| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294 | /* See LICENSE file for copyright and license details. */#include "dwm.h"#include <stdio.h>#include <stdlib.h>unsigned int blw = 0;Layout *lt = NULL;/* static */static double hratio = HRATIO;static double vratio = VRATIO;static unsigned int nlayouts = 0;static unsigned int nmaster = NMASTER;static voidincratio(const char *arg, double *ratio, double def) {	double delta;	if(lt->arrange != tile)		return;	if(!arg)		*ratio = def;	else {		if(1 == sscanf(arg, "%lf", &delta)) {			if(delta + (*ratio) < .1 || delta + (*ratio) > 1.9)				return;			*ratio += delta;		}	}	lt->arrange();}static double /* simple pow() */spow(double x, double y){	if(y == 0)		return 1;	while(--y)		x *= x;	return x;}static voidtile(void) {	double mscale = 0, tscale = 0, sum = 0;	unsigned int i, n, nx, ny, nw, nh, mw, tw;	Client *c;	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))		n++;	mw = (n <= nmaster) ? waw :  waw / (1 + hratio);	tw = waw - mw;	if(n > 0) {		if(n < nmaster) {			for(i = 0; i < n; i++)				sum += spow(vratio, i);			mscale = wah / sum;		}		else {			for(i = 0; i < nmaster; i++)				sum += spow(vratio, i);			mscale = wah / sum;			for(sum = 0, i = 0; i < (n - nmaster); i++)				sum += spow(vratio, i);			tscale = wah / sum;		}	}	nx = wax;	ny = way;	for(i = 0, c = clients; c; c = c->next)		if(isvisible(c)) {			unban(c);			if(c->isfloating)				continue;			c->ismax = False;			if(i < nmaster) { /* master window */				nw = mw - 2 * c->border;				if(i + 1 == n || i + 1 == nmaster)					nh = (way + wah) - ny - (2 * c->border);				else					nh = (mscale * spow(vratio, i)) - (2 * c->border);			}			else { /* tile window */				if(i == nmaster) {					ny = way;					nx = wax + mw;				}				nw = tw - 2 * c->border;				if(i + 1 == n)					nh = (way + wah) - ny - (2 * c->border);				else					nh = (tscale * spow(vratio, i - nmaster)) - (2 * c->border);			}			if(nh < bh) {				nh = bh;				ny = way + wah - nh;			}			resize(c, nx, ny, nw, nh, False);			ny += nh;			i++;		}		else			ban(c);	focus(NULL);	restack();}LAYOUTS/* extern */voidfloating(void) {	Client *c;	for(c = clients; c; c = c->next)		if(isvisible(c)) {			unban(c);			resize(c, c->x, c->y, c->w, c->h, True);		}		else			ban(c);	focus(NULL);	restack();}voidfocusclient(const char *arg) {	Client *c;   	if(!sel || !arg)		return;	if(atoi(arg) < 0) {		for(c = sel->prev; c && !isvisible(c); c = c->prev);		if(!c) {			for(c = clients; c && c->next; c = c->next);			for(; c && !isvisible(c); c = c->prev);		}	}	else {		for(c = sel->next; c && !isvisible(c); c = c->next);		if(!c)			for(c = clients; c && !isvisible(c); c = c->next);	}	if(c) {		focus(c);		restack();	}}voidinchratio(const char *arg) {	incratio(arg, &hratio, HRATIO);}voidincvratio(const char *arg) {	incratio(arg, &vratio, VRATIO);}voidincnmaster(const char *arg) {	int i;	if(!arg)		nmaster = NMASTER;	else {		i = atoi(arg);		if((lt->arrange != tile) || (nmaster + i < 1)		|| (wah / (nmaster + i) <= 2 * BORDERPX))			return;		nmaster += i;	}	if(sel)		lt->arrange();	else		drawstatus();}voidinitlayouts(void) {	unsigned int i, w;	lt = &layout[0];	nlayouts = sizeof layout / sizeof layout[0];	for(blw = i = 0; i < nlayouts; i++) {		w = textw(layout[i].symbol);		if(w > blw)			blw = w;	}}Client *nexttiled(Client *c) {	for(; c && (c->isfloating || !isvisible(c)); c = c->next);	return c;}voidrestack(void) {	Client *c;	XEvent ev;	XWindowChanges wc;	drawstatus();	if(!sel)		return;	if(sel->isfloating || lt->arrange == floating)		XRaiseWindow(dpy, sel->win);	if(lt->arrange != floating) {		wc.stack_mode = Below;		wc.sibling = barwin;		if(!sel->isfloating) {			XConfigureWindow(dpy, sel->win, CWSibling | CWStackMode, &wc);			wc.sibling = sel->win;		}		for(c = nexttiled(clients); c; c = nexttiled(c->next)) {			if(c == sel)				continue;			XConfigureWindow(dpy, c->win, CWSibling | CWStackMode, &wc);			wc.sibling = c->win;		}	}	XSync(dpy, False);	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));}voidsetlayout(const char *arg) {	int i;	if(!arg) {		lt++;		if(lt == layout + nlayouts)			lt = layout;	}	else {		i = atoi(arg);		if(i < 0 || i >= nlayouts)			return;		lt = &layout[i];	}	if(sel)		lt->arrange();	else		drawstatus();}voidtogglebar(const char *arg) {	if(bpos == BarOff)		bpos = (BARPOS == BarOff) ? BarTop : BARPOS;	else		bpos = BarOff;	updatebarpos();	lt->arrange();}voidtogglemax(const char *arg) {	XEvent ev;	if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)		return;	if((sel->ismax = !sel->ismax)) {		sel->rx = sel->x;		sel->ry = sel->y;		sel->rw = sel->w;		sel->rh = sel->h;		resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);	}	else		resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);	drawstatus();	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));}voidzoom(const char *arg) {	Client *c;	if(!sel || lt->arrange == floating || sel->isfloating)		return;	if((c = sel) == nexttiled(clients))		if(!(c = nexttiled(c->next)))			return;	detach(c);	attach(c);	focus(c);	lt->arrange();}
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