|  | @@ -1,5 +1,6 @@
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				|  |  |  /* See LICENSE file for copyright and license details. */
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				|  |  |  #include "dwm.h"
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				|  |  | +#include <stdio.h>
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				|  |  |  #include <stdlib.h>
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				|  |  |  
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				|  |  |  unsigned int blw = 0;
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				|  | @@ -7,53 +8,79 @@ Layout *lt = NULL;
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				|  |  |  
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				|  |  |  /* static */
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				|  |  |  
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				|  |  | +static double ratio = RATIO;
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				|  |  |  static unsigned int nlayouts = 0;
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				|  |  | -static unsigned int masterw = MASTERWIDTH;
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				|  |  |  static unsigned int nmaster = NMASTER;
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				|  |  |  
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				|  |  | +static double // simple pow()
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				|  |  | +spow(double x, double y)
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				|  |  | +{
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				|  |  | +	if(y == 0)
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				|  |  | +		return 1;
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				|  |  | +	while(--y)
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				|  |  | +		x *= x;
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				|  |  | +	return x;
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				|  |  | +}
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				|  |  | +
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				|  |  |  static void
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				|  |  |  tile(void) {
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				|  |  | -	unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
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				|  |  | +	double mscale = 0, tscale = 0, sum = 0;
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				|  |  | +	unsigned int i, n, nx, ny, nw, nh, mw, tw;
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				|  |  |  	Client *c;
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				|  |  |  
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				|  |  |  	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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				|  |  |  		n++;
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				|  |  | -	/* window geoms */
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				|  |  | -	mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
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				|  |  | -	mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
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				|  |  | -	th = (n > nmaster) ? wah / (n - nmaster) : 0;
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				|  |  | +
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				|  |  | +	mw = (n <= nmaster) ? waw :  waw / (1 + ratio);
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				|  |  |  	tw = waw - mw;
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				|  |  |  
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				|  |  | +	if(n > 0) {
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				|  |  | +		if(n < nmaster) {
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				|  |  | +			for(i = 0; i < n; i++)
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				|  |  | +				sum += spow(ratio, i);
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				|  |  | +			mscale = wah / sum;
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				|  |  | +		}
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				|  |  | +		else {
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				|  |  | +			for(i = 0; i < nmaster; i++)
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				|  |  | +				sum += spow(ratio, i);
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				|  |  | +			mscale = wah / sum;
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				|  |  | +			for(sum = 0, i = 0; i < (n - nmaster); i++)
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				|  |  | +				sum += spow(ratio, i);
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				|  |  | +			tscale = wah / sum;
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				|  |  | +		}
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				|  |  | +	}
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				|  |  | +	nx = wax;
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				|  |  | +	ny = way;
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				|  |  |  	for(i = 0, c = clients; c; c = c->next)
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				|  |  |  		if(isvisible(c)) {
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				|  |  |  			unban(c);
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				|  |  |  			if(c->isfloating)
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				|  |  |  				continue;
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				|  |  |  			c->ismax = False;
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				|  |  | -			nx = wax;
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				|  |  | -			ny = way;
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				|  |  | -			if(i < nmaster) {
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				|  |  | -				ny += i * mh;
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				|  |  | +			if(i < nmaster) { /* master window */
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				|  |  |  				nw = mw - 2 * c->border;
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				|  |  | -				nh = mh;
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				|  |  | -				if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
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				|  |  | -					nh = wah - mh * i;
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				|  |  | -				nh -= 2 * c->border;
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				|  |  | +				if(i + 1 == n || i + 1 == nmaster)
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				|  |  | +					nh = (way + wah) - ny - (2 * c->border);
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				|  |  | +				else
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				|  |  | +					nh = (mscale * spow(ratio, i)) - (2 * c->border);
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				|  |  |  			}
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				|  |  | -			else {  /* tile window */
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				|  |  | -				nx += mw;
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				|  |  | -				nw = tw - 2 * c->border;
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				|  |  | -				if(th > 2 * c->border) {
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				|  |  | -					ny += (i - nmaster) * th;
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				|  |  | -					nh = th;
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				|  |  | -					if(i + 1 == n) /* remainder */
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				|  |  | -						nh = wah - th * (i - nmaster);
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				|  |  | -					nh -= 2 * c->border;
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				|  |  | +			else { /* tile window */
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				|  |  | +				if(i == nmaster) {
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				|  |  | +					ny = way;
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				|  |  | +					nx = wax + mw;
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				|  |  |  				}
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				|  |  | -				else /* fallback if th <= 2 * c->border */
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				|  |  | -					nh = wah - 2 * c->border;
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				|  |  | +				nw = tw - 2 * c->border;
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				|  |  | +				if(i + 1 == n)
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				|  |  | +					nh = (way + wah) - ny - (2 * c->border);
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				|  |  | +				else
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				|  |  | +					nh = (tscale * spow(ratio, i - nmaster)) - (2 * c->border);
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				|  |  | +			}
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				|  |  | +			if(nh < bh) {
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				|  |  | +				nh = bh;
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				|  |  | +				ny = way + wah - nh;
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				|  |  |  			}
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				|  |  |  			resize(c, nx, ny, nw, nh, False);
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				|  |  | +			ny += nh;
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				|  |  |  			i++;
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				|  |  |  		}
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				|  |  |  		else
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				|  | @@ -106,18 +133,19 @@ focusclient(const char *arg) {
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				|  |  |  }
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				|  |  |  
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				|  |  |  void
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				|  |  | -incmasterw(const char *arg) {
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				|  |  | -	int i;
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				|  |  | +incratio(const char *arg) {
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				|  |  | +	double delta;
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				|  |  | +
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				|  |  |  	if(lt->arrange != tile)
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				|  |  |  		return;
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				|  |  |  	if(!arg)
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				|  |  | -		masterw = MASTERWIDTH;
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				|  |  | +		ratio = RATIO;
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				|  |  |  	else {
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				|  |  | -		i = atoi(arg);
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				|  |  | -		if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX 
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				|  |  | -		|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)
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				|  |  | -			return;
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				|  |  | -		masterw += i;
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				|  |  | +		if(1 == sscanf(arg, "%lf", &delta)) {
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				|  |  | +			if(delta + ratio < .1 || delta + ratio > 1.9)
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				|  |  | +				return;
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				|  |  | +			ratio += delta;
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				|  |  | +		}
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				|  |  |  	}
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				|  |  |  	lt->arrange();
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				|  |  |  }
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