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drawbar: Don't shadow sw global

This jarred me a bit while reading the code, since "sw" usually refers
to the global screen geometry, but in drawbar() only it refers to
text-related geometry. Renaming it makes it more obvious that these are
not related.
Chris Down 5 rokov pred
rodič
commit
ed3ab6b4fc
1 zmenil súbory, kde vykonal 4 pridanie a 4 odobranie
  1. 4 4
      dwm.c

+ 4 - 4
dwm.c

@@ -696,7 +696,7 @@ dirtomon(int dir)
 void
 drawbar(Monitor *m)
 {
-	int x, w, sw = 0;
+	int x, w, tw = 0;
 	int boxs = drw->fonts->h / 9;
 	int boxw = drw->fonts->h / 6 + 2;
 	unsigned int i, occ = 0, urg = 0;
@@ -705,8 +705,8 @@ drawbar(Monitor *m)
 	/* draw status first so it can be overdrawn by tags later */
 	if (m == selmon) { /* status is only drawn on selected monitor */
 		drw_setscheme(drw, scheme[SchemeNorm]);
-		sw = TEXTW(stext) - lrpad + 2; /* 2px right padding */
-		drw_text(drw, m->ww - sw, 0, sw, bh, 0, stext, 0);
+		tw = TEXTW(stext) - lrpad + 2; /* 2px right padding */
+		drw_text(drw, m->ww - tw, 0, tw, bh, 0, stext, 0);
 	}
 
 	for (c = m->clients; c; c = c->next) {
@@ -729,7 +729,7 @@ drawbar(Monitor *m)
 	drw_setscheme(drw, scheme[SchemeNorm]);
 	x = drw_text(drw, x, 0, w, bh, lrpad / 2, m->ltsymbol, 0);
 
-	if ((w = m->ww - sw - x) > bh) {
+	if ((w = m->ww - tw - x) > bh) {
 		if (m->sel) {
 			drw_setscheme(drw, scheme[m == selmon ? SchemeSel : SchemeNorm]);
 			drw_text(drw, x, 0, w, bh, lrpad / 2, m->sel->name, 0);