| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249 | /* See LICENSE file for copyright and license details. */#include "dwm.h"#include <stdlib.h>unsigned int blw = 0;Layout *lt = NULL;/* static */static unsigned int nlayouts = 0;static unsigned int masterw = MASTERWIDTH;static unsigned int nmaster = NMASTER;static voidtile(void) {	unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;	Client *c;	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))		n++;	/* window geoms */	mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);	mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;	th = (n > nmaster) ? wah / (n - nmaster) : 0;	tw = waw - mw;	for(i = 0, c = clients; c; c = c->next)		if(isvisible(c)) {			unban(c);			if(c->isfloating)				continue;			c->ismax = False;			nx = wax;			ny = way;			if(i < nmaster) {				ny += i * mh;				nw = mw - 2 * c->border;				nh = mh;				if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */					nh = wah - mh * i;				nh -= 2 * c->border;			}			else {  /* tile window */				nx += mw;				nw = tw - 2 * c->border;				if(th > 2 * c->border) {					ny += (i - nmaster) * th;					nh = th;					if(i + 1 == n) /* remainder */						nh = wah - th * (i - nmaster);					nh -= 2 * c->border;				}				else /* fallback if th <= 2 * c->border */					nh = wah - 2 * c->border;			}			resize(c, nx, ny, nw, nh, False);			i++;		}		else			ban(c);	focus(NULL);	restack();}LAYOUTS/* extern */voidfloating(void) {	Client *c;	for(c = clients; c; c = c->next)		if(isvisible(c)) {			unban(c);			resize(c, c->x, c->y, c->w, c->h, True);		}		else			ban(c);	focus(NULL);	restack();}voidfocusclient(const char *arg) {	Client *c;   	if(!sel || !arg)		return;	if(atoi(arg) < 0) {		for(c = sel->prev; c && !isvisible(c); c = c->prev);		if(!c) {			for(c = clients; c && c->next; c = c->next);			for(; c && !isvisible(c); c = c->prev);		}	}	else {		for(c = sel->next; c && !isvisible(c); c = c->next);		if(!c)			for(c = clients; c && !isvisible(c); c = c->next);	}	if(c) {		focus(c);		restack();	}}voidincmasterw(const char *arg) {	int i;	if(lt->arrange != tile)		return;	if(!arg)		masterw = MASTERWIDTH;	else {		i = atoi(arg);		if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX 		|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)			return;		masterw += i;	}	lt->arrange();}voidincnmaster(const char *arg) {	int i;	if(!arg)		nmaster = NMASTER;	else {		i = atoi(arg);		if((lt->arrange != tile) || (nmaster + i < 1)		|| (wah / (nmaster + i) <= 2 * BORDERPX))			return;		nmaster += i;	}	if(sel)		lt->arrange();	else		drawstatus();}voidinitlayouts(void) {	unsigned int i, w;	lt = &layout[0];	nlayouts = sizeof layout / sizeof layout[0];	for(blw = i = 0; i < nlayouts; i++) {		w = textw(layout[i].symbol);		if(w > blw)			blw = w;	}}Client *nexttiled(Client *c) {	for(; c && (c->isfloating || !isvisible(c)); c = c->next);	return c;}voidrestack(void) {	Client *c;	XEvent ev;	drawstatus();	if(!sel)		return;	if(sel->isfloating || lt->arrange == floating)		XRaiseWindow(dpy, sel->win);	if(lt->arrange != floating) {		if(!sel->isfloating)			XLowerWindow(dpy, sel->win);		for(c = nexttiled(clients); c; c = nexttiled(c->next)) {			if(c == sel)				continue;			XLowerWindow(dpy, c->win);		}	}	XSync(dpy, False);	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));}voidsetlayout(const char *arg) {	int i;	if(!arg) {		lt++;		if(lt == layout + nlayouts)			lt = layout;	}	else {		i = atoi(arg);		if(i < 0 || i >= nlayouts)			return;		lt = &layout[i];	}	if(sel)		lt->arrange();	else		drawstatus();}voidtogglebar(const char *arg) {	if(bpos == BarOff)		bpos = (BARPOS == BarOff) ? BarTop : BARPOS;	else		bpos = BarOff;	updatebarpos();	lt->arrange();}voidtogglemax(const char *arg) {	XEvent ev;	if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)		return;	if((sel->ismax = !sel->ismax)) {		sel->rx = sel->x;		sel->ry = sel->y;		sel->rw = sel->w;		sel->rh = sel->h;		resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);	}	else		resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);	drawstatus();	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));}voidzoom(const char *arg) {	Client *c;	if(!sel || lt->arrange == floating || sel->isfloating)		return;	if((c = sel) == nexttiled(clients))		if(!(c = nexttiled(c->next)))			return;	detach(c);	attach(c);	focus(c);	lt->arrange();}
 |