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@@ -12,7 +12,7 @@ xFormArmatureSockets=[
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ObjectMatrixTemplate := SockTemplate(
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name="Matrix", is_input=True, bl_idname='MatrixSocket',
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blender_property='matrix_world' ),
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- RelationshipInSocket := SockTemplate(
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+ RelationshipInTemplate := SockTemplate(
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name="Relationship", is_input=True, bl_idname='RelationshipSocket', ),
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xFormOutTemplate := SockTemplate(
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name="xForm Out", is_input=False, bl_idname='xFormSocket', ),
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@@ -23,7 +23,7 @@ xFormGeometryObjectSockets=[
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GeometryTemplate := SockTemplate(
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name="Geometry", is_input=True, bl_idname='GeometrySocket', ),
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ObjectMatrixTemplate,
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- RelationshipInSocket,
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+ RelationshipInTemplate,
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DeformerInTemplate := SockTemplate(name="Deformer", is_input=True,
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bl_idname='DeformerSocket', ),
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HideTemplate := SockTemplate(name="Hide in Viewport",
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@@ -42,7 +42,7 @@ xFormGeometryObjectInstanceSockets=[
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AsInstanceTemplate := SockTemplate( name="As Instance", is_input=True,
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bl_idname='BooleanSocket', default_value=True,),
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ObjectMatrixTemplate,
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- RelationshipInSocket,
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+ RelationshipInTemplate,
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DeformerInTemplate,
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HideTemplate,
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HideRenderTemplate,
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@@ -68,3 +68,138 @@ xFormCurvePinSockets = [
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default_value=0.05, blender_property='empty_display_size'),
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xFormOutTemplate,
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]
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+
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+# and bones! this one is a bit much...
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+from math import pi
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+xFormBoneSockets = [
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+ replace(NameTemplate, default_value='Bone', category='always_show'),
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+ replace(RotationOrderTemplate, category='always_show'),
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+ BoneMatrixTemplate := replace(ObjectMatrixTemplate,
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+ blender_property='matrix', category='always_show'),
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+ replace(RelationshipInTemplate, category='always_show'),
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+ # IK
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+ IKStretch := SockTemplate(
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+ name="IK Stretch", is_input=True, bl_idname='FloatFactorSocket',
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+ default_value=0, blender_property='ik_stretch', category='IK'),
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+ IKLock := SockTemplate(
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+ name="Lock IK", is_input=True, bl_idname='BooleanThreeTupleSocket',
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+ default_value=(False, False, False), category='IK',
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+ blender_property=('lock_ik_x', 'lock_ik_y', 'lock_ik_z'),),
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+ IKStiffness := SockTemplate(
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+ name="IK Stiffness", is_input=True, bl_idname='BooleanThreeTupleSocket',
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+ default_value=(0, 0, 0), category='IK',
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+ blender_property=('ik_stiffness_x', 'ik_stiffness_y', 'ik_stiffness_z')),
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+ IKLimit := SockTemplate(
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+ name="Limit IK", is_input=True, bl_idname='BooleanThreeTupleSocket',
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+ default_value=(False, False, False), category='IK',
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+ blender_property=('use_ik_limit_x', 'use_ik_limit_y', 'use_ik_limit_z')),
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+ IKXMin := SockTemplate(
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+ name="X Min", is_input=True, bl_idname='NodeSocketFloatAngle',
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+ default_value=-pi, blender_property='ik_min_x', category='IK'),
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+ IKXMax := replace(IKXMin, name="X Max", default_value=pi,
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+ blender_property='ik_max_x'),
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+ IKYMax := replace(IKXMin, name="Y Min", blender_property='ik_min_y'),
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+ IKYMax := replace(IKXMax, name="Y Max", blender_property='ik_max_y'),
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+ IKZMax := replace(IKXMin, name="Z Min", blender_property='ik_min_z'),
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+ IKZMax := replace(IKXMax, name="Z Max", blender_property='ik_max_z'),
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+ # Visual Stuff
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+ BoneCollectionTemplate := SockTemplate(name="Bone Collection", is_input=True,
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+ bl_idname='BoneCollectionSocket', category='Display'),
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+ CustomObjectTemplate := replace(SourcexFormTemplate, name='Custom Object',
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+ category='Display'),
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+ OverrideXFormTemplate := replace(SourcexFormTemplate,
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+ name='Custom Object xForm Override', category='Display'),
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+ CustomObjectScaleToBoneTemplate := replace(HideRenderTemplate,
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+ name='Custom Object Scale to Bone Length', category='Display',
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+ blender_property='use_custom_shape_bone_size',
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+ default_value=True,),
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+ CustomObjectScaleTemplate := SockTemplate(name="Custom Object Scale",
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+ is_input=True, bl_idname='VectorScaleSocket',
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+ category='Display', default_value=(1.0,1.0,1.0),),
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+ CustomObjectScaleTemplate := SockTemplate(name="Custom Object Translation",
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+ is_input=True, bl_idname='VectorSocket',
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+ category='Display', default_value=(0.0,0.0,0.0),),
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+ CustomObjectScaleTemplate := SockTemplate(name="Custom Object Rotation",
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+ is_input=True, bl_idname='VectorEulerSocket',
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+ category='Display', default_value=(0.0,0.0,0.0),),
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+ # Deform Stuff
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+ BoneDeformTemplate := replace(HideRenderTemplate, name='Deform',
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+ category='Deform', blender_property='use_deform', default_value=False,),
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+ EnvelopeDistanceTemplate := SockTemplate( name='Envelope Distance',
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+ bl_idname='FloatPositiveSocket', category='Deform',
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+ blender_property='envelope_distance', default_value=0,),
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+ EnvelopeWeightTemplate := replace(EnvelopeDistanceTemplate,
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+ name='Envelope Weight', bl_idname = 'FloatFactorSocket',
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+ blender_property='envelope_weight', default_value=1.0,),
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+ EnvelopeWeightTemplate := replace(EnvelopeDistanceTemplate,
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+ name='Envelope Multiply', bl_idname = 'BooleanSocket',
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+ blender_property='use_envelope_multiply', default_value=False,),
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+ EnvelopeWeightTemplate := replace(EnvelopeDistanceTemplate,
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+ name='Head Radius', blender_property='head_radius', default_value=0.0,),
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+ EnvelopeWeightTemplate := replace(EnvelopeDistanceTemplate,
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+ name='Tail Radius', blender_property='tail_radius', default_value=0.0,),
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+ # BBone Stuff
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+ BBoneSegmentsTemplate := SockTemplate(name="Name", is_input=True,
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+ bl_idname='UnsignedIntSocket', category = 'bbone',
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+ blender_property='bbone_segments', default_value=1 ),
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+ BBoneXSizeTemplate := replace(BBoneSegmentsTemplate, name='BBone X Size',
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+ bl_idname='FloatSocket', blender_property='bbone_x', default_value=0.0025, ),
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+ BBoneYSizeTemplate := replace(BBoneXSizeTemplate, name='BBone Y Size',
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+ blender_property='bbone_y', ),
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+ BBoneHQDeformation := replace(BBoneSegmentsTemplate, name='BBone HQ Deformation',
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+ bl_idname='BooleanSocket', blender_property='', default_value=None ),
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+ BBoneXCurveInTemplate := replace( BBoneXSizeTemplate, name="BBone X Curve-In",
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+ bl_idname='FloatSocket', blender_property='bbone_curveinx', default_value=0.0, ),
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+ BBoneZCurveInTemplate := replace(BBoneXCurveInTemplate, name="BBone X Curve-In",
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+ blender_property='bbone_curveinz', ),
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+ BBoneXCurveOutTemplate := replace(BBoneXCurveInTemplate, name="BBone X Curve-Out",
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+ blender_property='bbone_curveoutx', ),
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+ BBoneZCurveOutTemplate := replace(BBoneXCurveInTemplate, name="BBone Z Curve-Out",
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+ blender_property='bbone_curveoutz', ), # I'm tired of assigning variables, not gonna bother anymore lol
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+ # it's just a conincidence that a lot of these are also unimplemented
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+ replace(BBoneXCurveInTemplate, name="BBone Roll-In", blender_property='bbone_rollin', ), # CURRENTLY UNIMPLEMENTED
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+ replace(BBoneXCurveInTemplate, name="BBone Roll-out", blender_property='bbone_rollout', ), # CURRENTLY UNIMPLEMENTED
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+ replace(BBoneXCurveInTemplate, name="BBone Inherit End Roll",
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+ bl_idname='BooleanSocket',), # CURRENTLY UNIMPLEMENTED
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+ replace(BBoneXCurveInTemplate, name="BBone Scale-In",
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+ bl_idname='VectorSocket',), # CURRENTLY DOESN'T WORK
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+ replace(BBoneXCurveInTemplate, name="BBone Scale-Out",
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+ bl_idname='VectorSocket',), # CURRENTLY DOESN'T WORK
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+ replace(BBoneXCurveInTemplate, name="BBone Ease-In",), # CURRENTLY DOESN'T WORK
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+ replace(BBoneXCurveInTemplate, name="BBone Ease-Out",), # CURRENTLY DOESN'T WORK
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+ replace(BBoneXCurveInTemplate, name="BBone Easing",
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+ bl_idname='BooleanSocket',), # CURRENTLY DOESN'T WORK
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+ replace(BBoneXCurveInTemplate, name="BBone Start Handle Type",
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+ bl_idname="EnumBBoneHandleType",
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+ blender_property='bbone_handle_type_start',),
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+ replace(BBoneXCurveInTemplate, name="BBone Custom Start Handle",
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+ bl_idname="StringSocket",
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+ blender_property='bbone_custom_handle_start',),
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+ replace(BBoneXCurveInTemplate, name="BBone Start Handle Scale",
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+ bl_idname="BooleanThreeTupleSocket",
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+ blender_property='bbone_handle_use_scale_start',),
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+ replace(BBoneXCurveInTemplate, name="BBone Start Handle Ease",
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+ bl_idname='BooleanSocket',),# CURRENTLY DOESN'T WORK),
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+ replace(BBoneXCurveInTemplate, name="BBone End Handle Type",
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+ bl_idname="EnumBBoneHandleType",
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+ blender_property='bbone_handle_type_end',),
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+ replace(BBoneXCurveInTemplate, name="BBone Custom End Handle",
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+ bl_idname="StringSocket",
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+ blender_property='bbone_custom_handle_end',),
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+ replace(BBoneXCurveInTemplate, name="BBone End Handle Scale",
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+ bl_idname="BooleanThreeTupleSocket",
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+ blender_property='bbone_handle_use_scale_end',),
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+ replace(BBoneXCurveInTemplate, name="BBone End Handle Ease",
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+ bl_idname='BooleanSocket',),# CURRENTLY DOESN'T WORK),
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+ # locks
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+ LockLocationTemplate := SockTemplate(name="Lock Location",
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+ is_input=True, bl_idname='BooleanThreeTupleSocket', category = 'lock',
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+ blender_property='lock_location', default_value=[True, True, True] ),
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+ LockRotationTemplate := replace(LockLocationTemplate, name="Lock Rotation",
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+ blender_property='lock_rotation',),
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+ LockRotationTemplate := replace(LockLocationTemplate, name="Lock Scale",
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+ blender_property='lock_scale',),
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+ # hide
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+ replace(HideTemplate, name='Hide', category='always_show',
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+ blender_property='hide', default_value=False,)
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+]
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