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@@ -868,7 +868,7 @@ class UtilityBoneMatrixHeadTailFlip(Node, MantisUINode):
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class UtilityMatrixTransform(Node, MantisUINode):
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"""Transforms a matrix by another."""
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bl_idname = "UtilityMatrixTransform"
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- bl_label = "Matrix Transform"
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+ bl_label = "Multiply Matrices"
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bl_icon = "NODE"
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initialized : bpy.props.BoolProperty(default = False)
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mantis_node_class_name=bl_idname
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