|  Joseph Brandenburg | 630809d0fd
							
							Fix: Vectors were reused leading to calculation bugs in other nodes | před 9 měsíci | 
				
					
						|  Joseph Brandenburg | 4977ae6b7b
							
							Add "Set Bone Matrix Tail" node | před 9 měsíci | 
				
					
						|  Joseph Brandenburg | bc9afd8b2b
							
							Fix: some very old Input nodes had wrong keys/names for sockets, causing key errors when trying to connect them to other nodes | před 9 měsíci | 
				
					
						|  Joseph Brandenburg | 21c3173203
							
							Add Warning for Matrix Of XForm and Existing Geometry Object | před 9 měsíci | 
				
					
						|  Joseph Brandenburg | fb1c0ce2a6
							
							Fix: MatrixOfXForm not usable with ExistingObject | před 9 měsíci | 
				
					
						|  Joseph Brandenburg | 4c63019bec
							
							Added error and message when name is invalid for InputExistingGeometryData | před 10 měsíci | 
				
					
						|  Joseph Brandenburg | 0b8a18201f
							
							the big one! after months of sporadic development, it's ready. Added simple math nodes, Schemas, completely rewrote grouping, tree parsing.. everything really | před 10 měsíci | 
				
					
						|  Joseph Brandenburg | dd451fe156
							
							Update to Blender 4.2 API and Blender Extension format | před 1 rokem | 
				
					
						|  Joseph Brandenburg | 2141a5fcc2
							
							Initial commit | před 3 roky |