utilities.py 53 KB

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  1. #fool: should be wrColor like prColor... dumb
  2. def wrapRed(skk): return "\033[91m{}\033[00m".format(skk)
  3. def wrapGreen(skk): return "\033[92m{}\033[00m".format(skk)
  4. def wrapPurple(skk): return "\033[95m{}\033[00m".format(skk)
  5. def wrapWhite(skk): return "\033[97m{}\033[00m".format(skk)
  6. def wrapOrange(skk): return "\033[0;33m{}\033[00m".format(skk)
  7. # these should reimplement the print interface..
  8. def prRed(*args): print (*[wrapRed(arg) for arg in args])
  9. def prGreen(*args): print (*[wrapGreen(arg) for arg in args])
  10. def prPurple(*args): print (*[wrapPurple(arg) for arg in args])
  11. def prWhite(*args): print (*[wrapWhite(arg) for arg in args])
  12. def prOrange(*args): print (*[wrapOrange(arg) for arg in args])
  13. # add THIS to the top of a file for easy access:
  14. # from mantis.utilities import (prRed, prGreen, prPurple, prWhite,
  15. # prOrange,
  16. # wrapRed, wrapGreen, wrapPurple, wrapWhite,
  17. # wrapOrange,)
  18. def float_lerp(a : float, b : float, factor : float) -> float:
  19. return (a * (1.0 - factor)) + (b * factor)
  20. # A fuction for getting to the end of a Reroute.
  21. # TODO: this seems really inefficient!
  22. def socket_seek(start_link, links):
  23. link = start_link
  24. while(link.from_socket):
  25. for newlink in links:
  26. if link.from_socket.node.inputs:
  27. if link.from_node.bl_idname != 'NodeReroute':
  28. return link.from_socket
  29. if newlink.to_socket == link.from_socket.node.inputs[0]:
  30. link=newlink; break
  31. else:
  32. break
  33. return link.from_socket
  34. # this creates fake links that have the same interface as Blender's
  35. # so that I can bypass Reroutes
  36. def clear_reroutes(links):
  37. from .base_definitions import DummyLink
  38. kept_links, rerouted_starts = [], []
  39. rerouted = []
  40. all_links = links.copy()
  41. while(all_links):
  42. link = all_links.pop()
  43. to_cls = link.to_socket.node.bl_idname
  44. from_cls = link.from_socket.node.bl_idname
  45. reroute_classes = ["NodeReroute"]
  46. if (to_cls in reroute_classes and
  47. from_cls in reroute_classes):
  48. rerouted.append(link)
  49. elif (to_cls in reroute_classes and not
  50. from_cls in reroute_classes):
  51. rerouted.append(link)
  52. elif (from_cls in reroute_classes and not
  53. to_cls in reroute_classes):
  54. rerouted_starts.append(link)
  55. else:
  56. kept_links.append(link)
  57. for start in rerouted_starts:
  58. from_socket = socket_seek(start, rerouted)
  59. new_link = DummyLink(from_socket=from_socket, to_socket=start.to_socket, nc_from=None, nc_to=None, multi_input_sort_id=start.multi_input_sort_id )
  60. kept_links.append(new_link)
  61. return kept_links
  62. def tree_from_nc(sig, base_tree):
  63. if (sig[0] == 'MANTIS_AUTOGENERATED'):
  64. sig = sig[:-2] # cut off the end part of the signature (because it uses socket.name and socket.identifier)
  65. # this will lead to totally untraceble bugs in the event of a change in how signatures are assigned
  66. tree = base_tree
  67. for i, path_item in enumerate(sig):
  68. if (i == 0) or (i == len(sig) - 1):
  69. continue
  70. tree = tree.nodes.get(path_item).node_tree
  71. return tree
  72. def get_node_prototype(sig, base_tree):
  73. return tree_from_nc(sig, base_tree).nodes.get( sig[-1] )
  74. ##################################################################################################
  75. # groups and changing sockets -- this is used extensively by Schema.
  76. ##################################################################################################
  77. # this one returns None if there is an error.
  78. def get_socket_maps(node, force=False):
  79. maps = [{}, {}]
  80. node_collection = ["inputs", "outputs"]
  81. links = ["from_socket", "to_socket"]
  82. for collection, map, linked_socket in zip(node_collection, maps, links):
  83. for sock in getattr(node, collection):
  84. if sock.is_linked:
  85. other_sockets = []
  86. # Sort the links first (in case they are mult-input), because Blender doesn't
  87. links = sorted(list(sock.links), key = lambda l : l.multi_input_sort_id)
  88. # HACK here because Blender will crash if the socket values in the NodeReroute
  89. # are mutated. Because this seems to happen in a deffered way, I can't account
  90. # for it except by checking the node later...
  91. # TODO: The fact that I need this hack means I can probably solve this problem
  92. # for all node types in a safer way, since they may also be dynamic somehow
  93. for l in links:
  94. if "from" in linked_socket and l.from_node.bl_idname == "NodeReroute":
  95. other_sockets.append(l.from_node)
  96. elif "to" in linked_socket and l.to_node.bl_idname == "NodeReroute":
  97. other_sockets.append(l.to_node)
  98. else:
  99. other_sockets.append(getattr(l, linked_socket))
  100. map[sock.identifier]= other_sockets
  101. elif hasattr(sock, "default_value"):
  102. if sock.get("default_value") is not None:
  103. val = sock['default_value']
  104. elif sock.bl_idname == "EnumCurveSocket" and sock.get("default_value") is None:
  105. # HACK I need to add this special case because during file-load,
  106. # this value is None and should not be altered until it is set once.
  107. continue
  108. elif "Enum" in sock.bl_idname and isinstance(sock.get("default_value"), int):
  109. continue # for string enum properties that have not yet initialized (at startup)
  110. elif (val := sock.default_value) is not None:
  111. pass
  112. elif not force:
  113. continue
  114. map[sock.identifier]=val
  115. else:
  116. from .socket_definitions import no_default_value
  117. if sock.bl_idname in no_default_value:
  118. map[sock.identifier]=None
  119. else:
  120. raise RuntimeError(f"ERROR: Could not get socket data for socket of type: {sock.bl_idname}")
  121. if node.name == 'Morph Target XZ 4-shape':
  122. raise NotImplementedError
  123. return maps
  124. # this function is completely overloaded with different purposes and code paths
  125. # TODO refactor everything that funnels into this function
  126. # make this stuff simpler.
  127. def do_relink(node, s, map, in_out='INPUT', parent_name = ''):
  128. if not node.__class__.is_registered_node_type(): return
  129. tree = node.id_data; interface_in_out = 'OUTPUT' if in_out == 'INPUT' else 'INPUT'
  130. if hasattr(node, "node_tree"):
  131. tree = node.node_tree
  132. interface_in_out=in_out
  133. from bpy.types import NodeSocket, Node
  134. get_string = '__extend__'
  135. if s: get_string = s.identifier
  136. from .base_definitions import SchemaUINode
  137. if (hasattr(node, "node_tree") or isinstance(node, SchemaUINode)) and get_string not in map.keys():
  138. # this happens when we are creating a new node group and need to update it from nothing.
  139. return
  140. val = map[get_string] # this will throw an error if the socket isn't there. Good!
  141. if isinstance(val, list):
  142. for sub_val in val:
  143. # this will only happen once because it assigns s, so it is safe to do in the for loop.
  144. if s is None:
  145. name = unique_socket_name(node, sub_val, tree)
  146. sock_type = sub_val.bl_idname
  147. if parent_name:
  148. interface_socket = update_interface(tree.interface, name, interface_in_out, sock_type, parent_name)
  149. if in_out =='INPUT':
  150. s = node.inputs.new(sock_type, name, identifier=interface_socket.identifier)
  151. else:
  152. s = node.outputs.new(sock_type, name, identifier=interface_socket.identifier)
  153. if parent_name == 'Array': s.display_shape='SQUARE_DOT'
  154. if parent_name == 'Constant': s.display_shape='CIRCLE_DOT'
  155. # then move it up and delete the other link.
  156. # this also needs to modify the interface of the node tree.
  157. if isinstance(sub_val, NodeSocket):
  158. l = None
  159. if in_out =='INPUT':
  160. l = node.id_data.links.new(input=sub_val, output=s)
  161. else:
  162. l = node.id_data.links.new(input=s, output=sub_val)
  163. if l is None:
  164. raise RuntimeError("Could not create link")
  165. elif isinstance(sub_val, Node):
  166. l = None
  167. # this happens when it is a NodeReroute
  168. if not s.is_output:
  169. l = node.id_data.links.new(input=sub_val.outputs[0], output=s)
  170. else:
  171. l = node.id_data.links.new(input=s, output=sub_val.inputs[0])
  172. if l is None:
  173. raise RuntimeError("Could not create link")
  174. else:
  175. raise RuntimeError("Unhandled case in do_relink()")
  176. elif get_string != "__extend__":
  177. if not s.is_output:
  178. try:
  179. s.default_value = val
  180. except (AttributeError, ValueError): # must be readonly or maybe it doesn't have a d.v.
  181. pass
  182. def update_interface(interface, name, in_out, sock_type, parent_name):
  183. if parent_name:
  184. if not (interface_parent := interface.items_tree.get(parent_name)):
  185. interface_parent = interface.new_panel(name=parent_name)
  186. socket = interface.new_socket(name=name,in_out=in_out, socket_type=sock_type, parent=interface_parent)
  187. if parent_name == 'Connection':
  188. in_out = 'OUTPUT' if in_out == 'INPUT' else 'INPUT' # flip this make sure connections always do both
  189. interface.new_socket(name=name,in_out=in_out, socket_type=sock_type, parent=interface_parent)
  190. return socket
  191. else:
  192. raise RuntimeError(wrapRed("Cannot add interface item to tree without specifying type."))
  193. #UGLY BAD REFACTOR
  194. def relink_socket_map_add_socket(node, socket_collection, item, in_out=None,):
  195. if not in_out: in_out=item.in_out
  196. if node.bl_idname in ['MantisSchemaGroup'] and item.parent and item.parent.name == 'Array':
  197. multi = True if in_out == 'INPUT' else False
  198. s = socket_collection.new(type=item.socket_type, name=item.name, identifier=item.identifier, use_multi_input=multi)
  199. else:
  200. s = socket_collection.new(type=item.socket_type, name=item.name, identifier=item.identifier)
  201. if item.parent.name == 'Array': s.display_shape = 'SQUARE_DOT'
  202. elif item.parent.name == 'Constant': s.display_shape='CIRCLE_DOT'
  203. return s
  204. # TODO REFACTOR THIS
  205. # I did this awful thing because I needed the above code
  206. # but I have provided this interface to Mantis
  207. # I did not follow the Single Responsibility Principle
  208. # I am now suffering for it, as I rightly deserve.
  209. def relink_socket_map(node, socket_collection, map, item, in_out=None,):
  210. s = relink_socket_map_add_socket(node, socket_collection, item, in_out=None,)
  211. do_relink(node, s, map)
  212. def unique_socket_name(node, other_socket, tree):
  213. name_stem = other_socket.bl_label; num=0
  214. # if hasattr(other_socket, "default_value"):
  215. # name_stem = type(other_socket.default_value).__name__
  216. for item in tree.interface.items_tree:
  217. if item.item_type == 'PANEL': continue
  218. if other_socket.is_output and item.in_out == 'INPUT': continue
  219. if not other_socket.is_output and item.in_out == 'OUTPUT': continue
  220. if name_stem in item.name: num+=1
  221. name = name_stem + '.' + str(num).zfill(3)
  222. return name
  223. ##############################
  224. # Dealing with Objects
  225. ##############################
  226. # use this to ensure the active object is set back when changing it
  227. def preserve_active_object(func):
  228. def wrapper(*args, **kwargs):
  229. import bpy
  230. original_active = bpy.context.active_object
  231. func(*args, **kwargs)
  232. bpy.context.view_layer.objects.active = original_active
  233. return wrapper
  234. def switch_mode(mode='OBJECT', objects = []):
  235. active = None
  236. if objects:
  237. from bpy import context, ops
  238. active = objects[-1]
  239. context.view_layer.objects.active = active
  240. if (active):
  241. with context.temp_override(**{'active_object':active, 'selected_objects':objects}):
  242. ops.object.mode_set(mode=mode)
  243. return active
  244. # run this in Object mode, during bFinalize
  245. @preserve_active_object
  246. def bind_modifier_operator(modifier, operator):
  247. # now we have to bind it
  248. ob = modifier.id_data
  249. ob.modifiers.active = modifier
  250. import bpy
  251. bpy.context.view_layer.objects.active = ob
  252. # Context override does not do anything here... it isn't handled in the C code
  253. # I have verified this by building Blender with print statements to debug.
  254. # let's just make sure the target object has its modifiers disabled and update the dg
  255. targ_attr = "target"
  256. if hasattr(modifier, "object"): targ_attr = "object"
  257. target = getattr(modifier, targ_attr)
  258. if target:
  259. prWhite(f"Binding Deformer {modifier.name} to target {target.name}")
  260. operator(modifier=modifier.name)
  261. ##############################
  262. # READ TREE and also Schema Solve!
  263. ##############################
  264. # TODO: refactor the following two functions, they should be one function with arguments.
  265. def init_connections(nc):
  266. c, hc = [], []
  267. for i in nc.outputs.values():
  268. for l in i.links:
  269. # if l.from_node != nc:
  270. # continue
  271. if l.is_hierarchy:
  272. hc.append(l.to_node)
  273. c.append(l.to_node)
  274. nc.hierarchy_connections = hc
  275. nc.connections = c
  276. def init_dependencies(nc):
  277. c, hc = [], []
  278. for i in nc.inputs.values():
  279. for l in i.links:
  280. # if l.to_node != nc:
  281. # continue
  282. if l.is_hierarchy:
  283. hc.append(l.from_node)
  284. c.append(l.from_node)
  285. nc.hierarchy_dependencies = hc
  286. nc.dependencies = c
  287. def schema_dependency_handle_item(schema, all_nc, item,):
  288. hierarchy = True
  289. from .base_definitions import from_name_filter, to_name_filter
  290. if item.in_out == 'INPUT':
  291. dependencies = schema.dependencies
  292. hierarchy_dependencies = schema.hierarchy_dependencies
  293. if item.parent and item.parent.name == 'Array':
  294. for schema_idname in ['SchemaArrayInput', 'SchemaArrayInputGet', 'SchemaArrayInputAll']:
  295. if (nc := all_nc.get( (*schema.signature, schema_idname) )):
  296. for to_link in nc.outputs[item.name].links:
  297. if to_link.to_socket in to_name_filter:
  298. # hierarchy_reason='a'
  299. hierarchy = False
  300. for from_link in schema.inputs[item.identifier].links:
  301. if from_link.from_socket in from_name_filter:
  302. hierarchy = False
  303. # hierarchy_reason='b'
  304. if from_link.from_node not in dependencies:
  305. if hierarchy:
  306. hierarchy_dependencies.append(from_link.from_node)
  307. dependencies.append(from_link.from_node)
  308. if item.parent and item.parent.name == 'Constant':
  309. if nc := all_nc.get((*schema.signature, 'SchemaConstInput')):
  310. for to_link in nc.outputs[item.name].links:
  311. if to_link.to_socket in to_name_filter:
  312. # hierarchy_reason='dependencies'
  313. hierarchy = False
  314. for from_link in schema.inputs[item.identifier].links:
  315. if from_link.from_socket in from_name_filter:
  316. # hierarchy_reason='d'
  317. hierarchy = False
  318. if from_link.from_node not in dependencies:
  319. if hierarchy:
  320. hierarchy_dependencies.append(from_link.from_node)
  321. dependencies.append(from_link.from_node)
  322. if item.parent and item.parent.name == 'Connection':
  323. if nc := all_nc.get((*schema.signature, 'SchemaIncomingConnection')):
  324. for to_link in nc.outputs[item.name].links:
  325. if to_link.to_socket in to_name_filter:
  326. # hierarchy_reason='e'
  327. hierarchy = False
  328. for from_link in schema.inputs[item.identifier].links:
  329. if from_link.from_socket in from_name_filter:
  330. # hierarchy_reason='f'
  331. hierarchy = False
  332. if from_link.from_node not in dependencies:
  333. if hierarchy:
  334. hierarchy_dependencies.append(from_link.from_node)
  335. dependencies.append(from_link.from_node)
  336. def init_schema_dependencies(schema, all_nc):
  337. """ Initialize the dependencies for Schema, and mark them as hierarchy or non-hierarchy dependencies
  338. Non-hierarchy dependencies are e.g. drivers and custom transforms.
  339. """
  340. tree = schema.prototype.node_tree
  341. if tree is None:
  342. raise RuntimeError(f"Cannot get dependencies for schema {schema}")
  343. schema.dependencies = []
  344. schema.hierarchy_dependencies = []
  345. for l in schema.inputs["Schema Length"].links:
  346. schema.hierarchy_dependencies.append(l.from_node)
  347. if tree.interface:
  348. for item in tree.interface.items_tree:
  349. if item.item_type == 'PANEL':
  350. continue
  351. schema_dependency_handle_item(schema, all_nc, item,)
  352. def check_and_add_root(n, roots, include_non_hierarchy=False):
  353. if (include_non_hierarchy * len(n.dependencies)) > 0:
  354. return
  355. elif len(n.hierarchy_dependencies) > 0:
  356. return
  357. roots.append(n)
  358. def get_link_in_out(link):
  359. from .base_definitions import replace_types
  360. from_name, to_name = link.from_socket.node.name, link.to_socket.node.name
  361. # catch special bl_idnames and bunch the connections up
  362. if link.from_socket.node.bl_idname in replace_types:
  363. from_name = link.from_socket.node.bl_idname
  364. if link.to_socket.node.bl_idname in replace_types:
  365. to_name = link.to_socket.node.bl_idname
  366. return from_name, to_name
  367. def link_node_containers(tree_path_names, link, local_nc, from_suffix='', to_suffix=''):
  368. dummy_types = ["DUMMY", "DUMMY_SCHEMA"]
  369. from_name, to_name = get_link_in_out(link)
  370. nc_from = local_nc.get( (*tree_path_names, from_name+from_suffix) )
  371. nc_to = local_nc.get( (*tree_path_names, to_name+to_suffix))
  372. if (nc_from and nc_to):
  373. from_s, to_s = link.from_socket.name, link.to_socket.name
  374. if nc_to.node_type in dummy_types: to_s = link.to_socket.identifier
  375. if nc_from.node_type in dummy_types: from_s = link.from_socket.identifier
  376. try:
  377. connection = nc_from.outputs[from_s].connect(node=nc_to, socket=to_s, sort_id=link.multi_input_sort_id)
  378. if connection is None:
  379. prWhite(f"Already connected: {from_name}:{from_s}->{to_name}:{to_s}")
  380. return connection
  381. except KeyError as e:
  382. prRed(f"{nc_from}:{from_s} or {nc_to}:{to_s} missing; review the connections printed below:")
  383. print (nc_from.outputs.keys())
  384. print (nc_to.inputs.keys())
  385. raise e
  386. else:
  387. prRed(nc_from, nc_to, (*tree_path_names, from_name+from_suffix), (*tree_path_names, to_name+to_suffix))
  388. raise RuntimeError(wrapRed("Link not connected: %s -> %s in tree %s" % (from_name, to_name, tree_path_names[-1])))
  389. def get_all_dependencies(nc):
  390. from .base_definitions import GraphError
  391. """ find all dependencies for a mantis node"""
  392. nodes = []
  393. check_nodes = [nc]
  394. nodes_checked = set()
  395. while (len(check_nodes) > 0):
  396. node = check_nodes.pop()
  397. nodes_checked.add (node)
  398. connected_nodes = node.hierarchy_dependencies
  399. for new_node in connected_nodes:
  400. if new_node in nodes:
  401. continue
  402. nodes.append(new_node)
  403. if new_node not in nodes_checked:
  404. check_nodes.append(new_node)
  405. return nodes
  406. def get_all_nodes_of_type(base_tree, bl_idname):
  407. nodes = []
  408. check_nodes = list(base_tree.nodes)
  409. while (len(check_nodes) > 0):
  410. node = check_nodes.pop()
  411. if node.bl_idname in bl_idname:
  412. nodes.append(node)
  413. if hasattr(node, "node_tree"):
  414. check_nodes.extend(list(node.node_tree.nodes))
  415. return nodes
  416. def trace_all_nodes_from_root(root, nodes):
  417. from .base_definitions import GraphError
  418. """ find all dependencies for a mantis node"""
  419. nodes.add(root); check_nodes = [root]
  420. nodes_checked = set()
  421. while (len(check_nodes) > 0):
  422. node = check_nodes.pop(); nodes_checked.add (node)
  423. connected_nodes = []
  424. for output in node.outputs:
  425. for l in output.links:
  426. if l.to_node not in nodes:
  427. connected_nodes.append(l.to_node)
  428. for new_node in connected_nodes:
  429. nodes.add(new_node)
  430. if new_node not in nodes_checked:
  431. check_nodes.append(new_node)
  432. return nodes
  433. ##################################################################################################
  434. # misc
  435. ##################################################################################################
  436. # TODO: get the matrix to return a mathutils.Matrix so I don't need a function call here
  437. def to_mathutils_value(socket):
  438. if hasattr(socket, "default_value"):
  439. val = socket.default_value
  440. if socket.bl_idname in ['MatrixSocket']:
  441. return socket.TellValue()
  442. else:
  443. return val
  444. else:
  445. return None
  446. def all_trees_in_tree(base_tree, selected=False):
  447. """ Recursively finds all trees referenced in a given base-tree."""
  448. # note that this is recursive but not by tail-end recursion
  449. # a while-loop is a better way to do recursion in Python.
  450. trees = [base_tree]
  451. can_descend = True
  452. check_trees = [base_tree]
  453. while (len(check_trees) > 0): # this seems innefficient, why 2 loops?
  454. new_trees = []
  455. while (len(check_trees) > 0):
  456. tree = check_trees.pop()
  457. for node in tree.nodes:
  458. if selected == True and node.select == False:
  459. continue
  460. if new_tree := getattr(node, "node_tree", None):
  461. if new_tree in trees: continue
  462. new_trees.append(new_tree)
  463. trees.append(new_tree)
  464. check_trees = new_trees
  465. return trees
  466. # this is a destructive operation, not a pure function or whatever. That isn't good but I don't care.
  467. def SugiyamaGraph(tree, iterations):
  468. from grandalf.graphs import Vertex, Edge, Graph, graph_core
  469. class defaultview(object):
  470. w,h = 1,1
  471. xz = (0,0)
  472. graph = Graph()
  473. no_links = set()
  474. verts = {}
  475. for n in tree.nodes:
  476. if n.select == True:
  477. v = Vertex(n.name)
  478. v.view = defaultview()
  479. v.view.xy = n.location
  480. v.view.h = n.height*2.5
  481. v.view.w = n.width*2.2
  482. verts[n.name] = v
  483. no_links.add(n.name)
  484. graph.add_vertex(v)
  485. n.select=False
  486. edges = []
  487. inverted_edges=[]
  488. not_a_root = set()
  489. for link in tree.links:
  490. if (link.from_node.name not in verts.keys()) or (link.to_node.name not in verts.keys()):
  491. continue # problem??
  492. weight = 1 # maybe this is useful
  493. not_a_root.add(link.to_node.name) # if it has a edge-input it is not a root.
  494. e = Edge(verts[link.from_node.name], verts[link.to_node.name], weight)
  495. graph.add_edge(e)
  496. edges.append(e )
  497. if link.is_valid == False:
  498. inverted_edges.append(e)
  499. if link.from_node.name in no_links:
  500. no_links.remove(link.from_node.name)
  501. if link.to_node.name in no_links:
  502. no_links.remove(link.to_node.name)
  503. try:
  504. from grandalf.layouts import SugiyamaLayout
  505. # .C[0] is the first "graph core" that contains a connected graph.
  506. sug = SugiyamaLayout(graph.C[0])
  507. sug.init_all()
  508. sug.draw(iterations)
  509. # Digco is good for small graphs.
  510. # from grandalf.layouts import DigcoLayout
  511. # dco = DigcoLayout(graph.C[0])
  512. # dco.init_all()
  513. # dco.draw(iterations)
  514. except KeyboardInterrupt:
  515. pass # just use what it has calculated so far, I guess
  516. for v in graph.C[0].sV:
  517. for n in tree.nodes:
  518. if n.name == v.data:
  519. n.location.x = v.view.xy[1]
  520. n.location.y = v.view.xy[0]
  521. n.select = True
  522. # now we can take all the input nodes and try to put them in a sensible place
  523. # not sure why but this absolutely does not do anything
  524. for n_name in no_links:
  525. n = tree.nodes.get(n_name)
  526. next_node = None
  527. for output in n.outputs:
  528. if output.is_linked == True:
  529. next_node = output.links[0].to_node
  530. break
  531. # let's see if the next node
  532. if next_node:
  533. # need to find the other node in the same layer...
  534. other_node = None
  535. for s_input in next_node.inputs:
  536. if s_input.is_linked:
  537. other_node = s_input.links[0].from_node
  538. if other_node is n:
  539. continue
  540. else:
  541. break
  542. if other_node:
  543. n.location = other_node.location
  544. n.location.y -= other_node.height*2
  545. else: # we'll just position it next to the next node
  546. n.location = next_node.location
  547. n.location.x -= next_node.width*1.5
  548. def project_point_to_plane(point, origin, normal):
  549. return point - normal.dot(point- origin)*normal
  550. ##################################################################################################
  551. # stuff I should probably refactor!!
  552. ##################################################################################################
  553. # This is really, really stupid way to do this
  554. def gen_nc_input_for_data(socket):
  555. # Class List #TODO deduplicate
  556. from . import xForm_containers, link_containers, misc_nodes, primitives_containers, deformer_containers, math_containers, schema_containers
  557. from .internal_containers import NoOpNode
  558. classes = {}
  559. for module in [xForm_containers, link_containers, misc_nodes, primitives_containers, deformer_containers, math_containers, schema_containers]:
  560. for cls in module.TellClasses():
  561. classes[cls.__name__] = cls
  562. #
  563. socket_class_map = {
  564. "MatrixSocket" : classes["InputMatrix"],
  565. "xFormSocket" : None,
  566. "RelationshipSocket" : NoOpNode,
  567. "DeformerSocket" : NoOpNode,
  568. "GeometrySocket" : classes["InputExistingGeometryData"],
  569. "EnableSocket" : classes["InputBoolean"],
  570. "HideSocket" : classes["InputBoolean"],
  571. #
  572. "DriverSocket" : None,
  573. "DriverVariableSocket" : None,
  574. "FCurveSocket" : None,
  575. "KeyframeSocket" : None,
  576. "BoneCollectionSocket" : classes["InputString"],
  577. #
  578. "xFormParameterSocket" : None,
  579. "ParameterBoolSocket" : classes["InputBoolean"],
  580. "ParameterIntSocket" : classes["InputFloat"], #TODO: make an Int node for this
  581. "ParameterFloatSocket" : classes["InputFloat"],
  582. "ParameterVectorSocket" : classes["InputVector"],
  583. "ParameterStringSocket" : classes["InputString"],
  584. #
  585. "TransformSpaceSocket" : classes["InputTransformSpace"],
  586. "BooleanSocket" : classes["InputBoolean"],
  587. "BooleanThreeTupleSocket" : classes["InputBooleanThreeTuple"],
  588. "RotationOrderSocket" : classes["InputRotationOrder"],
  589. "QuaternionSocket" : None,
  590. "QuaternionSocketAA" : None,
  591. "UnsignedIntSocket" : classes["InputFloat"],
  592. "IntSocket" : classes["InputFloat"],
  593. "StringSocket" : classes["InputString"],
  594. #
  595. "BoolUpdateParentNode" : classes["InputBoolean"],
  596. "IKChainLengthSocket" : classes["InputFloat"],
  597. "EnumInheritScale" : classes["InputString"],
  598. "EnumRotationMix" : classes["InputString"],
  599. "EnumRotationMixCopyTransforms" : classes["InputString"],
  600. "EnumMaintainVolumeStretchTo" : classes["InputString"],
  601. "EnumRotationStretchTo" : classes["InputString"],
  602. "EnumTrackAxis" : classes["InputString"],
  603. "EnumUpAxis" : classes["InputString"],
  604. "EnumLockAxis" : classes["InputString"],
  605. "EnumLimitMode" : classes["InputString"],
  606. "EnumYScaleMode" : classes["InputString"],
  607. "EnumXZScaleMode" : classes["InputString"],
  608. "EnumCurveSocket" : classes["InputString"],
  609. "EnumMetaRigSocket" : classes["InputString"],
  610. # Deformers
  611. "EnumSkinning" : classes["InputString"],
  612. #
  613. "FloatSocket" : classes["InputFloat"],
  614. "FloatFactorSocket" : classes["InputFloat"],
  615. "FloatPositiveSocket" : classes["InputFloat"],
  616. "FloatAngleSocket" : classes["InputFloat"],
  617. "VectorSocket" : classes["InputVector"],
  618. "VectorEulerSocket" : classes["InputVector"],
  619. "VectorTranslationSocket" : classes["InputVector"],
  620. "VectorScaleSocket" : classes["InputVector"],
  621. # Drivers
  622. "EnumDriverVariableType" : classes["InputString"],
  623. "EnumDriverVariableEvaluationSpace" : classes["InputString"],
  624. "EnumDriverRotationMode" : classes["InputString"],
  625. "EnumDriverType" : classes["InputString"],
  626. "EnumKeyframeInterpTypeSocket" : classes["InputString"],
  627. "EnumKeyframeBezierHandleTypeSocket" : classes["InputString"],
  628. # Math
  629. "MathFloatOperation" : classes["InputString"],
  630. "MathVectorOperation" : classes["InputString"],
  631. "MatrixTransformOperation" : classes["InputString"],
  632. # Schema
  633. "WildcardSocket" : None,
  634. }
  635. return socket_class_map.get(socket.bl_idname, None)
  636. ####################################
  637. # CURVE STUFF
  638. ####################################
  639. def make_perpendicular(v1, v2):
  640. from .base_definitions import FLOAT_EPSILON
  641. if (v1.length_squared < FLOAT_EPSILON) or (v2.length_squared < FLOAT_EPSILON):
  642. raise RuntimeError("Cannot generate perpendicular vetor for zero-length vector")
  643. projected = (v2.dot(v1) / v1.dot(v1)) * v1
  644. perpendicular = v2 - projected
  645. return perpendicular
  646. # this stuff could be branchless but I don't use it much TODO
  647. def cap(val, maxValue):
  648. if (val > maxValue):
  649. return maxValue
  650. return val
  651. def capMin(val, minValue):
  652. if (val < minValue):
  653. return minValue
  654. return val
  655. def wrap(min : float, max : float, value: float) -> float:
  656. range = max-min; remainder = value % range
  657. if remainder > max: return min + remainder-max
  658. else: return remainder
  659. def lerpVal(a, b, fac = 0.5):
  660. return a + ( (b-a) * fac)
  661. #wtf this doesn't do anything even remotely similar to wrap
  662. # HACK BAD FIXME UNBREAK ME BAD
  663. # I don't understand what this function does but I am using it in multiple places?
  664. def old_bad_wrap_that_should_be_refactored(val, maxValue, minValue = None):
  665. if (val > maxValue):
  666. return (-1 * ((maxValue - val) + 1))
  667. if ((minValue) and (val < minValue)):
  668. return (val + maxValue)
  669. return val
  670. #TODO clean this up
  671. def extract_spline_suffix(spline_index):
  672. return ".spline."+str(spline_index).zfill(3)+".extracted"
  673. def do_extract_spline(data, spline):
  674. remove_me = []
  675. for other_spline in data.splines:
  676. if other_spline != spline: remove_me.append(other_spline)
  677. while remove_me: data.splines.remove(remove_me.pop())
  678. def extract_spline(curve, spline_index):
  679. """ Given a curve object and spline index, returns a new object
  680. containing only the selcted spline. The new object is bound to
  681. the original curve.
  682. """
  683. if len(curve.data.splines) == 1:
  684. return curve # nothing to do here.
  685. spline_suffix = extract_spline_suffix(spline_index)
  686. from bpy import data
  687. if (new_ob := data.objects.get(curve.name+spline_suffix)) is None:
  688. new_ob=curve.copy(); new_ob.name=curve.name+spline_suffix
  689. # if the data exists, it is probably stale, so delete it and start over.
  690. if (old_data := data.objects.get(curve.data.name+spline_suffix)) is not None:
  691. data.curves.remove(old_data)
  692. new_data=curve.data.copy(); new_data.name=curve.data.name+spline_suffix
  693. new_ob.data = new_data
  694. # do not check for index error here, it is the calling function's responsibility
  695. do_extract_spline(new_data, new_data.splines[spline_index])
  696. return new_ob
  697. def bind_extracted_spline_to_curve(new_ob, curve):
  698. # Set up a relationship between the new object and the old object
  699. # now, weirdly enough - we can't use parenting very easily because Blender
  700. # defines the parent on a curve relative to the evaluated path animation
  701. # Setting the inverse matrix is too much work. Use Copy Transforms instead.
  702. from .xForm_containers import reset_object_data
  703. reset_object_data(new_ob)
  704. c = new_ob.constraints.new("COPY_TRANSFORMS"); c.target=curve
  705. new_ob.parent=curve
  706. return new_ob
  707. def get_extracted_spline_object(proto_curve, spline_index, mContext):
  708. # we're storing it separately like this to ensure all nodes use the same
  709. # object if they extract the same spline for use by Mantis.
  710. # this should be transparent to the user since it is working around a
  711. # a limitation in Blender.
  712. extracted_spline_name = proto_curve.name+extract_spline_suffix(spline_index)
  713. if curve := mContext.b_objects.get(extracted_spline_name):
  714. return curve
  715. else:
  716. curve = extract_spline(proto_curve, spline_index)
  717. if curve.name != proto_curve.name: # if there is only one spline, no
  718. bind_extracted_spline_to_curve(curve, proto_curve)# dupe is created.
  719. mContext.b_objects[extracted_spline_name] = curve
  720. return curve
  721. def nurbs_copy_bez_spline(curve, bez_spline, do_setup=True):
  722. other_spline= curve.data.splines.new('NURBS')
  723. other_spline.use_endpoint_u=True
  724. other_spline.use_bezier_u=True
  725. bez_pts = bez_spline.bezier_points
  726. bez_data=[]
  727. for i, bez_pt in enumerate(bez_pts):
  728. if i > 0:
  729. bez_data.append(bez_pt.handle_left.copy())
  730. bez_data.append(bez_pt.co.copy())
  731. if i != len(bez_pts)-1:
  732. bez_data.append(bez_pt.handle_right.copy())
  733. other_spline.points.add(len(bez_data)-1)
  734. for i, pt in enumerate(bez_data):
  735. other_spline.points[i].co=(*pt,1.0) # add the W value here
  736. if do_setup: # do the stuff that makes it behave the same as a bez spline
  737. other_spline.use_endpoint_u = True; other_spline.use_bezier_u = True
  738. other_spline.order_u=4 # set to 1 for poly
  739. return other_spline
  740. def RibbonMeshEdgeLengths(m, ribbon):
  741. tE = ribbon[0]; bE = ribbon[1]; c = ribbon[2]
  742. lengths = []
  743. for i in range( len( tE ) ): #tE and bE are same length
  744. if (c == True):
  745. v1NextInd = tE[old_bad_wrap_that_should_be_refactored((i+1), len(tE) - 1)]
  746. else:
  747. v1NextInd = tE[cap((i+1) , len(tE) - 1 )]
  748. v1 = m.vertices[tE[i]]; v1Next = m.vertices[v1NextInd]
  749. if (c == True):
  750. v2NextInd = bE[old_bad_wrap_that_should_be_refactored((i+1), len(bE) - 1)]
  751. else:
  752. v2NextInd = bE[cap((i+1) , len(bE) - 1 )]
  753. v2 = m.vertices[bE[i]]; v2Next = m.vertices[v2NextInd]
  754. v = v1.co.lerp(v2.co, 0.5); vNext = v1Next.co.lerp(v2Next.co, 0.5)
  755. # get the center, edges may not be straight so total length
  756. # of one edge may be more than the ribbon center's length
  757. lengths.append(( v - vNext ).length)
  758. return lengths
  759. def EnsureCurveIsRibbon(crv, defaultRadius = 0.1):
  760. from .base_definitions import FLOAT_EPSILON
  761. crvRadius = 0
  762. crv.data.offset = 0
  763. if (crv.data.bevel_depth < FLOAT_EPSILON):
  764. crvRadius = crv.data.extrude
  765. else: #Set ribbon from bevel depth
  766. crvRadius = crv.data.bevel_depth
  767. crv.data.bevel_depth = 0
  768. crv.data.extrude = crvRadius
  769. if (crvRadius < FLOAT_EPSILON):
  770. crv.data.extrude = defaultRadius
  771. def SetRibbonData(m, ribbon):
  772. #maybe this could be incorporated into the DetectWireEdges function?
  773. #maybe I can check for closed poly curves here? under what other circumstance
  774. # will I find the ends of the wire have identical coordinates?
  775. ribbonData = []
  776. tE = ribbon[0].copy(); bE = ribbon[1].copy()# circle = ribbon[2]
  777. #
  778. lengths = RibbonMeshEdgeLengths(m, ribbon)
  779. lengths.append(0)
  780. totalLength = sum(lengths)
  781. # m.calc_normals() #calculate normals
  782. # it appears this has been removed.
  783. for i, (t, b) in enumerate(zip(tE, bE)):
  784. ind = old_bad_wrap_that_should_be_refactored( (i + 1), len(tE) - 1 )
  785. tNext = tE[ind]; bNext = bE[ind]
  786. ribbonData.append( ( (t,b), (tNext, bNext), lengths[i] ) )
  787. #if this is a circle, the last v in vertData has a length, otherwise 0
  788. return ribbonData, totalLength
  789. def WireMeshEdgeLengths(m, wire):
  790. circle = False
  791. vIndex = wire.copy()
  792. for e in m.edges:
  793. if ((e.vertices[0] == vIndex[-1]) and (e.vertices[1] == vIndex[0])):
  794. #this checks for an edge between the first and last vertex in the wire
  795. circle = True
  796. break
  797. lengths = []
  798. for i in range(len(vIndex)):
  799. v = m.vertices[vIndex[i]]
  800. if (circle == True):
  801. vNextInd = vIndex[old_bad_wrap_that_should_be_refactored((i+1), len(vIndex) - 1)]
  802. else:
  803. vNextInd = vIndex[cap((i+1), len(vIndex) - 1 )]
  804. vNext = m.vertices[vNextInd]
  805. lengths.append(( v.co - vNext.co ).length)
  806. #if this is a circular wire mesh, this should wrap instead of cap
  807. return lengths
  808. def GetDataFromWire(m, wire):
  809. vertData = []
  810. vIndex = wire.copy()
  811. lengths = WireMeshEdgeLengths(m, wire)
  812. lengths.append(0)
  813. totalLength = sum(lengths)
  814. for i, vInd in enumerate(vIndex):
  815. #-1 to avoid IndexError
  816. vNext = vIndex[ (old_bad_wrap_that_should_be_refactored(i+1, len(vIndex) - 1)) ]
  817. vertData.append((vInd, vNext, lengths[i]))
  818. #if this is a circle, the last v in vertData has a length, otherwise 0
  819. return vertData, totalLength
  820. def DetectWireEdges(mesh):
  821. # Returns a list of vertex indices belonging to wire meshes
  822. # NOTE: this assumes a mesh object with only wire meshes
  823. ret = []
  824. import bmesh
  825. bm = bmesh.new()
  826. try:
  827. bm.from_mesh(mesh)
  828. ends = []
  829. for v in bm.verts:
  830. if (len(v.link_edges) == 1):
  831. ends.append(v.index)
  832. for e in bm.edges:
  833. assert (e.is_wire == True),"This function can only run on wire meshes"
  834. if (e.verts[1].index - e.verts[0].index != 1):
  835. ends.append(e.verts[1].index)
  836. ends.append(e.verts[0].index)
  837. for i in range(len(ends)//2): # // is floor division
  838. beg = ends[i*2]
  839. end = ends[(i*2)+1]
  840. indices = [(j + beg) for j in range ((end - beg) + 1)]
  841. ret.append(indices)
  842. finally:
  843. bm.free()
  844. return ret
  845. def FindNearestPointOnWireMesh(m, pointsList):
  846. from mathutils import Vector
  847. from mathutils.geometry import intersect_point_line
  848. from math import sqrt
  849. wires = DetectWireEdges(m)
  850. ret = []
  851. # prevFactor = None
  852. for wire, points in zip(wires, pointsList):
  853. vertData, total_length = GetDataFromWire(m, wire)
  854. factorsOut = []
  855. for p in points:
  856. prevDist = float('inf')
  857. curDist = float('inf')
  858. v1 = None
  859. v2 = None
  860. for i in range(len(vertData) - 1):
  861. #but it shouldn't check the last one
  862. if (p == m.vertices[i].co):
  863. v1 = vertData[i]
  864. v2 = vertData[i+1]
  865. offset = 0
  866. break
  867. else:
  868. curDist = ( ((m.vertices[vertData[i][0]].co - p).length) +
  869. ((m.vertices[vertData[i][1]].co - p).length) )/2
  870. if (curDist < prevDist):
  871. v1 = vertData[i]
  872. v2 = vertData[i+1]
  873. prevDist = curDist
  874. offset = intersect_point_line(p, m.vertices[v1[0]].co,
  875. m.vertices[v2[0]].co)[1]
  876. if (offset < 0):
  877. offset = 0
  878. elif (offset > 1):
  879. offset = 1
  880. # Assume the vertices are in order
  881. v1Length = 0
  882. v2Length = v2[2]
  883. for i in range(v1[0]):
  884. v1Length += vertData[i][2]
  885. factor = ((offset * (v2Length)) + v1Length )/total_length
  886. factor = wrap(0, 1, factor) # doesn't hurt to wrap it if it's over 1 or less than 0
  887. factorsOut.append(factor)
  888. ret.append( factorsOut )
  889. return ret
  890. def mesh_from_curve(crv, context, ribbon=True):
  891. """Utility function for converting a mesh to a curve
  892. which will return the correct mesh even with modifiers"""
  893. import bpy
  894. m = None
  895. bevel = crv.data.bevel_depth
  896. extrude = crv.data.extrude
  897. offset = crv.data.offset
  898. try:
  899. if (len(crv.modifiers) > 0):
  900. do_unlink = False
  901. if (not context.scene.collection.all_objects.get(crv.name)):
  902. context.collection.objects.link(crv) # i guess this forces the dg to update it?
  903. do_unlink = True
  904. dg = context.view_layer.depsgraph
  905. # just gonna modify it for now lol
  906. if ribbon:
  907. EnsureCurveIsRibbon(crv)
  908. else:
  909. crv.data.bevel_depth=0
  910. crv.data.extrude=0
  911. crv.data.offset=0
  912. # try:
  913. dg.update()
  914. mOb = crv.evaluated_get(dg)
  915. m = bpy.data.meshes.new_from_object(mOb)
  916. m.name=crv.data.name+'_mesh'
  917. if (do_unlink):
  918. context.collection.objects.unlink(crv)
  919. else: # (ಥ﹏ಥ) why can't I just use this !
  920. # for now I will just do it like this
  921. if ribbon:
  922. EnsureCurveIsRibbon(crv)
  923. else:
  924. crv.data.bevel_depth=0
  925. crv.data.extrude=0
  926. crv.data.offset=0
  927. m = bpy.data.meshes.new_from_object(crv)
  928. finally:
  929. crv.data.bevel_depth = bevel
  930. crv.data.extrude = extrude
  931. crv.data.offset = offset
  932. return m
  933. def DetectRibbon(f, bm, skipMe):
  934. fFirst = f.index
  935. cont = True
  936. circle = False
  937. tEdge, bEdge = [],[]
  938. while (cont == True):
  939. skipMe.add(f.index)
  940. tEdge.append (f.loops[0].vert.index) # top-left
  941. bEdge.append (f.loops[3].vert.index) # bottom-left
  942. nEdge = bm.edges.get([f.loops[1].vert, f.loops[2].vert])
  943. nFaces = nEdge.link_faces
  944. if (len(nFaces) == 1):
  945. cont = False
  946. else:
  947. for nFace in nFaces:
  948. if (nFace != f):
  949. f = nFace
  950. break
  951. if (f.index == fFirst):
  952. cont = False
  953. circle = True
  954. if (cont == False): # we've reached the end, get the last two:
  955. tEdge.append (f.loops[1].vert.index) # top-right
  956. bEdge.append (f.loops[2].vert.index) # bottom-right
  957. # this will create a loop for rings --
  958. # "the first shall be the last and the last shall be first"
  959. return (tEdge,bEdge,circle)
  960. def DetectRibbons(m, fReport = None):
  961. # Returns list of vertex indices belonging to ribbon mesh edges
  962. # NOTE: this assumes a mesh object with only ribbon meshes
  963. # ---DO NOT call this script with a mesh that isn't a ribbon!--- #
  964. import bmesh
  965. bm = bmesh.new()
  966. bm.from_mesh(m)
  967. mIslands, mIsland = [], []
  968. skipMe = set()
  969. bm.faces.ensure_lookup_table()
  970. #first, get a list of mesh islands
  971. for f in bm.faces:
  972. if (f.index in skipMe):
  973. continue #already done here
  974. checkMe = [f]
  975. while (len(checkMe) > 0):
  976. facesFound = 0
  977. for f in checkMe:
  978. if (f.index in skipMe):
  979. continue #already done here
  980. mIsland.append(f)
  981. skipMe.add(f.index)
  982. for e in f.edges:
  983. checkMe += e.link_faces
  984. if (facesFound == 0):
  985. #this is the last iteration
  986. mIslands.append(mIsland)
  987. checkMe, mIsland = [], []
  988. ribbons = []
  989. skipMe = set() # to store ends already checked
  990. for mIsl in mIslands:
  991. ribbon = None
  992. first = float('inf')
  993. for f in mIsl:
  994. if (f.index in skipMe):
  995. continue #already done here
  996. if (f.index < first):
  997. first = f.index
  998. adjF = 0
  999. for e in f.edges:
  1000. adjF+= (len(e.link_faces) - 1)
  1001. # every face other than this one is added to the list
  1002. if (adjF == 1):
  1003. ribbon = (DetectRibbon(f, bm, skipMe) )
  1004. break
  1005. if (ribbon == None):
  1006. ribbon = (DetectRibbon(bm.faces[first], bm, skipMe) )
  1007. ribbons.append(ribbon)
  1008. # print (ribbons)
  1009. return ribbons
  1010. def data_from_ribbon_mesh(m, factorsList, mat, ribbons = None, fReport = None):
  1011. #Note, factors list should be equal in length the the number of wires
  1012. #Now working for multiple wires, ugly tho
  1013. if (ribbons == None):
  1014. ribbons = DetectRibbons(m, fReport=fReport)
  1015. if (ribbons is None):
  1016. if (fReport):
  1017. fReport(type = {'ERROR'}, message="No ribbon to get data from.")
  1018. else:
  1019. print ("No ribbon to get data from.")
  1020. return None
  1021. ret = []
  1022. for factors, ribbon in zip(factorsList, ribbons):
  1023. points = []
  1024. widths = []
  1025. normals = []
  1026. ribbonData, totalLength = SetRibbonData(m, ribbon)
  1027. for fac in factors:
  1028. if (fac == 0):
  1029. data = ribbonData[0]
  1030. curFac = 0
  1031. elif (fac == 1):
  1032. data = ribbonData[-1]
  1033. curFac = 0
  1034. else:
  1035. targetLength = totalLength * fac
  1036. data = ribbonData[0]
  1037. curLength = 0
  1038. for ( (t, b), (tNext, bNext), length,) in ribbonData:
  1039. if (curLength >= targetLength):
  1040. break
  1041. curLength += length
  1042. data = ( (t, b), (tNext, bNext), length,)
  1043. targetLengthAtEdge = (curLength - targetLength)
  1044. if (targetLength == 0):
  1045. curFac = 0
  1046. elif (targetLength == totalLength):
  1047. curFac = 1
  1048. else:
  1049. # NOTE: This can be Zero. Find out why!
  1050. if data[2] == 0:
  1051. curFac=0
  1052. else:
  1053. curFac = 1 - (targetLengthAtEdge/ data[2]) #length
  1054. t1 = m.vertices[data[0][0]]; b1 = m.vertices[data[0][1]]
  1055. t2 = m.vertices[data[1][0]]; b2 = m.vertices[data[1][1]]
  1056. #location
  1057. loc1 = (t1.co).lerp(b1.co, 0.5)
  1058. loc2 = (t2.co).lerp(b2.co, 0.5)
  1059. #width
  1060. w1 = (t1.co - b1.co).length/2
  1061. w2 = (t2.co - b2.co).length/2 #radius, not diameter
  1062. #normal
  1063. n1 = (t1.normal).slerp(b1.normal, 0.5)
  1064. n2 = (t1.normal).slerp(b2.normal, 0.5)
  1065. if ((data[0][0] > data[1][0]) and (ribbon[2] == False)):
  1066. curFac = 0
  1067. #don't interpolate if at the end of a ribbon that isn't circular
  1068. if ( 0 < curFac < 1):
  1069. outPoint = loc1.lerp(loc2, curFac)
  1070. outNorm = n1.lerp(n2, curFac)
  1071. outWidth = w1 + ( (w2-w1) * curFac)
  1072. elif (curFac <= 0):
  1073. outPoint = loc1.copy()
  1074. outNorm = n1
  1075. outWidth = w1
  1076. elif (curFac >= 1):
  1077. outPoint = loc2.copy()
  1078. outNorm = n2
  1079. outWidth = w2
  1080. outPoint = mat @ outPoint
  1081. outNorm.normalize()
  1082. points.append ( outPoint.copy() ) #copy because this is an actual vertex location
  1083. widths.append ( outWidth )
  1084. normals.append( outNorm )
  1085. ret.append( (points, widths, normals) )
  1086. return ret # this is a list of tuples containing three lists
  1087. #This bisection search is generic, and it searches based on the
  1088. # magnitude of the error, rather than the sign.
  1089. # If the sign of the error is meaningful, a simpler function
  1090. # can be used.
  1091. def do_bisect_search_by_magnitude(
  1092. owner,
  1093. attribute,
  1094. index = None,
  1095. test_function = None,
  1096. modify = None,
  1097. max_iterations = 10000,
  1098. threshold = 0.0001,
  1099. thresh2 = 0.0005,
  1100. context = None,
  1101. update_dg = None,
  1102. ):
  1103. from math import floor
  1104. i = 0; best_so_far = 0; best = float('inf')
  1105. min = 0; center = max_iterations//2; max = max_iterations
  1106. # enforce getting the absolute value, in case the function has sign information
  1107. # The sign may be useful in a sign-aware bisect search, but this one is more robust!
  1108. test = lambda : abs(test_function(owner, attribute, index, context = context,))
  1109. while (i <= max_iterations):
  1110. upper = (max - ((max-center))//2)
  1111. modify(owner, attribute, index, upper, context = context); error1 = test()
  1112. lower = (center - ((center-min))//2)
  1113. modify(owner, attribute, index, lower, context = context); error2 = test()
  1114. if (error1 < error2):
  1115. min = center
  1116. center, check = upper, upper
  1117. error = error1
  1118. else:
  1119. max = center
  1120. center, check = lower, lower
  1121. error = error2
  1122. if (error <= threshold) or (min == max-1):
  1123. break
  1124. if (error < thresh2):
  1125. j = min
  1126. while (j < max):
  1127. modify(owner, attribute, index, j * 1/max_iterations, context = context)
  1128. error = test()
  1129. if (error < best):
  1130. best_so_far = j; best = error
  1131. if (error <= threshold):
  1132. break
  1133. j+=1
  1134. else: # loop has completed without finding a solution
  1135. i = best_so_far; error = test()
  1136. modify(owner, attribute, index, best_so_far, context = context)
  1137. break
  1138. if (error < best):
  1139. best_so_far = check; best = error
  1140. i+=1
  1141. if update_dg:
  1142. update_dg.update()
  1143. else: # Loop has completed without finding a solution
  1144. i = best_so_far
  1145. modify(owner, attribute, best_so_far, context = context); i+=1