_relink(self, indices, "Points", "Result Point")        array_choose_data(self, indices, "Result Index")        array_choose_data(self, distances, "Result Distance")        self.prepared, self.executed = True, Trueclass UtilityKDChooseXForm(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Reference Point"      ,          "xForm Nodes"          ,          "Get Point Head/Tail"  ,          "Number to Find"       ,        ]        outputs = [          "Result xForm"     ,          "Result Index"     ,          "Result Distance"  ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        self.rerouted=[]    def bPrepare(self, bContext = None,):        if len(self.hierarchy_dependencies)==0 and len(self.hierarchy_connections)==0 and \                 len(self.connections)==0 and len(self.dependencies)==0:            self.prepared, self.executed = True, True            return #Either it is already done or it doesn't matter.        from mathutils import Vector        points= []        ref_point = self.evaluate_input('Reference Point')        num_points = self.evaluate_input('Number to Find')        for i, l in enumerate(self.inputs['xForm Nodes'].links):            matrix = l.from_node.evaluate_input('Matrix')            if matrix is None:                raise GraphError(f"Cannot get point from {l.from_node} for {self}. Does it have a matrix?")            pt = matrix.translation            if head_tail := self.evaluate_input("Get Point Head/Tail"):                # get the Y-axis of the basis, assume it is normalized                y_axis = Vector((matrix[0][1],matrix[1][1], matrix[2][1]))                pt = pt.lerp(pt+y_axis*matrix[3][3], head_tail)            points.append(pt)            if not isinstance(pt, Vector):                prRed(f"Cannot get point from {l.from_node} for {self}")        assert ref_point is not None, wrapRed(f"Reference Point {ref_point} is invalid in node {self}")        result = kd_find(self, points, ref_point, num_points)        indices = [ found_point[1] for found_point in result  ]        distances  = [ found_point[2] for found_point in result  ]        array_choose_relink(self, indices, "xForm Nodes", "Result xForm")        array_choose_data(self, indices, "Result Index")        array_choose_data(self, distances, "Result Distance")        self.prepared, self.executed = True, Trueclass UtilityMetaRig(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Meta-Armature" ,          "Meta-Bone"     ,        ]        outputs = [          "Matrix" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        #kinda clumsy, whatever        import bpy        from mathutils import Matrix        m = Matrix.Identity(4)                meta_rig  = self.evaluate_input("Meta-Armature")        if meta_rig is None:            raise RuntimeError("Invalid input for Meta-Armature.")        meta_bone = self.evaluate_input("Meta-Bone")        if meta_rig is None or meta_bone is None:            raise RuntimeError("Invalid input for Meta-Bone.")                if meta_rig:            if ( armOb := bpy.data.objects.get(meta_rig) ):                m = armOb.matrix_world                if ( b := armOb.data.bones.get(meta_bone)):                    # calculate the correct object-space matrix                    m = Matrix.Identity(3)                    bones = [] # from the last ancestor, mult the matrices until we get to b                    while (b): bones.append(b); b = b.parent                    while (bones): b = bones.pop(); m = m @ b.matrix                    m = Matrix.Translation(b.head_local) @ m.to_4x4()                    #                    m[3][3] = b.length # this is where I arbitrarily decided to store length                # else:                #     prRed("no bone for MetaRig node ", self)        else:            raise RuntimeError(wrapRed(f"No meta-rig input for MetaRig node {self}"))                self.parameters["Matrix"] = m        self.prepared = True        self.executed = Trueclass UtilityBoneProperties(SimpleInputNode):    '''A node representing a bone's gettable properties'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        outputs = [            "matrix"        ,            "matrix_local"  ,            "matrix_basis"  ,            "head"          ,            "tail"          ,            "length"        ,            "rotation"      ,            "location"      ,            "scale"         ,        ]        self.outputs.init_sockets(outputs)        self.init_parameters()    def fill_parameters(self, prototype=None):        return        # TODO this should probably be moved to Linksclass UtilityDriverVariable(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Variable Type"   ,            "Property"       ,            "Property Index" ,            "Evaluation Space",            "Rotation Mode"   ,            "xForm 1"         ,            "xForm 2"         ,        ]        outputs = [          "Driver Variable",        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "DRIVER" # MUST be run in Pose mode        self.prepared = True        def reset_execution(self):        super().reset_execution()        # clear this to ensure there are no stale reference pointers        self.parameters["Driver Variable"] = None        self.prepared=True            def evaluate_input(self, input_name):        if input_name == 'Property':            if self.inputs.get('Property'):                if self.inputs['Property'].is_linked:                # get the name instead...                    trace = trace_single_line(self, input_name)                    return trace[1].name # the name of the socket            return self.parameters["Property"]        return super().evaluate_input(input_name)            def GetxForm(self, index=1):        trace = trace_single_line(self, "xForm 1" if index == 1 else "xForm 2")        for node in trace[0]:            if (node.__class__ in [xFormArmature, xFormBone]):                return node #this will fetch the first one, that's good!        return None    def bRelationshipPass(self, bContext = None,):        prepare_parameters(self)        #prPurple ("Executing Driver Variable Node")        xF1 = self.GetxForm()        xF2 = self.GetxForm(index=2)        # kinda clumsy        xForm1, xForm2 = None, None        if xF1 : xForm1 = xF1.bGetObject()        if xF2 : xForm2 = xF2.bGetObject()        v_type = self.evaluate_input("Variable Type")        i = self.evaluate_input("Property Index"); dVarChannel = ""        if not isinstance(i, (int, float)):            raise RuntimeError(f" {self} has invalid input for \"Property Index\".")        if (i >= 0): #negative values will use the vector property.            if self.evaluate_input("Property") == 'location':                if   i == 0: dVarChannel = "LOC_X"                elif i == 1: dVarChannel = "LOC_Y"                elif i == 2: dVarChannel = "LOC_Z"                else: raise RuntimeError("Invalid property index for %s" % self)            if self.evaluate_input("Property") == 'rotation':                if   i == 0: dVarChannel = "ROT_X"                elif i == 1: dVarChannel = "ROT_Y"                elif i == 2: dVarChannel = "ROT_Z"                elif i == 3: dVarChannel = "ROT_W"                else: raise RuntimeError("Invalid property index for %s" % self)            if self.evaluate_input("Property") == 'scale':                if   i == 0: dVarChannel = "SCALE_X"                elif i == 1: dVarChannel = "SCALE_Y"                elif i == 2: dVarChannel = "SCALE_Z"                elif i == 3: dVarChannel = "SCALE_AVG"                else: raise RuntimeError("Invalid property index for %s" % self)            if self.evaluate_input("Property") == 'scale_average':                dVarChannel = "SCALE_AVG"        if dVarChannel: v_type = "TRANSFORMS"                my_var = {            "owner"         : xForm1, # will be filled in by Driver            "prop"          : self.evaluate_input("Property"), # will be filled in by Driver            "type"          : v_type,            "space"         : self.evaluate_input("Evaluation Space"),            "rotation_mode" : self.evaluate_input("Rotation Mode"),            "xForm 1"       : xForm1,#self.GetxForm(index = 1),            "xForm 2"       : xForm2,#self.GetxForm(index = 2),            "channel"       : dVarChannel,}                self.parameters["Driver Variable"] = my_var        self.executed = True            class UtilityKeyframe(MantisNode):    '''A node representing a keyframe for a F-Curve'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Frame"   ,          "Value"   ,        ]        outputs = [          "Keyframe" ,        ]        additional_parameters = {"Keyframe":{}}        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters( additional_parameters=additional_parameters)        self.node_type = "DRIVER" # MUST be run in Pose mode        setup_custom_props(self)    def bPrepare(self, bContext = None,):        key = self.parameters["Keyframe"]        from mathutils import Vector        key["co"]= Vector( (self.evaluate_input("Frame"), self.evaluate_input("Value"),))        key["type"]="GENERATED"        key["interpolation"] = "LINEAR"        # eventually this will have the right data, TODO        # self.parameters["Keyframe"] = key        self.prepared = True        self.executed = Trueclass UtilityFCurve(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Extrapolation Mode",        ]        outputs = [          "fCurve",        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        setup_custom_props(self)        self.prepared = True        def reset_execution(self):        super().reset_execution()        self.prepared=True    def evaluate_input(self, input_name):        return super().evaluate_input(input_name)    def bTransformPass(self, bContext = None,):        prepare_parameters(self)        extrap_mode = self.evaluate_input("Extrapolation Mode")        keys = [] # ugly but whatever        #['amplitude', 'back', 'bl_rna', 'co', 'co_ui', 'easing', 'handle_left', 'handle_left_type', 'handle_right', 'handle_right_type',        # 'interpolation', 'period', 'rna_type', 'select_control_point', 'select_left_handle', 'select_right_handle', 'type']        for k in self.inputs.keys():            if k == 'Extrapolation Mode' : continue            # print (self.inputs[k])            if (key := self.evaluate_input(k)) is None:                prOrange(f"WARN: No keyframe connected to {self}:{k}. Skipping Link.")            else:                keys.append(key)        if len(keys) <1:            prOrange(f"WARN: no keys in fCurve {self}.")        keys.append(extrap_mode)        self.parameters["fCurve"] = keys        self.executed = True#TODO make the fCurve data a data class instead of a dict class UtilityDriver(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Driver Type"   ,          "Expression"    ,          "fCurve"        ,        ]        outputs = [          "Driver",        ]        from .drivers import MantisDriver        additional_parameters = {          "Driver":MantisDriver(),         }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters(additional_parameters=additional_parameters)        self.node_type = "DRIVER" # MUST be run in Pose mode        setup_custom_props(self)        self.prepared = True        def reset_execution(self):        super().reset_execution()        from .drivers import MantisDriver        self.parameters["Driver"]=MantisDriver()        self.prepared=True        def bRelationshipPass(self, bContext = None,):        prepare_parameters(self)        from .drivers import MantisDriver        #prPurple("Executing Driver Node")        my_vars = []        keys = self.evaluate_input("fCurve")        if keys is None or len(keys) <2:            prWhite(f"INFO: no fCurve connected to {self}; using default fCurve.")            from mathutils import Vector            keys = [                {"co":Vector( (0, 0,)), "type":"GENERATED", "interpolation":"LINEAR" },                {"co":Vector( (1, 1,)), "type":"GENERATED", "interpolation":"LINEAR" },                "CONSTANT",]        for inp in list(self.inputs.keys() )[3:]:            if (new_var := self.evaluate_input(inp)):                new_var["name"] = inp                my_vars.append(new_var)            else:                raise RuntimeError(f"Failed to initialize Driver variable for {self}")        my_driver ={ "owner"         :  None,                     "prop"          :  None, # will be filled out in the node that uses the driver                     "expression"    :  self.evaluate_input("Expression"),                     "ind"           :  -1, # same here                     "type"          :  self.evaluate_input("Driver Type"),                     "vars"          :  my_vars,                     "keys"          :  keys[:-1],                     "extrapolation" :  keys[-1] }                my_driver = MantisDriver(my_driver)                self.parameters["Driver"].update(my_driver)        print("Initializing driver %s " % (wrapPurple(self.__repr__())) )        self.executed = Trueclass UtilitySwitch(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = {          "Parameter"            ,          "Parameter Index"      ,          "Invert Switch"        ,        }        outputs = [          "Driver",        ]        from .drivers import MantisDriver        additional_parameters = {          "Driver":MantisDriver(),         }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters(additional_parameters=additional_parameters)        self.node_type = "DRIVER" # MUST be run in Pose mode        self.prepared = True    def evaluate_input(self, input_name):        if input_name == 'Parameter':            if self.inputs['Parameter'].is_connected:                trace = trace_single_line(self, input_name)                return trace[1].name # the name of the socket            return self.parameters["Parameter"]        return super().evaluate_input(input_name)    def GetxForm(self,):        trace = trace_single_line(self, "Parameter" )        for node in trace[0]:            if (node.__class__ in [xFormArmature, xFormBone]):                return node #this will fetch the first one, that's good!        return None        def reset_execution(self):        super().reset_execution()        from .drivers import MantisDriver        self.parameters["Driver"]=MantisDriver()        self.prepared=True    def bRelationshipPass(self, bContext = None,):        #prepare_parameters(self)        #prPurple ("Executing Switch Node")        xForm = self.GetxForm()        if xForm : xForm = xForm.bGetObject()         if not xForm:            raise RuntimeError("Could not evaluate xForm for %s" % self)        from .drivers import MantisDriver        my_driver ={ "owner" : None,                     "prop"  : None, # will be filled out in the node that uses the driver                      "ind"   : -1, # same here                     "type"  : "SCRIPTED",                     "vars"  : [ { "owner" : xForm,                                   "prop"  : self.evaluate_input("Parameter"),                                   "name"  : "a",                                   "type"  : "SINGLE_PROP", } ],                     "keys"  : [ { "co":(0,0),                                   "interpolation": "LINEAR",                                   "type":"KEYFRAME",}, #display type                                 { "co":(1,1),                                   "interpolation": "LINEAR",                                   "type":"KEYFRAME",},],                      "extrapolation": 'CONSTANT', }        my_driver   ["expression"] = "a"                my_driver = MantisDriver(my_driver)    # this makes it so I can check for type later!                if self.evaluate_input("Invert Switch") == True:            my_driver   ["expression"] = "1 - a"                # this way, regardless of what order things are handled, the        #  driver is sent to the next node.        # In the case of some drivers, the parameter may be sent out        #  before it's filled in (because there is a circular dependency)        # I want to support this behaviour because Blender supports it.        # We do not make a copy. We update the driver, so that        #  the same instance is filled out.        self.parameters["Driver"].update(my_driver)        print("Initializing driver %s " % (wrapPurple(self.__repr__())) )        self.executed = Trueclass UtilityCombineThreeBool(MantisNode):    '''A node for combining three booleans into a boolean three-tuple'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "X"   ,          "Y"   ,          "Z"   ,        ]        outputs = [          "Three-Bool",        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def reset_execution(self): # need to make sure any references are deleted        super().reset_execution() # so we prepare the node again to reset them        if self.parameters["Three-Bool"] is not None:            for param in self.parameters["Three-Bool"]:                if isinstance(param, dict):                    self.prepared=False; break    def bPrepare(self, bContext = None,):        self.parameters["Three-Bool"] = (          self.evaluate_input("X"),          self.evaluate_input("Y"),          self.evaluate_input("Z"), )        self.prepared = True        self.executed = True# Note this is a copy of the above. This needs to be de-duplicated.class UtilityCombineVector(MantisNode):    '''A node for combining three floats into a vector'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        super().__init__(signature, base_tree)        inputs = [          "X"   ,          "Y"   ,          "Z"   ,        ]        outputs = [          "Vector",        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def reset_execution(self): # need to make sure any references are deleted        super().reset_execution() # so we prepare the node again to reset them        if self.parameters["Vector"] is not None:            for param in self.parameters["Vector"]:                if isinstance(param, dict):                    self.prepared=False; break        def bPrepare(self, bContext = None,):        #prPurple("Executing CombineVector Node")        prepare_parameters(self)        self.parameters["Vector"] = (          self.evaluate_input("X"),          self.evaluate_input("Y"),          self.evaluate_input("Z"), )        self.prepared, self.executed = True, True  class UtilitySeparateVector(MantisNode):    '''A node for separating a vector into three floats'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Vector"        ]        outputs = [          "X"   ,          "Y"   ,          "Z"   ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        self.parameters["X"] = self.evaluate_input("Vector")[0]        self.parameters["Y"] = self.evaluate_input("Vector")[1]        self.parameters["Z"] = self.evaluate_input("Vector")[2]        self.prepared, self.executed = True, Trueclass UtilityCatStrings(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "String_1"   ,          "String_2"   ,        ]        outputs = [          "OutputString" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        self.parameters["OutputString"] = self.evaluate_input("String_1")+self.evaluate_input("String_2")        self.prepared, self.executed = True, True# TODO move this to the Xform fileclass InputWidget(MantisNode):    '''A node representing an existing object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, InputWidgetSockets)        self.init_parameters()        self.node_type = "XFORM"        def reset_execution(self):        super().reset_execution()        self.prepared=False    def bPrepare(self, bContext=None):        print(wrapGreen("Executing ")+wrapOrange("InputWidget Node ")+wrapWhite(f"{self}"))        path = self.evaluate_input('Name')        axes_flipped = self.evaluate_input('Flip Axes')        scaling = self.evaluate_input('Scale')        add_scale_modifier = False        if scaling[0] != 1.0 or scaling[1] != 1.0 or scaling[2] != 1.0:            add_scale_modifier = True        do_mirror = True        from os import path as os_path        from .preferences import get_bl_addon_object        bl_mantis_addon = get_bl_addon_object()        widgets_path = bl_mantis_addon.preferences.WidgetsLibraryFolder        path = widgets_path+path # this guards the widgets root so the end-user        #  can easily change the widgets directory without breaking things        from .utilities import get_default_collection        collection = get_default_collection(collection_type='WIDGET')        file_name = os_path.split(path)[-1]        obj_name = os_path.splitext(file_name)[0]        obj_name_full = obj_name        if add_scale_modifier:            obj_name_full+="_scaled_"+".".join(self.ui_signature[1:])        if any(axes_flipped):            obj_name_full+="_flipped_"        for i, axis in enumerate("XYZ"):            if axes_flipped[i]: obj_name_full+=axis        from bpy import data        # what is this code doing? I thought I already linked it... TODO find out        if  obj_name in data.objects.keys() and not \            obj_name_full in data.objects.keys():                self.bObject = data.objects.get(obj_name).copy()                self.bObject.name = obj_name_full                collection.objects.link(self.bObject)        # now check to see if it exists        elif obj_name_full in data.objects.keys():            prWhite(f"INFO: {obj_name_full} is already in this .blend file; skipping import.")            self.bObject = data.objects.get(obj_name_full)            if any(axes_flipped): # check if we need to add a Flip modifier                if len(self.bObject.modifiers) > 1 and self.bObject.modifiers[-1].name == "Simple Flip":                    do_mirror=False        else:            from .utilities import import_object_from_file            self.bObject = import_object_from_file(path)            if any(axes_flipped) or add_scale_modifier:                self.bObject = self.bObject.copy()                self.bObject.name = obj_name_full                collection.objects.link(self.bObject)        # do the scaling...        if add_scale_modifier:            if (scale_modifier := self.bObject.modifiers.get("Scale Object Data")) is None:                scale_modifier = self.bObject.modifiers.new("Scale Object Data", type='NODES')            ng = data.node_groups.get("Scale Object Data")            if ng is None:                from .geometry_node_graphgen import gen_scale_object_data_modifier                ng = gen_scale_object_data_modifier()            scale_modifier.node_group = ng            scale_modifier['Socket_2']=scaling        # now we'll check for the mirrors.        if any(axes_flipped) and do_mirror:            if (flip_modifier := self.bObject.modifiers.get("Simple Flip")) is None:                flip_modifier = self.bObject.modifiers.new("Simple Flip", type="NODES")            ng = data.node_groups.get("Simple Flip")            if ng is None:                from .geometry_node_graphgen import gen_simple_flip_modifier                ng = gen_simple_flip_modifier()            flip_modifier.node_group = ng            flip_modifier["Socket_2"]=axes_flipped[0]            flip_modifier["Socket_3"]=axes_flipped[1]            flip_modifier["Socket_4"]=axes_flipped[2]        self.prepared, self.executed = True, True        def bGetObject(self, mode=''):        return self.bObject    # TODO move this to the Xform fileclass InputExistingGeometryObject(MantisNode):    '''A node representing an existing object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Name"  ,        ]        outputs = [          "Object" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "XFORM"        def reset_execution(self):        super().reset_execution()        self.prepared=False    def bPrepare(self, bContext=None):        from bpy import data        ob = None        if name := self.evaluate_input("Name"):            ob= data.objects.get( name  )        if ob is None and name:            prRed(f"No object found with name {name} in {self}")        self.bObject=ob        self.prepared, self.executed = True, True        def bGetObject(self, mode=''):        return self.bObjectclass InputExistingGeometryData(MantisNode):    '''A node representing existing object data'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Name"  ,        ]        outputs = [          "Geometry" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        self.prepared = True; self.executed = True    def reset_execution(self):        super().reset_execution()        self.prepared, self.executed = True, True    # the mode argument is only for interface consistency    def bGetObject(self, mode=''):        from bpy import data        # first try Curve, then try Mesh        bObject = data.curves.get(self.evaluate_input("Name"))        if not bObject:            bObject = data.meshes.get(self.evaluate_input("Name"))        if bObject is None:            raise RuntimeError(f"Could not find a mesh or curve datablock named \"{self.evaluate_input('Name')}\" for node {self}")        return bObjectclass UtilityDeclareCollections(MantisNode):    '''A node to help manage bone collections'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        self.node_type = "UTILITY"        self.prepared, self.executed = True, True    def reset_execution(self):        super().reset_execution()        self.prepared, self.executed = True, True        def fill_parameters(self, ui_node=None):        if ui_node is None:            from .utilities import get_node_prototype            ui_node = get_node_prototype(self.ui_signature, self.base_tree)        from .base_definitions import MantisSocketTemplate as SockTemplate        templates=[]        for out in ui_node.outputs:            if not (out.name in self.outputs.keys()) :                templates.append(SockTemplate(name=out.name,                        identifier=out.identifier, is_input=False,))            self.outputs.init_sockets(templates)        # now we have our parameters, fill them. This is a little inefficient I guess.        for out in ui_node.outputs:            self.parameters[out.name] = out.default_valueclass UtilityCollectionJoin(MantisNode):    '''A node to help manage bone collections'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, CollectionJoinSockets)        self.init_parameters()        self.node_type = "UTILITY"        self.prepared, self.executed = False, False    def reset_execution(self):        super().reset_execution()        self.prepared, self.executed = False, False        def bPrepare(self, bContext = None,):        if self.inputs['Collections'].links:            bCol_groups = []            for i, l in enumerate(self.inputs['Collections'].links):                bCol_group = self.evaluate_input("Collections", index=i)                if not isinstance(bCol_group, str):                    bCol_group = str(bCol_group)                    prOrange(f"Warning: coercing invalid input ({i}) to String in node: {self}")                bCol_groups.append(bCol_group)            bCols = '|'.join(bCol_groups)        else:            bCols = self.evaluate_input("Collections")            if not isinstance(bCols, str):                bCols = str(bCols)                prOrange(f"Warning: coercing invalid input to String in node: {self}")        self.parameters['Collection']=bCols        self.prepared, self.executed = True, Trueclass UtilityCollectionHierarchy(MantisNode):    '''A node to help manage bone collections'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, CollectionHierarchySockets)        self.init_parameters()        self.node_type = "UTILITY"        self.prepared, self.executed = False, False    def reset_execution(self):        super().reset_execution()        self.prepared, self.executed = False, False    def bPrepare(self, bContext = None,):        parent_col = self.evaluate_input('Parent Collection')        if not isinstance(parent_col, str):            parent_col = str(parent_col)            prOrange(f"Warning: coercing invalid Parent Collection to String in node: {self}")        child_col = self.evaluate_input('Child Collection')        if not isinstance(child_col, str):            child_col = str(child_col)            prOrange(f"Warning: coercing invalid Child Collection to String in node: {self}")        result = parent_col +">"+child_col        self.parameters['Collection']=result        self.prepared, self.executed = True, Trueclass UtilityGeometryOfXForm(MantisNode):    '''A node representing existing object data'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "xForm"  ,        ]        outputs = [          "Geometry" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        self.prepared = True        self.executed = True    def reset_execution(self):        super().reset_execution()        self.prepared, self.executed = True, True    # mode for interface consistency    def bGetObject(self, mode=''):        if not (self.inputs.get('xForm') and self.inputs['xForm'].links):            prOrange(f"WARN: Cannot retrieve data from {self}, there is no xForm node connected.")            return None        xf = self.inputs["xForm"].links[0].from_node        if xf.node_type == 'XFORM':            xf_ob = xf.bGetObject()            if (xf_ob is not None) and xf_ob.type in ['MESH', 'CURVE']:                return xf_ob.data        prOrange(f"WARN: Cannot retrieve data from {self}, the connected xForm is not a mesh or curve.")        return Noneclass UtilityNameOfXForm(MantisNode):    '''A node representing existing object data'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "xForm"  ,        ]        outputs = [          "Name" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    # mode for interface consistency    def bPrepare(self, bContext = None,):        if not (self.inputs.get('xForm') and self.inputs['xForm'].links):            raise RuntimeError( f"WARN: Cannot retrieve data from {self},"                                 " there is no xForm node connected.")        xf = self.inputs["xForm"].links[0].from_node        self.parameters["Name"] = xf.evaluate_input('Name')        self.prepared, self.executed = True, Trueclass UtilityGetBoneLength(MantisNode):    '''A node to get the length of a bone matrix'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Bone Matrix" ,        ]        outputs = [          "Bone Length" ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        if (l := self.evaluate_input("Bone Matrix")) is not None:            self.parameters["Bone Length"] = l[3][3]        else:            other = self.inputs["Bone Matrix"].links[0].from_node            raise RuntimeError(f"Cannot get matrix for {self} from {other}")        self.prepared, self.executed = True, Trueclass UtilityPointFromBoneMatrix(MantisNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Bone Matrix"   ,          "Head/Tail"     ,        ]        outputs = [          "Point"     ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    # TODO: find out why this is sometimes not ready at bPrepare phase    def bPrepare(self, bContext = None,):        from mathutils import Vector        matrix = self.evaluate_input("Bone Matrix")        head, rotation, _scale = matrix.copy().decompose()        tail = head.copy() + (rotation @ Vector((0,1,0)))*matrix[3][3]        self.parameters["Point"] = head.lerp(tail, self.evaluate_input("Head/Tail"))        self.prepared, self.executed = True, Trueclass UtilitySetBoneLength(MantisNode):    '''Sets the length of a Bone's matrix'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Bone Matrix"   ,          "Length"        ,        ]        outputs = [          "Bone Matrix"   ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        from mathutils import Vector        if matrix := self.evaluate_input("Bone Matrix"):            matrix = matrix.copy()            # print (self.inputs["Length"].links)            matrix[3][3] = self.evaluate_input("Length")            self.parameters["Length"] = self.evaluate_input("Length")            self.parameters["Bone Matrix"] = matrix        else:            raise RuntimeError(f"Cannot get matrix for {self}")        self.prepared, self.executed = True, Trueclass UtilityMatrixSetLocation(MantisNode):    '''Sets the location of a matrix'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Matrix"        ,          "Location"      ,        ]        outputs = [          "Matrix"        ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        from mathutils import Vector        if matrix := self.evaluate_input("Matrix"):            matrix = matrix.copy()            # print (self.inputs["Length"].links)            loc = self.evaluate_input("Location")            matrix[0][3] = loc[0]; matrix[1][3] = loc[1]; matrix[2][3] = loc[2]            self.parameters["Matrix"] = matrix        self.prepared, self.executed = True, Trueclass UtilityMatrixGetLocation(MantisNode):    '''Gets the location of a matrix'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Matrix"        ,        ]        outputs = [          "Location"    ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        def bPrepare(self, bContext = None,):        from mathutils import Vector        if matrix := self.evaluate_input("Matrix"):            self.parameters["Location"] = matrix.to_translation()        self.prepared = True; self.executed = Trueclass UtilityMatrixFromXForm(MantisNode):    """Returns the matrix of the given xForm node."""    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "xForm"        ,        ]        outputs = [          "Matrix"       ,        ]        self.node_type = "UTILITY"        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        def GetxForm(self):        trace = trace_single_line(self, "xForm")        for node in trace[0]:            if (node.node_type == 'XFORM'):                return node        raise GraphError("%s is not connected to an xForm" % self)            def bPrepare(self, bContext = None,):        from mathutils import Vector, Matrix        self.parameters["Matrix"] = Matrix.Identity(4)        if matrix := self.GetxForm().parameters.get("Matrix"):            self.parameters["Matrix"] = matrix.copy()        elif hasattr(self.GetxForm().bObject, "matrix"):            self.parameters["Matrix"] = self.GetxForm().bObject.matrix.copy()        elif hasattr(self.GetxForm().bObject, "matrix_world"):            self.parameters["Matrix"] = self.GetxForm().bObject.matrix_world.copy()        else:            prRed(f"Could not find matrix for {self} - check if the referenced object exists.")        self.prepared = True; self.executed = Trueclass UtilityAxesFromMatrix(MantisNode):    """Returns the axes of the given matrix."""    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Matrix"       ,        ]        outputs = [          "X Axis"      ,          "Y Axis"      ,          "Z Axis"      ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"            def bPrepare(self, bContext = None,):        from mathutils import Vector        if matrix := self.evaluate_input("Matrix"):            matrix= matrix.copy().to_3x3(); matrix.transpose()            self.parameters['X Axis'] = matrix[0]            self.parameters['Y Axis'] = matrix[1]            self.parameters['Z Axis'] = matrix[2]        self.prepared = True; self.executed = Trueclass UtilityBoneMatrixHeadTailFlip(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Bone Matrix"     ,        ]        outputs = [          "Bone Matrix"     ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Vector, Matrix, Quaternion        from bpy.types import Bone        if matrix := self.evaluate_input("Bone Matrix"):            axis, roll = Bone.AxisRollFromMatrix(matrix.to_3x3())            new_mat = Bone.MatrixFromAxisRoll(-1*axis, roll)            length = matrix[3][3]            new_mat.resize_4x4()         # last column contains            new_mat[0][3] = matrix[0][3] + axis[0]*length # x location            new_mat[1][3] = matrix[1][3] + axis[1]*length # y location            new_mat[2][3] = matrix[2][3] + axis[2]*length # z location            new_mat[3][3] = length                           # length            self.parameters["Bone Matrix"] = new_mat        self.prepared, self.executed = True, Trueclass UtilityMatrixTransform(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Matrix 1"   ,          "Matrix 2"   ,        ]        outputs = [          "Out Matrix"    ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Vector        mat1 = self.evaluate_input("Matrix 1"); mat2 = self.evaluate_input("Matrix 2")        if mat1 and mat2:            mat1copy = mat1.copy()            self.parameters["Out Matrix"] = mat2 @ mat1copy            self.parameters["Out Matrix"].translation = mat1copy.to_translation()+ mat2.to_translation()        else:            raise RuntimeError(wrapRed(f"Node {self} did not receive all matrix inputs..."                            " found input 1? {mat1 is not None}, 2? {mat2 is not None}"))        self.prepared, self.executed = True, Trueclass UtilityMatrixInvert(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatrixInvertSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Vector        mat1 = self.evaluate_input("Matrix 1")        if mat1:            mat1copy = mat1.copy()            try:                self.parameters["Matrix"] = mat1copy.inverted()            except ValueError as e:                prRed(f"ERROR: {self}: The matrix cannot be inverted."); prOrange(mat1)                raise e        else:            raise RuntimeError(wrapRed(f"Node {self} did not receive all matrix inputs..."                                       " found input 1? {mat1 is not None}"))        self.prepared, self.executed = True, Trueclass UtilityMatrixCompose(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatrixComposeSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Matrix        matrix= Matrix.Identity(3)        matrix[0] = self.evaluate_input('X Basis Vector')        matrix[1] = self.evaluate_input('Y Basis Vector')        matrix[2] = self.evaluate_input('Z Basis Vector')        matrix.transpose(); matrix=matrix.to_4x4()        matrix.translation = self.evaluate_input('Translation')        self.parameters['Matrix']=matrix        self.prepared = True; self.executed = Trueclass UtilityMatrixAlignRoll(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, MatrixAlignRollSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Vector, Matrix        align_axis = Vector(self.evaluate_input('Alignment Vector'))        # why do I have to construct a vector here?        # why is the socket returning a bpy_prop_array ?        if align_axis.length_squared==0:            raise RuntimeError(f"WARN: cannot align matrix in {self}"                                " because the alignment vector is zero.")        input=self.evaluate_input('Matrix').copy()        y_axis= input.to_3x3().transposed()[1]        from .utilities import project_point_to_plane        projected=project_point_to_plane(            align_axis.normalized(), Vector((0,0,0)), y_axis).normalized()        # now that we have the projected vector, transform the points from        #   the plane of the y_axis to flat space and get the signed angle        from math import atan2        try:            flattened = (input.to_3x3().inverted() @ projected)        except ValueError:            raise ValueError(f"Cannot align the matrix in {self} because it is degenerate.")        rotation = Matrix.Rotation(atan2(flattened.x, flattened.z), 4, y_axis)        matrix = rotation @ input.copy()        matrix.translation=input.translation        matrix[3][3] = input[3][3]        self.parameters['Matrix'] = matrix        self.prepared = True; self.executed = True        # NOTE: I tried other ways of setting the matrix, including composing        #  it directly from the Y axis, the normalized projection of the align        #  axis, and their cross-product. That only nearly worked.        # this calculation should not work better, but it does. Why?        class UtilityTransformationMatrix(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Operation"   ,          "Vector"      ,          "W"           ,        ]        outputs = [          "Matrix"    ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Matrix, Vector        if (operation := self.evaluate_input("Operation")) == 'ROTATE_AXIS_ANGLE':            # this can, will, and should fail if the axis is 0,0,0            self.parameters["Matrix"] = rotMat = Matrix.Rotation(self.evaluate_input("W"), 4, Vector(self.evaluate_input("Vector")).normalized())        elif (operation := self.evaluate_input("Operation")) == 'TRANSLATE':            m = Matrix.Identity(4)            if axis := self.evaluate_input("Vector"):                m[0][3]=axis[0];m[1][3]=axis[1];m[2][3]=axis[2]            self.parameters['Matrix'] = m        elif (operation := self.evaluate_input("Operation")) == 'SCALE':            self.parameters["Matrix"] = Matrix.Scale(self.evaluate_input("W"), 4, Vector(self.evaluate_input("Vector")).normalized())        else:            raise NotImplementedError(self.evaluate_input("Operation").__repr__()+ "  Operation not yet implemented.")        self.prepared = True; self.executed = Trueclass UtilityIntToString(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Number"         ,          "Zero Padding"   ,        ]        outputs = [          "String"         ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        number = self.evaluate_input("Number")        zeroes = self.evaluate_input("Zero Padding")        # I'm casting to int because I want to support any number, even though the node asks for int.        self.parameters["String"] = str(int(number)).zfill(int(zeroes))        self.prepared = True; self.executed = Trueclass UtilityArrayGet(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Index"           ,          "OoB Behaviour"   ,          "Array"           ,        ]        outputs = [          "Output"          ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"        self.rerouted=[]    def bPrepare(self, bContext = None,):        if len(self.rerouted)>0:            self.prepared, self.executed = True, True            return #Either it is already done or it doesn't matter.        elif self.prepared == False:            # sort the array entries            for inp in self.inputs.values():                inp.links.sort(key=lambda a : -a.multi_input_sort_id)            oob   = self.evaluate_input("OoB Behaviour")            index = self.evaluate_input("Index")            from .utilities import cap, wrap            # we must assume that the array has sent the correct number of links            if oob == 'WRAP':                index = wrap(0, len(self.inputs['Array'].links), index)            if oob == 'HOLD':                index = cap(index, len(self.inputs['Array'].links)-1)            array_choose_relink(self, [index], "Array", "Output")        self.prepared, self.executed = True, Trueclass UtilityArrayLength(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Array"           ,        ]        outputs = [          "Length"          ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        self.parameters["Length"] = len(self.inputs["Array"].links)        self.prepared, self.executed = True, Trueclass UtilitySetBoneMatrixTail(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = {          "Matrix"        ,          "Tail Location" ,        }        outputs = [          "Result"       ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        from mathutils import Matrix        matrix = self.evaluate_input("Matrix")        if matrix is None: matrix = Matrix.Identity(4)        #just do this for now lol        self.parameters["Result"] = matrix_from_head_tail(matrix.translation, self.evaluate_input("Tail Location"))        self.prepared = True; self.executed = Trueclass UtilityPrint(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Input"         ,        ]        self.inputs.init_sockets(inputs)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        if my_input := self.evaluate_input("Input"):            print("Preparation phase: ", wrapWhite(self), wrapGreen(my_input))        self.prepared = True    def bTransformPass(self, bContext = None,):        if my_input := self.evaluate_input("Input"):            print("Execution phase: ", wrapWhite(self), wrapGreen(my_input))        self.executed = Trueclass UtilityCompare(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree, CompareSockets)        self.init_parameters()        self.node_type = "UTILITY"    def bPrepare(self, bContext = None,):        operation=self.evaluate_input("Comparison")        a = self.evaluate_input("A")        b = self.evaluate_input("B")        if a is None:            raise GraphError(f"Invalid first input for {self}")        if b is None:            raise GraphError(f"Invalid second input for {self}")        if isinstance(a, str) and isinstance(b, str) and \              operation not in ['EQUAL', 'NOT_EQUAL']:                   raise GraphError("Strings do not have numerical value to"                                    " compute greater than or less than.")        match operation:            case "EQUAL":                self.parameters["Result"] = a == b            case "NOT_EQUAL":                self.parameters["Result"] = a != b            case "GREATER_THAN":                self.parameters["Result"] = a > b            case "GREATER_THAN_EQUAL":                self.parameters["Result"] = a >= b            case "LESS_THAN":                self.parameters["Result"] = a < b            case "LESS_THAN_EQUAL":                self.parameters["Result"] = a <= b        self.prepared = True; self.executed = Trueclass UtilityChoose(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [          "Condition"   ,          "A"           ,          "B"           ,        ]        outputs = [          "Result"      ,        ]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(outputs)        self.init_parameters()        self.node_type = "UTILITY"    def reset_execution(self):        prepared=self.prepared        super().reset_execution()        # prevent this node from attempting to prepare again.        self.prepared, self.executed = prepared, prepared    def bPrepare(self, bContext = None,):        if self.outputs['Result'].links: # otherwise this doesn't matter as it is not connected.            prGreen(f"Executing Choose Node {self}")            condition = self.evaluate_input("Condition")            if self.evaluate_input('A') is not None and self.evaluate_input('B') is not None:                self.parameters['Result'] = self.evaluate_input('B') if condition else self.evaluate_input('A')            elif self.evaluate_input('A') is None and self.evaluate_input('B') is None:                if condition: link = self.inputs['B'].links[0]                else: link = self.inputs['A'].links[0]                from_node = link.from_node; from_socket  = link.from_socket                for link in self.outputs['Result'].links:                    from_node.outputs[from_socket].connect(link.to_node, link.to_socket)                    link.die()                self.flush_links()                # attempting to init the connections seems more error prone than leaving them be.            else:                raise GraphError(f"Choose Node {self} has incorrect types.")        self.prepared = True; self.executed = True
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