Browse Source

moved floating to layout.c, kept tile.c outside

Anselm R. Garbe 18 years ago
parent
commit
0937cc78bf
7 changed files with 41 additions and 50 deletions
  1. 0 1
      config.arg.h
  2. 0 1
      config.default.h
  3. 2 2
      config.mk
  4. 2 0
      dwm.h
  5. 0 41
      float.c
  6. 0 5
      float.h
  7. 37 0
      layout.c

+ 0 - 1
config.arg.h

@@ -25,7 +25,6 @@ static Rule rule[] = { \
 
 /* layout(s) */
 #include "tile.h"
-#include "float.h"
 #define LAYOUTS \
 static Layout layout[] = { \
 	/* symbol		function */ \

+ 0 - 1
config.default.h

@@ -26,7 +26,6 @@ static Rule rule[] = { \
 
 /* layout(s) */
 #include "tile.h"
-#include "float.h"
 #define LAYOUTS \
 static Layout layout[] = { \
 	/* symbol		function */ \

+ 2 - 2
config.mk

@@ -3,8 +3,8 @@ VERSION = 4.4
 
 # Customize below to fit your system
 
-# layouts
-SRC = float.c tile.c
+# additional layouts beside floating
+SRC = tile.c
 
 # paths
 PREFIX = /usr/local

+ 2 - 0
dwm.h

@@ -120,12 +120,14 @@ unsigned int textw(const char *text);	/* return the width of text in px*/
 void grabkeys(void);			/* grab all keys defined in config.h */
 
 /* layout.c */
+void floating(void);			/* arranges all windows floating, fallback layout  */
 void focusclient(const char *arg);	/* focuses next(1)/previous(-1) visible client */
 void initlayouts(void);			/* initialize layout array */
 Client *nexttiled(Client *c);		/* returns tiled successor of c */
 void restack(void);			/* restores z layers of all clients */
 void setlayout(const char *arg);	/* sets layout, NULL means next layout */
 void togglebar(const char *arg);	/* shows/hides the bar */
+void togglemax(const char *arg);	/* toggles maximization of floating client */
 
 /* main.c */
 void updatebarpos(void);		/* updates the bar position */

+ 0 - 41
float.c

@@ -1,41 +0,0 @@
-/* See LICENSE file for copyright and license details. */
-#include "dwm.h"
-
-/* extern */
-
-void
-floating(void) {
-	Client *c;
-
-	if(lt->arrange != floating)
-		return;
-
-	for(c = clients; c; c = c->next)
-		if(isvisible(c)) {
-			unban(c);
-			resize(c, c->x, c->y, c->w, c->h, True);
-		}
-		else
-			ban(c);
-	focus(NULL);
-	restack();
-}
-
-void
-togglemax(const char *arg) {
-	XEvent ev;
-
-	if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
-		return;
-	if((sel->ismax = !sel->ismax)) {
-		sel->rx = sel->x;
-		sel->ry = sel->y;
-		sel->rw = sel->w;
-		sel->rh = sel->h;
-		resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
-	}
-	else
-		resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
-	drawstatus();
-	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
-}

+ 0 - 5
float.h

@@ -1,5 +0,0 @@
-/* See LICENSE file for copyright and license details. */
-
-/* float.c */
-void floating(void);			/* arranges all windows floating */
-void togglemax(const char *arg);	/* toggles maximization of floating client */

+ 37 - 0
layout.c

@@ -13,6 +13,24 @@ LAYOUTS
 
 /* extern */
 
+void
+floating(void) {
+	Client *c;
+
+	if(lt->arrange != floating)
+		return;
+
+	for(c = clients; c; c = c->next)
+		if(isvisible(c)) {
+			unban(c);
+			resize(c, c->x, c->y, c->w, c->h, True);
+		}
+		else
+			ban(c);
+	focus(NULL);
+	restack();
+}
+
 void
 focusclient(const char *arg) {
 	Client *c;
@@ -115,3 +133,22 @@ togglebar(const char *arg) {
 	updatebarpos();
 	lt->arrange();
 }
+
+void
+togglemax(const char *arg) {
+	XEvent ev;
+
+	if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+		return;
+	if((sel->ismax = !sel->ismax)) {
+		sel->rx = sel->x;
+		sel->ry = sel->y;
+		sel->rw = sel->w;
+		sel->rh = sel->h;
+		resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
+	}
+	else
+		resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
+	drawstatus();
+	while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
+}