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| from .node_container_common import *from bpy.types import Bonefrom .base_definitions import MantisNode, NodeSocket, GraphError, FLOAT_EPSILONdef TellClasses():    return [             # special             LinkInherit,             # copy             LinkCopyLocation,             LinkCopyRotation,             LinkCopyScale,             LinkCopyTransforms,             LinkTransformation,             # limit             LinkLimitLocation,             LinkLimitRotation,             LinkLimitScale,             LinkLimitDistance,             # tracking             LinkStretchTo,             LinkDampedTrack,             LinkLockedTrack,             LinkTrackTo,             #misc             LinkInheritConstraint,             LinkArmature,             # IK             LinkInverseKinematics,             LinkSplineIK,             # Drivers             LinkDrivenParameter,            ]class MantisLinkNode(MantisNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        self.node_type = 'LINK'        self.prepared = True    def evaluate_input(self, input_name, index=0):        # should catch 'Target', 'Pole Target' and ArmatureConstraint targets, too        if ('Target' in input_name) and input_name not in  ["Target Space", "Use Target Z"]:            socket = self.inputs.get(input_name)            if socket.is_linked:                return socket.links[0].from_node            return None                    else:            return super().evaluate_input(input_name)# set the name if it is available, otherwise just use the constraint's nice nameset_constraint_name = lambda nc : nc.evaluate_input("Name") if nc.evaluate_input("Name") else nc.__class__.__name__#*#-------------------------------#++#-------------------------------#*## L I N K   N O D E S#*#-------------------------------#++#-------------------------------#*#def GetxForm(nc):    trace = trace_single_line_up(nc, "Output Relationship")    for node in trace[0]:        if (node.node_type == 'XFORM'):            return node    raise GraphError("%s is not connected to a downstream xForm" % nc)class LinkInherit(MantisLinkNode):    '''A node representing inheritance'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = ["Parent", "Inherit Rotation", "Inherit Scale", "Connected"]        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Inheritance"])        self.init_parameters()        self.set_traverse([('Parent', 'Inheritance')])        self.executed = True        def GetxForm(self): # DUPLICATED, TODO fix this        # I think this is only run in display update.        trace = trace_single_line_up(self, "Inheritance")        for node in trace[0]:            if (node.node_type == 'XFORM'):                return node        raise GraphError("%s is not connected to a downstream xForm" % self)                class LinkCopyLocation(MantisLinkNode):    '''A node representing Copy Location'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship",            "Head/Tail",            "UseBBone",            "Axes",            "Invert",            "Target Space",            "Owner Space",            "Offset",            "Influence",            "Target",            "Enable",        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('COPY_LOCATION')        get_target_and_subtarget(self, c)        print(wrapGreen("Creating ")+wrapWhite("Copy Location")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Target Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'use_offset'       : ("Offset", False),        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'invert_x'        : ( ("Invert", 0), False),        'invert_y'        : ( ("Invert", 1), False),        'invert_z'        : ( ("Invert", 2), False),        'use_x'           : ( ("Axes", 0), False),        'use_y'           : ( ("Axes", 1), False),        'use_z'           : ( ("Axes", 2), False),        'owner_space'     : ("Owner Space",  'WORLD'),        'target_space'    : ("Target Space", 'WORLD'),        'influence'       : ("Influence", 1),        'mute'            : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True            def bFinalize(self, bContext = None):        finish_drivers(self)                    class LinkCopyRotation(MantisLinkNode):    '''A node representing Copy Rotation'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship",            "RotationOrder",            "Rotation Mix",            "Axes",            "Invert",            "Target Space",            "Owner Space",            "Influence",            "Target",            "Enable",        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                        def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('COPY_ROTATION')        get_target_and_subtarget(self, c)        print(wrapGreen("Creating ")+wrapWhite("Copy Rotation")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))                rotation_order = self.evaluate_input("RotationOrder")        if ((rotation_order == 'QUATERNION') or (rotation_order == 'AXIS_ANGLE')):            c.euler_order = 'AUTO'        else:            try:                c.euler_order = rotation_order            except TypeError: # it's a driver or incorrect                c.euler_order = 'AUTO'        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Target Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'euler_order' : ("RotationOrder", 'AUTO'),        'mix_mode'       : ("Rotation Mix", 'REPLACE'),        'invert_x'       : ( ("Invert", 0), False),        'invert_y'       : ( ("Invert", 1), False),        'invert_z'       : ( ("Invert", 2), False),        'use_x'          : ( ("Axes", 0), False),        'use_y'          : ( ("Axes", 1), False),        'use_z'          : ( ("Axes", 2), False),        'owner_space'    : ("Owner Space",  'WORLD'),        'target_space'   : ("Target Space", 'WORLD'),        'influence'      : ("Influence", 1),        'mute'            : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True                def bFinalize(self, bContext = None):        finish_drivers(self)                    class LinkCopyScale(MantisLinkNode):    '''A node representing Copy Scale'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship",            "Offset",            "Average",            "Additive",            "Axes",            "Target Space",            "Owner Space",            "Influence",            "Target",            "Enable",        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])        def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('COPY_SCALE')        get_target_and_subtarget(self, c)        print(wrapGreen("Creating ")+wrapWhite("Copy Scale")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'use_offset'       : ("Offset", False),        'use_make_uniform' : ("Average", False),        'owner_space'      : ("Owner Space",  'WORLD'),        'target_space'     : ("Target Space", 'WORLD'),        'use_x'            : ( ("Axes", 0), False),        'use_y'            : ( ("Axes", 1), False),        'use_z'            : ( ("Axes", 2), False),        'influence'        : ("Influence", 1),        'mute'             : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)           self.executed = True                 def bFinalize(self, bContext = None):        finish_drivers(self)            class LinkCopyTransforms(MantisLinkNode):    '''A node representing Copy Transfoms'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship",            "Head/Tail",            "UseBBone",            "Additive",            "Mix",            "Target Space",            "Owner Space",            "Influence",            "Target",            "Enable",        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])            def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('COPY_TRANSFORMS')        get_target_and_subtarget(self, c)        print(wrapGreen("Creating ")+wrapWhite("Copy Transforms")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Target Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'mix_mode'        : ("Mix", 'REPLACE'),        'owner_space'     : ("Owner Space",  'WORLD'),        'target_space'    : ("Target Space", 'WORLD'),        'influence'       : ("Influence", 1),        'mute'            :  ("Enable", False)        }        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)          self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)            transformation_props_sockets = {            'use_motion_extrapolate' : ("Extrapolate", False),            'map_from'               : ("Map From", 'LOCATION'),            'from_rotation_mode'     : ("Rotation Mode", 'AUTO'),            'from_min_x'             : ("X Min From", 0.0),            'from_max_x'             : ("X Max From", 0.0),            'from_min_y'             : ("Y Min From", 0.0),            'from_max_y'             : ("Y Max From", 0.0),            'from_min_z'             : ("Z Min From", 0.0),            'from_max_z'             : ("Z Max From", 0.0),            'from_min_x_rot'         : ("X Min From", 0.0),            'from_max_x_rot'         : ("X Max From", 0.0),            'from_min_y_rot'         : ("Y Min From", 0.0),            'from_max_y_rot'         : ("Y Max From", 0.0),            'from_min_z_rot'         : ("Z Min From", 0.0),            'from_max_z_rot'         : ("Z Max From", 0.0),            'from_min_x_scale'       : ("X Min From", 0.0),            'from_max_x_scale'       : ("X Max From", 0.0),            'from_min_y_scale'       : ("Y Min From", 0.0),            'from_max_y_scale'       : ("Y Max From", 0.0),            'from_min_z_scale'       : ("Z Min From", 0.0),            'from_max_z_scale'       : ("Z Max From", 0.0),            'map_to'                 : ("Map To", "LOCATION"),            'map_to_x_from'          : ("X Source Axis", "X"),            'map_to_y_from'          : ("Y Source Axis", "Y"),            'map_to_z_from'          : ("Z Source Axis", "Z"),            'to_min_x'               : ("X Min To", 0.0),            'to_max_x'               : ("X Max To", 0.0),            'to_min_y'               : ("Y Min To", 0.0),            'to_max_y'               : ("Y Max To", 0.0),            'to_min_z'               : ("Z Min To", 0.0),            'to_max_z'               : ("Z Max To", 0.0),            'to_min_x_rot'           : ("X Min To", 0.0),            'to_max_x_rot'           : ("X Max To", 0.0),            'to_min_y_rot'           : ("Y Min To", 0.0),            'to_max_y_rot'           : ("Y Max To", 0.0),            'to_min_z_rot'           : ("Z Min To", 0.0),            'to_max_z_rot'           : ("Z Max To", 0.0),            'to_min_x_scale'         : ("X Min To", 0.0),            'to_max_x_scale'         : ("X Max To", 0.0),            'to_min_y_scale'         : ("Y Min To", 0.0),            'to_max_y_scale'         : ("Y Max To", 0.0),            'to_min_z_scale'         : ("Z Min To", 0.0),            'to_max_z_scale'         : ("Z Max To", 0.0),            'to_euler_order'         : ("Rotation Mode", "AUTO"),            'mix_mode'               : ("Mix Mode (Translation)", "ADD"),            'mix_mode_rot'           : ("Mix Mode (Rotation)", "ADD"),            'mix_mode_scale'         : ("Mix Mode (Scale)", "MULTIPLY"),            'owner_space'            : ("Owner Space",  'WORLD'),            'target_space'           : ("Target Space", 'WORLD'),            'influence'              : ("Influence", 1),            'mute'                   : ("Enable", False),        }class LinkTransformation(MantisLinkNode):    '''A node representing Copy Transfoms'''        def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Target Space" ,            "Owner Space" ,            "Influence" ,            "Target" ,            "Enable" ,            "Extrapolate" ,            "Map From" ,            "Rotation Mode" ,            "X Min From" ,            "X Max From" ,            "Y Min From" ,            "Y Max From" ,            "Z Min From" ,            "Z Max From" ,            "Map To" ,            "X Source Axis" ,            "X Min To" ,            "X Max To" ,            "Y Source Axis" ,            "Y Min To" ,            "Y Max To" ,            "Z Source Axis" ,            "Z Min To" ,            "Z Max To" ,            "Mix Mode (Translation)" ,            "Mix Mode (Rotation)" ,            "Mix Mode (Scale)" ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                        def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('TRANSFORM')        get_target_and_subtarget(self, c)        print(wrapGreen("Creating ")+wrapWhite("Transformation")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Target Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = transformation_props_sockets.copy()        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)             self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)            class LinkLimitLocation(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Use Max X"          ,            "Max X"              ,            "Use Max Y"          ,            "Max Y"              ,            "Use Max Z"          ,            "Max Z"              ,            "Use Min X"          ,            "Min X"              ,            "Use Min Y"          ,            "Min Y"              ,            "Use Min Z"          ,            "Min Z"              ,            "Affect Transform"   ,            "Owner Space"        ,            "Influence"          ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])            def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('LIMIT_LOCATION')        #        print(wrapGreen("Creating ")+wrapWhite("Limit Location")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))                if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner = False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'use_transform_limit' : ("Affect Transform", False),        'use_max_x'           : ("Use Max X", False),        'use_max_y'           : ("Use Max Y", False),        'use_max_z'           : ("Use Max Z", False),        'use_min_x'           : ("Use Min X", False),        'use_min_y'           : ("Use Min Y", False),        'use_min_z'           : ("Use Min Z", False),        'max_x'               : ("Max X", 0),        'max_y'               : ("Max Y", 0),        'max_z'               : ("Max Z", 0),        'min_x'               : ("Min X", 0),        'min_y'               : ("Min Y", 0),        'min_z'               : ("Min Z", 0),        'owner_space'         : ("Owner Space", 'WORLD'),        'influence'           : ("Influence", 1),        'mute'               : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)                    class LinkLimitRotation(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Use X"              ,            "Use Y"              ,            "Use Z"              ,            "Max X"              ,            "Max Y"              ,            "Max Z"              ,            "Min X"              ,            "Min Y"              ,            "Min Z"              ,            "Affect Transform"   ,            "Owner Space"        ,            "Influence"          ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                        def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('LIMIT_ROTATION')        print(wrapGreen("Creating ")+wrapWhite("Limit Rotation")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))                if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner = False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'use_transform_limit' : ("Affect Transform", False),        'use_limit_x'         : ("Use X", False),        'use_limit_y'         : ("Use Y", False),        'use_limit_z'         : ("Use Z", False),        'max_x'               : ("Max X", 0),        'max_y'               : ("Max Y", 0),        'max_z'               : ("Max Z", 0),        'min_x'               : ("Min X", 0),        'min_y'               : ("Min Y", 0),        'min_z'               : ("Min Z", 0),        'owner_space'         : ("Owner Space", 'WORLD'),        'influence'           : ("Influence", 1),        'mute'               : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)                    class LinkLimitScale(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Use Max X"          ,            "Max X"              ,            "Use Max Y"          ,            "Max Y"              ,            "Use Max Z"          ,            "Max Z"              ,            "Use Min X"          ,            "Min X"              ,            "Use Min Y"          ,            "Min Y"              ,            "Use Min Z"          ,            "Min Z"              ,            "Affect Transform"   ,            "Owner Space"        ,            "Influence"          ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                        def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('LIMIT_SCALE')        print(wrapGreen("Creating ")+wrapWhite("Limit Scale")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))                if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        custom_space_owner = False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'use_transform_limit' : ("Affect Transform", False),        'use_max_x'           : ("Use Max X", False),        'use_max_y'           : ("Use Max Y", False),        'use_max_z'           : ("Use Max Z", False),        'use_min_x'           : ("Use Min X", False),        'use_min_y'           : ("Use Min Y", False),        'use_min_z'           : ("Use Min Z", False),        'max_x'               : ("Max X", 0),        'max_y'               : ("Max Y", 0),        'max_z'               : ("Max Z", 0),        'min_x'               : ("Min X", 0),        'min_y'               : ("Min Y", 0),        'min_z'               : ("Min Z", 0),        'owner_space'         : ("Owner Space", 'WORLD'),        'influence'           : ("Influence", 1),        'mute'               :  ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)                    class LinkLimitDistance(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Head/Tail"          ,            "UseBBone"           ,            "Distance"           ,            "Clamp Region"       ,            "Affect Transform"   ,            "Owner Space"        ,            "Target Space"       ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Limit Distance")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('LIMIT_DISTANCE')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        #        # TODO: set distance automagically        # IMPORTANT TODO BUG                custom_space_owner, custom_space_target = False, False        if self.inputs["Owner Space"].is_connected and self.inputs["Owner Space"].links[0].from_node.node_type == 'XFORM':            custom_space_owner=True            c.owner_space='CUSTOM'            xf = self.inputs["Owner Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Owner Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        if self.inputs["Target Space"].is_connected and self.inputs["Target Space"].links[0].from_node.node_type == 'XFORM':            custom_space_target=True            c.target_space='CUSTOM'            xf = self.inputs["Target Space"].links[0].from_node.bGetObject(mode="OBJECT")            if isinstance(xf, Bone):                c.space_object=self.inputs["Target Space"].links[0].from_node.bGetParentArmature(); c.space_subtarget=xf.name            else:                c.space_object=xf        props_sockets = {        'distance'            : ("Distance", 0),        'head_tail'           : ("Head/Tail", 0),        'limit_mode'          : ("Clamp Region", "LIMITDIST_INSIDE"),        'use_bbone_shape'     : ("UseBBone", False),        'use_transform_limit' : ("Affect Transform", 1),        'owner_space'         : ("Owner Space", 1),        'target_space'        : ("Target Space", 1),        'influence'           : ("Influence", 1),        'mute'               : ("Enable", True),        }        if custom_space_owner: del props_sockets['owner_space']        if custom_space_target: del props_sockets['target_space']        #        evaluate_sockets(self, c, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)            # Trackingclass LinkStretchTo(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Head/Tail"          ,            "UseBBone"           ,            "Original Length"   ,            "Volume Variation"   ,            "Use Volume Min"     ,            "Volume Min"         ,            "Use Volume Max"     ,            "Volume Max"         ,            "Smooth"             ,            "Maintain Volume"    ,            "Rotation"           ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Stretch-To")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('STRETCH_TO')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        props_sockets = {        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'bulge'           : ("Volume Variation", 0),        'use_bulge_min'   : ("Use Volume Min", False),        'bulge_min'       : ("Volume Min", 0),        'use_bulge_max'   : ("Use Volume Max", False),        'bulge_max'       : ("Volume Max", 0),        'bulge_smooth'    : ("Smooth", 0),        'volume'          : ("Maintain Volume", 'VOLUME_XZX'),        'keep_axis'       : ("Rotation", 'PLANE_X'),        'rest_length'     : ("Original Length", self.GetxForm().bGetObject().bone.length),        'influence'       : ("Influence", 1),        'mute'           : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)                if (self.evaluate_input("Original Length") == 0):            # this is meant to be set automatically.            c.rest_length = self.GetxForm().bGetObject().bone.length        self.executed = True            def bFinalize(self, bContext = None):        finish_drivers(self)            class LinkDampedTrack(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Head/Tail"          ,            "UseBBone"           ,            "Track Axis"         ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Damped Track")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('DAMPED_TRACK')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        props_sockets = {        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'track_axis'      : ("Track Axis", 'TRACK_Y'),        'influence'       : ("Influence", 1),        'mute'            : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)        self.executed = True        def bFinalize(self, bContext = None):        finish_drivers(self)                class LinkLockedTrack(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Head/Tail"          ,            "UseBBone"           ,            "Track Axis"         ,            "Lock Axis"          ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Locked Track")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('LOCKED_TRACK')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        props_sockets = {        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'track_axis'      : ("Track Axis", 'TRACK_Y'),        'lock_axis'       : ("Lock Axis", 'UP_X'),        'influence'       : ("Influence", 1),        'mute'           : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)            class LinkTrackTo(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Head/Tail"          ,            "UseBBone"           ,            "Track Axis"         ,            "Up Axis"            ,            "Use Target Z"       ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Track-To")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('TRACK_TO')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        props_sockets = {        'head_tail'       : ("Head/Tail", 0),        'use_bbone_shape' : ("UseBBone", False),        'track_axis'      : ("Track Axis", "TRACK_Y"),        'up_axis'         : ("Up Axis", "UP_Z"),        'use_target_z'    : ("Use Target Z", False),        'influence'       : ("Influence", 1),        'mute'           : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)        self.executed = True                def bFinalize(self, bContext = None):        finish_drivers(self)# relationships & misc.class LinkInheritConstraint(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Location"           ,            "Rotation"           ,            "Scale"              ,            "Influence"          ,            "Target"             ,            "Enable"             ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapWhite("Child-Of")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        c = self.GetxForm().bGetObject().constraints.new('CHILD_OF')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c                props_sockets = {        'use_location_x'   : (("Location", 0) , 1),        'use_location_y'   : (("Location", 1) , 1),        'use_location_z'   : (("Location", 2) , 1),        'use_rotation_x'   : (("Rotation", 0) , 1),        'use_rotation_y'   : (("Rotation", 1) , 1),        'use_rotation_z'   : (("Rotation", 2) , 1),        'use_scale_x'      : (("Scale"   , 0) , 1),        'use_scale_y'      : (("Scale"   , 1) , 1),        'use_scale_z'      : (("Scale"   , 2) , 1),        'influence'        : ( "Influence"    , 1),        'mute'             : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)        c.set_inverse_pending        self.executed = True                                def bFinalize(self, bContext = None):        finish_drivers(self)class LinkInverseKinematics(MantisLinkNode):    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship"  ,            "Chain Length"        ,            "Use Tail"            ,            "Stretch"             ,            "Position"            ,            "Rotation"            ,            "Influence"           ,            "Target"              ,            "Pole Target"         ,            "Enable"              ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])                    def GetxForm(self):        return GetxForm(self)        def get_base_ik_bone(self, ik_bone):        chain_length : int = (self.evaluate_input("Chain Length"))        if not isinstance(chain_length, (int, float)):            raise GraphError(f"Chain Length must be an integer number in {self}::Chain Length")        if chain_length == 0:            chain_length = int("inf")                base_ik_bone = ik_bone; i=1        while (i<chain_length) and (base_ik_bone.parent):            base_ik_bone=base_ik_bone.parent        return base_ik_bone        # We need to do the calculation in a "full circle", meaning the pole_angle    # can go over pi or less than -pi - but the actuall constraint value must    # be clamped in that range.    # so we simply wrap the value.    # not very efficient but it's OK    def set_pole_angle(self, angle: float) -> None:        from math import pi        def wrap(min : float, max : float, value: float) -> float:            range = max-min; remainder = value % range            if remainder > max: return min + remainder-max            else: return remainder        self.bObject.pole_angle = wrap(-pi, pi, angle)        def calc_pole_angle_pre(self, c, ik_bone):        """            This function gets us most of the way to a correct IK pole angle. Unfortunately,            due to the unpredictable nature of the iterative IK calculation, I can't figure            out an exact solution. So we do a bisect search in calc_pole_angle_post().        """        # TODO: instead of these checks, convert all to armature local space. But this is tedious.        if not c.target:            raise GraphError(f"IK Constraint {self} must have target.")        elif c.target.type != "ARMATURE":            raise NotImplementedError(f"Currently, IK Constraint Target for {self} must be a bone within the same armature.")        if c.pole_target.type != "ARMATURE":            raise NotImplementedError(f"Currently, IK Constraint Pole Target for {self} must be a bone within the same armature.")        ik_handle = c.target.pose.bones[c.subtarget]        if ik_handle.id_data != ik_bone.id_data:            raise NotImplementedError(f"Currently, IK Constraint Target for {self} must be a bone within the same armature.")        ik_pole = c.pole_target.pose.bones[c.pole_subtarget]        if ik_pole.id_data != ik_bone.id_data:            raise NotImplementedError(f"Currently,IK Constraint Pole Target for {self} must be a bone within the same armature.")                base_ik_bone = self.get_base_ik_bone(ik_bone)                start_effector = base_ik_bone.bone.head_local        end_effector = ik_handle.bone.head_local        pole_location = ik_pole.bone.head_local        # this is the X-Axis of the bone's rest-pose, added to its bone        knee_location = base_ik_bone.bone.matrix_local.col[0].xyz+start_effector        ik_axis = (end_effector-start_effector).normalized()        from .utilities import project_point_to_plane        pole_planar_projection = project_point_to_plane(pole_location, start_effector, ik_axis)        # this planar projection is necessary because the IK axis is different than the base_bone's y axis        planar_projection = project_point_to_plane(knee_location, start_effector, ik_axis)        knee_direction =(planar_projection       -  start_effector).normalized()        pole_direction =(pole_planar_projection  -  start_effector).normalized()        return knee_direction.angle(pole_direction)        def calc_pole_angle_post(self, c, ik_bone, context):        """            This function should give us a completely accurate result for IK.        """        from time import time        start_time=time()        def signed_angle(vector_u, vector_v, normal):            # it seems that this fails if the vectors are exactly aligned under certain circumstances.            angle = vector_u.angle(vector_v, 0.0) # So we use a fallback of 0            # Normal specifies orientation            if angle != 0 and vector_u.cross(vector_v).angle(normal) < 1:                angle = -angle            return angle                # we have already checked for valid data.        ik_handle = c.target.pose.bones[c.subtarget]        base_ik_bone = self.get_base_ik_bone(ik_bone)        start_effector = base_ik_bone.bone.head_local        angle = c.pole_angle        dg = context.view_layer.depsgraph        dg.update()        ik_axis = (ik_handle.bone.head_local-start_effector).normalized()        center_point = start_effector +(ik_axis*base_ik_bone.bone.length)        knee_direction = base_ik_bone.bone.tail_local - center_point        current_knee_direction = base_ik_bone.tail-center_point        error=signed_angle(current_knee_direction, knee_direction, ik_axis)        if error == 0:            prGreen("No Fine-tuning needed."); return                # Flip it if needed        dot_before=current_knee_direction.dot(knee_direction)        if dot_before < 0 and angle!=0: # then it is not aligned and we should check the inverse            angle = -angle; c.pole_angle=angle            dg.update()            current_knee_direction = base_ik_bone.tail-center_point            dot_after=current_knee_direction.dot(knee_direction)            if dot_after < dot_before: # they are somehow less aligned                prPurple("Mantis has gone down an unexpected code path. Please report this as a bug.")                angle = -angle; self.set_pole_angle(angle)                dg.update()        # now we can do a bisect search to find the best value.        error_threshhold = FLOAT_EPSILON        max_iterations=600        error=signed_angle(current_knee_direction, knee_direction, ik_axis)        if error == 0:            prGreen("No Fine-tuning needed."); return        angle+=error        alt_angle = angle+(error*-2) # should be very near the center when flipped here        # we still need to bisect search because the relationship of pole_angle <==> error is somewhat unpredictable        upper_bounds = alt_angle if alt_angle > angle else angle        lower_bounds = alt_angle if alt_angle < angle else angle        i=0        while ( True ):            if (i>=max_iterations):                prOrange(f"IK Pole Angle Set reached max iterations of {i} in {time()-start_time} seconds")                break            if (abs(error)<error_threshhold) or (upper_bounds<=lower_bounds):                prPurple(f"IK Pole Angle Set converged after {i} iterations with error={error} in {time()-start_time} seconds")                break            # get the center-point betweeen the bounds            try_angle = lower_bounds + (upper_bounds-lower_bounds)/2            self.set_pole_angle(try_angle); dg.update()            error=signed_angle((base_ik_bone.tail-center_point), knee_direction, ik_axis)            if error>0: upper_bounds=try_angle            if error<0: lower_bounds=try_angle            i+=1    def bExecute(self, context):        prepare_parameters(self)        print(wrapGreen("Creating ")+wrapOrange("Inverse Kinematics")+             wrapGreen(" Constraint for bone: ") +             wrapOrange(self.GetxForm().bGetObject().name))        ik_bone = self.GetxForm().bGetObject()        c = self.GetxForm().bGetObject().constraints.new('IK')        get_target_and_subtarget(self, c)        get_target_and_subtarget(self, c, input_name = 'Pole Target')        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name                self.bObject = c        c.chain_count = 1 # so that, if there are errors, this doesn't print a whole bunch of circular dependency crap from having infinite chain length        if (c.pole_target): # Calculate the pole angle, the user shouldn't have to.            # my_xf = self.GetxForm()            # from .xForm_containers import xFormBone            # if not isinstance(my_xf, xFormBone):            #     raise GraphError(f"ERROR: Pole Target must be ")            # if c.target !=             self.set_pole_angle(self.calc_pole_angle_pre(c, ik_bone))        props_sockets = {        'chain_count'   : ("Chain Length", 1),        'use_tail'      : ("Use Tail", True),        'use_stretch'   : ("Stretch", True),        "weight"        : ("Position", 1.0),        "orient_weight" : ("Rotation", 0.0),        "influence"     : ("Influence", 1.0),        'mute'          : ("Enable", True),        }        evaluate_sockets(self, c, props_sockets)                        # TODO: handle drivers        #        (it should be assumed we want it on if it's plugged        #         into a driver).        c.use_location   = self.evaluate_input("Position") > 0        c.use_rotation   = self.evaluate_input("Rotation") > 0        self.executed = True    def bFinalize(self, bContext = None):        # adding a test here        if bContext:            ik_bone = self.GetxForm().bGetObject(mode='POSE')            if self.bObject.pole_target:                prWhite(f"Fine-tuning IK Pole Angle for {self}")                self.calc_pole_angle_post(self.bObject, ik_bone, bContext)        finish_drivers(self)        def ik_report_error(pb, context, do_print=False):    dg = context.view_layer.depsgraph    dg.update()    loc1, rot_quaternion1, scl1 = pb.matrix.decompose()    loc2, rot_quaternion2, scl2 = pb.bone.matrix_local.decompose()    location_error=(loc1-loc2).length    rotation_error = rot_quaternion1.rotation_difference(rot_quaternion2).angle    scale_error = (scl1-scl2).length    if location_error < FLOAT_EPSILON: location_error = 0    if abs(rotation_error) < FLOAT_EPSILON: rotation_error = 0    if scale_error < FLOAT_EPSILON: scale_error = 0    if do_print:        print (f"IK Location Error: {location_error}")        print (f"IK Rotation Error: {rotation_error}")        print (f"IK Scale Error   : {scale_error}")    return (location_error, rotation_error, scale_error) # This is kinda a weird design decision?class LinkDrivenParameter(MantisLinkNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        self.base_tree=base_tree        inputs = [            "Input Relationship" ,            "Value"      ,            "Parameter"   ,            "Index"       ,        ]        self.signature = signature        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])    def GetxForm(self):        return GetxForm(self)    def bExecute(self, bContext = None,):        prepare_parameters(self)        prGreen("Executing Driven Parameter node")        prop = self.evaluate_input("Parameter")        index = self.evaluate_input("Index")        value = self.evaluate_input("Value")        xf = self.GetxForm()        ob = xf.bGetObject(mode="POSE")        # IMPORTANT: this node only works on pose bone attributes.        self.bObject = ob        length=1        if hasattr(ob, prop):            try:                length = len(getattr(ob, prop))            except TypeError:                pass            except AttributeError:                pass        else:            raise AttributeError(f"Cannot Set value {prop} on object because it does not exist.")        def_value = 0.0        if length>1:            def_value=[0.0]*length            self.parameters["Value"] = tuple( 0.0 if i != index else value for i in range(length))        props_sockets = {            prop: ("Value", def_value)        }        evaluate_sockets(self, ob, props_sockets)        self.executed = True    def bFinalize(self, bContext = None):        driver = self.evaluate_input("Value")        try:            for i, val in enumerate(self.parameters["Value"]):                from .drivers import MantisDriver                if isinstance(val, MantisDriver):                    driver["ind"] = i                    val = driver        except AttributeError:            self.parameters["Value"] = driver        except TypeError:            self.parameters["Value"] = driver        finish_drivers(self)                class LinkArmature(MantisLinkNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree,):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship"   ,            "Preserve Volume"      ,            "Use Envelopes"        ,            "Use Current Location" ,            "Influence"            ,            "Enable"               ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])        setup_custom_props(self)    def GetxForm(self):        return GetxForm(self)    def bExecute(self, bContext = None,):        prGreen("Creating Armature Constraint for bone: \""+ self.GetxForm().bGetObject().name + "\"")        prepare_parameters(self)        c = self.GetxForm().bGetObject().constraints.new('ARMATURE')        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        # get number of targets        num_targets = len( list(self.inputs.values())[6:] )//2                props_sockets = {        'use_deform_preserve_volume' : ("Preserve Volume", 0),        'use_bone_envelopes'         : ("Use Envelopes", 0),        'use_current_location'       : ("Use Current Location", 0),        'influence'                  : ( "Influence"    , 1),        'mute'                       : ("Enable", True),        }        targets_weights = {}        for i in range(num_targets):            target = c.targets.new()            target_input_name = list(self.inputs.keys())[i*2+6  ]            weight_input_name = list(self.inputs.keys())[i*2+6+1]            get_target_and_subtarget(self, target, target_input_name)            weight_value=self.evaluate_input(weight_input_name)            if not isinstance(weight_value, float):                weight_value=0            targets_weights[i]=weight_value            props_sockets["targets[%d].weight" % i] = (weight_input_name, 0)            # targets_weights.append({"weight":(weight_input_name, 0)})        evaluate_sockets(self, c, props_sockets)        for target, value in targets_weights.items():            c.targets[target].weight=value        # for i, (target, weight) in enumerate(zip(c.targets, targets_weights)):            # evaluate_sockets(self, target, weight)        self.executed = True    def bFinalize(self, bContext = None):        finish_drivers(self)class LinkSplineIK(MantisLinkNode):    '''A node representing an armature object'''    def __init__(self, signature, base_tree):        super().__init__(signature, base_tree)        inputs = [            "Input Relationship" ,            "Target"             ,            "Chain Length"       ,            "Even Divisions"     ,            "Chain Offset"       ,            "Use Curve Radius"   ,            "Y Scale Mode"       ,            "XZ Scale Mode"      ,            "Use Original Scale" ,            "Influence"          ,        ]        additional_parameters = { "Name":None }        self.inputs.init_sockets(inputs)        self.outputs.init_sockets(["Output Relationship"])        self.init_parameters(additional_parameters=additional_parameters)        self.set_traverse([("Input Relationship", "Output Relationship")])    def GetxForm(self):        return GetxForm(self)    def bExecute(self, bContext = None,):        prepare_parameters(self)        prGreen("Creating Spline-IK Constraint for bone: \""+ self.GetxForm().bGetObject().name + "\"")        c = self.GetxForm().bGetObject().constraints.new('SPLINE_IK')        get_target_and_subtarget(self, c)        if constraint_name := self.evaluate_input("Name"):            c.name = constraint_name        self.bObject = c        props_sockets = {        'chain_count' : ("Chain Length", 0),        'use_even_divisions'      : ("Even Divisions", False),        'use_chain_offset'         : ("Chain Offset", False),        'use_curve_radius'    : ("Use Curve Radius", False),        'y_scale_mode'       : ("Y Scale Mode", "FIT_CURVE"),        'xz_scale_mode'           : ("XZ Scale Mode", "NONE"),        'use_original_scale'           : ("Use Original Scale", False),        'influence'       : ("Influence", 1),        }        evaluate_sockets(self, c, props_sockets)        self.executed = True
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