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| from .base_definitions import MantisSocketTemplate as SockTemplatefrom bpy import appfrom .misc_nodes_socket_templates import SplineIndexTemplate# Socket Templates we will reuse:# inputs:InputRelationshipTemplate : SockTemplate = SockTemplate(    name="Input Relationship", is_input=True,  bl_idname='RelationshipSocket', )TargetTemplate : SockTemplate = SockTemplate(    name="Target", is_input=True,  bl_idname='xFormSocket', )Head_Tail_Template : SockTemplate = SockTemplate(    name="Head/Tail", is_input=True,  bl_idname='FloatFactorSocket',    default_value=0.0, blender_property='head_tail' )UseBBoneTemplate : SockTemplate = SockTemplate(    name="UseBBone", is_input=True,  bl_idname='BooleanSocket',    default_value=False, blender_property='use_bbone_shape' )AxeSockTemplate : SockTemplate = SockTemplate(    name="Axes", is_input=True,  bl_idname='BooleanThreeTupleSocket',    default_value=[True, True, True], blender_property=['use_x', 'use_y', 'use_z'])AxesInvertTemplate : SockTemplate = SockTemplate(    name="Invert", is_input=True,  bl_idname='BooleanThreeTupleSocket',    default_value=[False, False, False], blender_property=['invert_x', 'invert_y', 'invert_z'])TargetSpaceTemplate : SockTemplate = SockTemplate(    name="Target Space", is_input=True,  bl_idname='TransformSpaceSocket',    default_value="WORLD", blender_property='target_space' )OwnerSpaceTemplate : SockTemplate = SockTemplate(    name="Owner Space", is_input=True,  bl_idname='TransformSpaceSocket',    default_value="WORLD", blender_property='owner_space' )InfluenceTemplate : SockTemplate = SockTemplate(    name="Influence", is_input=True,  bl_idname='FloatFactorSocket',    default_value=1.0, blender_property='influence')EnableTemplate : SockTemplate = SockTemplate(    name="Enable", is_input=True,  bl_idname='EnableSocket',    default_value=True, blender_property='mute')OffsetTemplate : SockTemplate = SockTemplate(    name="Offset", bl_idname='BooleanSocket', is_input=True,    default_value=False, blender_property='use_offset')# Limit Constraints follow a pattern and can use this generatorLimitTemplateGenerator = lambda name_stub, axis : SockTemplate(    name=name_stub+axis.upper(), is_input=True,  bl_idname='BooleanSocket' if "Use" in name_stub else "FloatSocket",    default_value=False, blender_property=name_stub.lower().replace(' ', '_')+axis.lower())LimitAxesSocketTemplates = [] # could generate these with loops, but this is easier to understandLimitAxesSocketTemplates.append(UseMaxXTemplate := LimitTemplateGenerator("Use Max ", "X"))LimitAxesSocketTemplates.append(MaxXTemplate    := LimitTemplateGenerator("Max ", "X"))LimitAxesSocketTemplates.append(UseMaxYTemplate := LimitTemplateGenerator("Use Max ", "Y"))LimitAxesSocketTemplates.append(MaxYTemplate    := LimitTemplateGenerator("Max ", "Y"))LimitAxesSocketTemplates.append(UseMaxZTemplate := LimitTemplateGenerator("Use Max ", "Z"))LimitAxesSocketTemplates.append(MaxZTemplate    := LimitTemplateGenerator("Max ", "Z"))LimitAxesSocketTemplates.append(UseMinXTemplate := LimitTemplateGenerator("Use Min ", "X"))LimitAxesSocketTemplates.append(MinXTemplate    := LimitTemplateGenerator("Min ", "X"))LimitAxesSocketTemplates.append(UseMinYTemplate := LimitTemplateGenerator("Use Min ", "Y"))LimitAxesSocketTemplates.append(MinYTemplate    := LimitTemplateGenerator("Min ", "Y"))LimitAxesSocketTemplates.append(UseMinZTemplate := LimitTemplateGenerator("Use Min ", "Z"))LimitAxesSocketTemplates.append(MinZTemplate    := LimitTemplateGenerator("Min ", "Z"))LimitRotationSocketTemplates = [    UseXTemplate := LimitTemplateGenerator("Use ", "X"),    MaxXTemplate,    MinXTemplate,    UseYTemplate := LimitTemplateGenerator("Use ", "Y"),    MaxYTemplate,    MinYTemplate,    UseZTemplate := LimitTemplateGenerator("Use ", "Z"),    MaxZTemplate,    MinZTemplate,]# annoyingly these are a little different than the pattern:UseXTemplate.blender_property='use_limit_x'UseYTemplate.blender_property='use_limit_y'UseZTemplate.blender_property='use_limit_z'AffectTransformTemplate : SockTemplate = SockTemplate(    name="Affect Transform", bl_idname='BooleanSocket', is_input=True,    default_value=False, blender_property='use_transform_limit')# TrackingTrackAxisTemplate= SockTemplate(name="Track Axis", bl_idname="EnumTrackAxis",            is_input=True, default_value='TRACK_Y', blender_property='track_axis')# outputs:OutputRelationshipTemplate : SockTemplate = SockTemplate(    name="Output Relationship", is_input=False,  bl_idname='RelationshipSocket', )LinkInheritSockets = [                  SockTemplate(name="Inherit Rotation", is_input=True,                 bl_idname='BooleanSocket',       default_value=True,),    SockTemplate(name="Inherit Scale",    is_input=True,                 bl_idname='EnumInheritScale',    default_value="FULL",),    SockTemplate(name="Connected",        is_input=True,                 bl_idname='BooleanSocket',       default_value=False,),    SockTemplate(name="Parent",           is_input=True,   bl_idname='xFormSocket',),    SockTemplate(name="Inheritance",      is_input=False,  bl_idname='RelationshipSocket',),]LinkCopyLocationSockets = [    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    AxeSockTemplate,    AxesInvertTemplate,    TargetSpaceTemplate,    OwnerSpaceTemplate,    OffsetTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]    LinkCopyRotationSockets = [    InputRelationshipTemplate,    SockTemplate(name='RotationOrder', bl_idname='RotationOrderSocket', is_input=True,                         default_value='AUTO', blender_property='euler_order'),    SockTemplate(name='Rotation Mix',  bl_idname='EnumRotationMix', is_input=True,                         default_value='REPLACE', blender_property='mix_mode'),    AxeSockTemplate,    AxesInvertTemplate,    TargetSpaceTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkCopyScaleSockets = [    InputRelationshipTemplate,    OffsetTemplate,    SockTemplate(name='Average', bl_idname = 'BooleanSocket', is_input=True,                         default_value=False, blender_property='use_make_uniform'),    SockTemplate(name='Additive', bl_idname = 'BooleanSocket', is_input=True,                         default_value=False, blender_property='use_add'),    AxeSockTemplate,    SockTemplate(name='Power', bl_idname = 'FloatFactorSocket', is_input=True,                         default_value=1.0, blender_property='power'),    TargetSpaceTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkCopyTransformsSockets = [    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    SockTemplate(name='Mix', bl_idname = 'EnumRotationMixCopyTransforms', is_input=True,                         default_value="REPLACE", blender_property='mix_mode'),    TargetSpaceTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]TransformationMinMaxTemplateGenerator = lambda name, bprop  : SockTemplate(    name=name, is_input=True,    bl_idname='EnumTransformationAxes' if "Source" in name else "FloatSocket",    default_value='X' if "Source" in name else 1.0,    blender_property=bprop)    LinkTransformationSockets = [    InputRelationshipTemplate,    TargetTemplate,    OwnerSpaceTemplate,    TargetSpaceTemplate,    SockTemplate(name="Extrapolate", is_input=True, bl_idname='BooleanSocket',                default_value=False, blender_property='use_motion_extrapolate'),    SockTemplate(name="Map From", is_input=True, bl_idname='EnumTransformationMap',                default_value="LOCATION", blender_property='map_from'),    SockTemplate(name="Rotation Mode", is_input=True, bl_idname='EnumTransformationRotationMode',                default_value="AUTO", blender_property='from_rotation_mode', hide=True),    TransformationMinMaxTemplateGenerator("X Min From", "from_min_x"),    TransformationMinMaxTemplateGenerator("X Max From", "from_max_x"),    TransformationMinMaxTemplateGenerator("Y Min From", "from_min_y"),    TransformationMinMaxTemplateGenerator("Y Max From", "from_max_y"),    TransformationMinMaxTemplateGenerator("Z Min From", "from_min_z"),    TransformationMinMaxTemplateGenerator("Z Max From", "from_max_z"),    SockTemplate(name="Map To", is_input=True, bl_idname='EnumTransformationMap',                default_value="LOCATION", blender_property='map_to'),    SockTemplate(name="Rotation Order", is_input=True, bl_idname='EnumTransformationRotationOrder',                default_value="AUTO", blender_property='to_euler_order', hide=True),    TransformationMinMaxTemplateGenerator("X Source Axis", "map_to_x_from"),    TransformationMinMaxTemplateGenerator("X Min To", "to_min_x"),    TransformationMinMaxTemplateGenerator("X Max To", "to_max_x"),    TransformationMinMaxTemplateGenerator("Y Source Axis", "map_to_y_from"),    TransformationMinMaxTemplateGenerator("Y Min To", "to_min_y"),    TransformationMinMaxTemplateGenerator("Y Max To", "to_max_y"),    TransformationMinMaxTemplateGenerator("Z Source Axis", "map_to_z_from"),    TransformationMinMaxTemplateGenerator("Z Min To", "to_min_z"),    TransformationMinMaxTemplateGenerator("Z Max To", "to_max_z"),    SockTemplate(name="Mix Mode (Translation)", is_input=True,                 bl_idname='EnumTransformationTranslationMixMode',                default_value="REPLACE", blender_property='mix_mode',),    SockTemplate(name="Mix Mode (Rotation)", is_input=True,                 bl_idname='EnumTransformationRotationMixMode',                default_value="ADD", blender_property='mix_mode_rot',  hide=True),    SockTemplate(name="Mix Mode (Scale)", is_input=True,                 bl_idname='EnumTransformationScaleMixMode',                default_value="REPLACE", blender_property='mix_mode_scale',  hide=True),    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkLimitLocationScaleSockets = [    InputRelationshipTemplate,    *LimitAxesSocketTemplates, # we generated these ahead of time in a list    AffectTransformTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkLimitRotationSockets = [    InputRelationshipTemplate,    *LimitRotationSocketTemplates, # we generated these ahead of time in a list    AffectTransformTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkLimitLocationScaleSockets = [    InputRelationshipTemplate,    *LimitAxesSocketTemplates, # we generated these ahead of time in a list    AffectTransformTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkLimitDistanceSockets = [    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    SockTemplate(name="Distance", bl_idname='FloatSocket', is_input=True,                 default_value=0.0, blender_property='distance'),    SockTemplate(name="Clamp Region", bl_idname="EnumLimitMode", is_input=True,                 default_value='LIMITDIST_INSIDE', blender_property='limit_mode'),    AffectTransformTemplate,    OwnerSpaceTemplate,    TargetSpaceTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkStretchToSockets = [    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    SockTemplate(name="Original Length", bl_idname='FloatSocket', is_input=True,                 default_value=0.0, blender_property='rest_length'),    SockTemplate(name="Volume Variation", bl_idname='FloatSocket', is_input=True,                 default_value=1.0, blender_property='bulge'),    SockTemplate(name="Use Volume Min", bl_idname='BoolUpdateParentNode', is_input=True,                 default_value=False, blender_property='use_bulge_min'),    SockTemplate(name="Volume Min", bl_idname='FloatSocket', is_input=True,                 default_value=1.0, blender_property='bulge_min'),    SockTemplate(name="Use Volume Max", bl_idname='BoolUpdateParentNode', is_input=True,                 default_value=False, blender_property='use_bulge_max'),    SockTemplate(name="Volume Max", bl_idname='FloatSocket', is_input=True,                 default_value=1.0, blender_property='bulge_max'),    SockTemplate(name="Smooth", bl_idname='FloatFactorSocket', is_input=True,                 default_value=0.0, blender_property='bulge_smooth'),    SockTemplate(name="Maintain Volume", bl_idname='EnumMaintainVolumeStretchToSocket', is_input=True,                 default_value="VOLUME_XZX", blender_property='volume'),    SockTemplate(name="Rotation", bl_idname='EnumRotationStretchTo', is_input=True,                 default_value="SWING_Y", blender_property='keep_axis'),    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkDampedTrackSockets =[    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    TrackAxisTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkLockedTrackSockets =[    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    TrackAxisTemplate,    SockTemplate(name="Lock Axis", bl_idname="EnumLockAxis", is_input=True,                 default_value="LOCK_Z", blender_property='lock_axis'),    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]# NOTE: I am setting different default values here than Blender in order to remain#       consistent with the track constraints tracking the bone to the target.LinkTrackToSockets = [    InputRelationshipTemplate,    Head_Tail_Template,    UseBBoneTemplate,    TrackAxisTemplate,    SockTemplate(name="Up Axis", bl_idname="EnumUpAxis", is_input=True,                 default_value="UP_Z", blender_property='up_axis'),    SockTemplate(name="Use Target Z", bl_idname="BooleanSocket", is_input=True,                 default_value=False, blender_property='use_target_z'),    TargetSpaceTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]# relationships & misc.LinkInheritConstraintSockets = [    InputRelationshipTemplate,    SockTemplate(name="Location", bl_idname='BooleanThreeTupleSocket',                  is_input=True, default_value=[True, True, True],                 blender_property=['use_location_x', 'use_location_y', 'use_location_z']),    SockTemplate(name="Rotation", bl_idname='BooleanThreeTupleSocket',                  is_input=True, default_value=[True, True, True],                 blender_property=['use_rotation_x', 'use_rotation_y', 'use_rotation_z']),    SockTemplate(name="Scale", bl_idname='BooleanThreeTupleSocket',                  is_input=True, default_value=[True, True, True],                 blender_property=['use_scale_x', 'use_scale_y', 'use_scale_z']),    InfluenceTemplate,    TargetTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkInverseKinematicsSockets = [    InputRelationshipTemplate,    TargetTemplate,    SockTemplate(name="Pole Target", is_input=True,  bl_idname='xFormSocket', ),    ChainLengthTemplate := SockTemplate(name="Chain Length",                 bl_idname="IntSocket", is_input=True,                 default_value=0, blender_property='chain_count'),    SockTemplate(name="Use Tail", bl_idname="BooleanSocket", is_input=True,                 default_value=True, blender_property='use_tail'),    SockTemplate(name="Stretch", bl_idname="BooleanSocket", is_input=True,                 default_value=True, blender_property='use_stretch'),    SockTemplate(name="Position", bl_idname="FloatFactorSocket", is_input=True,                 default_value=1.0, blender_property='weight'),    SockTemplate(name="Rotation", bl_idname="FloatFactorSocket", is_input=True,                 default_value=0.0, blender_property='orient_weight'),    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkDrivenParameterSockets = [    InputRelationshipTemplate,    SockTemplate(name="Value", bl_idname="FloatSocket", is_input=True,                 default_value=-0.0,),    SockTemplate(name="Parameter", bl_idname="ParameterStringSocket", is_input=True,                 default_value="",),    SockTemplate(name="Index", bl_idname="IntSocket", is_input=True,                 default_value=0,),    OutputRelationshipTemplate,]  LinkArmatureSockets=[    InputRelationshipTemplate,    SockTemplate(name="Preserve Volume", bl_idname='BooleanSocket', is_input=True,                 default_value=False, blender_property='use_deform_preserve_volume'),    SockTemplate(name="Use Envelopes", bl_idname='BooleanSocket', is_input=True,                 default_value=False, blender_property='use_bone_envelopes'),    SockTemplate(name="Use Current Location", bl_idname='BooleanSocket', is_input=True,                 default_value=False, blender_property='use_current_location'),    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkSplineIKSockets = [    InputRelationshipTemplate,    TargetTemplate,    SplineIndexTemplate,    ChainLengthTemplate,    SockTemplate(name="Even Divisions", bl_idname="BooleanSocket", is_input=True,                 default_value=False, blender_property='use_even_divisions'),    SockTemplate(name="Chain Offset", bl_idname="BooleanSocket", is_input=True,                 default_value=False, blender_property='use_chain_offset'),    SockTemplate(name="Use Curve Radius", bl_idname="BooleanSocket", is_input=True,                 default_value=True, blender_property='use_curve_radius'),    SockTemplate(name="Y Scale Mode", bl_idname="EnumYScaleMode", is_input=True,                 default_value="FIT_CURVE", blender_property='y_scale_mode'),    SockTemplate(name="XZ Scale Mode", bl_idname="EnumXZScaleMode", is_input=True,                 default_value="NONE", blender_property='xz_scale_mode'),    #IMPORTANT NOTE: This socket is removed in 4.5    SockTemplate(name="Use Original Scale", bl_idname="BooleanSocket", is_input=True,                 default_value=False, blender_property='use_original_scale'),    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]LinkFloorSockets = [    InputRelationshipTemplate,    TargetTemplate,    FloorOffsetTemplate := SockTemplate(name="Offset", bl_idname="BooleanSocket",            is_input=True, default_value=False, blender_property='offset'),    FloorAxisTemplate := SockTemplate(name='Min/Max', bl_idname='EnumFloorAxis',            is_input = True, default_value="FLOOR_X", blender_property="floor_location"),    FloorUseRotation := SockTemplate(name="Rotation", bl_idname='BooleanSocket',            is_input=True, default_value=False, blender_property='use_rotation',),    TargetSpaceTemplate,    OwnerSpaceTemplate,    InfluenceTemplate,    EnableTemplate,    OutputRelationshipTemplate,]# Remove this socket because of Blender changes.if (app.version >= (4, 5, 0)):    LinkSplineIKSockets.pop(9)
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